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70°
2
Catalyst picks up "years after" Underworld, continuing Lara Croft's story from the Legend trilogy
157d
ago
Interview
gamesradar.com
50°
To a T was meant to counter the "downer" vibes of 2019, Takahashi says it "did not sell well"
157d
ago
Interview
gamesradar.com
60°
5
The Developers of The God Slayer 'Do Not Want to Use AI Too Much'
163d
ago
Interview
wccftech.com
120°
The HDR Gaming Interview - Veteran Dev Explains Its Sad State and How He's Coming to Its Rescue
167d
ago
Interview
wccftech.com
70°
IO Interactive Talks Eminem Collab, ‘007 First Light’ Inspiration and Future of Hitman Franchise
171d
ago
Interview
variety.com
60°
Yuji Horii On Early Days In Game Dev: 'I Would Just Do Everything Myself'
179d
ago
Interview
gameinformer.com
50°
STALKER 2 One-Year Anniversary & PS5 Debut Q&A - PS5 Pro 'Leans Toward High PC Settings'
182d
ago
Interview
wccftech.com
50°
3
Producer Takeshi Ichikawa Reveals How Dragon Quest VII Reimagined Aims for a Wider Audience
183d
ago
Interview
vgchartz.com
90°
4
"It's the last game that made me cry": Clair Obscur: Expedition 33 director on Lost Odyssey
183d
ago
Interview
eurogamer.net
80°
2
BioWare needs to follow Larian’s lead and just “embrace people’s cool choices”, veteran EA developer
196d
ago
Interview
frvr.com
50°
Interview: Of course, working at Obsidian is like a real-world RPG
197d
ago
Interview
thegamebusiness.com
60°
Lethal Company creator says horror games still feel like home as his 10-year project finally ends
197d
ago
Interview
gamesradar.com
50°
Interview: Lumines Arise Could Be the Most Emotional, 'High-End' Puzzle Game You Ever Play
198d
ago
Interview
pushsquare.com
60°
ARC Raiders dev says Embark may "evaluate" adding a Destiny 2-style hub to Speranza
200d
ago
Interview
pockettactics.com
50°
The hardest part of making Arc Raiders was creating a "meaningful" item meta
201d
ago
Interview
rockpapershotgun.com
60°
The Elder Scrolls V: Skyrim’s iconic bucket-head stealth was a complete surprise on launch
204d
ago
Interview
frvr.com
40°
Here's the pitch that landed Truckful a publishing deal
204d
ago
Interview
gamedeveloper.com
70°
One of ARC Raiders' coolest features is an "accident", Embark Studios says
204d
ago
Interview
pockettactics.com
60°
Arc Raiders doesn't AI-generate guns from Youtube videos, Embark clarifies
204d
ago
Interview
rockpapershotgun.com
40°
Arc Raiders Interview: Virgil Watkins Talks About Map Conditions, Sound Design, and Community Tools
204d
ago
Interview
thenerdstash.com
60°
4
Valve does not get enough criticism for the gambling mechanics it uses, DayZ creator Dean Hall says
206d
ago
Interview
eurogamer.net
170°
16
We spoke to Phil Spencer about the next Xbox, Kojima's OD, and the future of Halo
209d
ago
Interview
www-famitsu-com.translate.goog
40°
No Path of Exile 2 1.0 release this year, DDOS attacks blamed for server issues, new update revealed
210d
ago
Interview
eurogamer.net
30°
Pocketpair won't publish games that use generative AI
211d
ago
Interview
gamedeveloper.com
150°
16
Starfield designer says it is still a "great game", but procedural generation held it back
212d
ago
Interview
frvr.com
80°
7
The PS5 generation has “brought something special”, insists Team Asobi
212d
ago
Interview
thegamebusiness.com
30°
Crusader Kings 3 All Under Heaven Interview - Developers Discuss the Biggest CK3 Expansion Ever
212d
ago
Interview
simulationdaily.com
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