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Page: 14
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240°
20
Gabe Newell talks Steam Deck, crypto risks and why the PC industry “won’t tolerate” closed platforms
1580d
ago
Interview
rockpapershotgun.com
240°
34
Platinum says it’s ‘proud’ of Bayonetta 3 and ‘wants to show it’
1750d
ago
Interview
videogameschronicle.com
240°
12
The Saboteur 2 was in the Works, Reveals Developer
3558d
ago
Interview
finder.com.au
240°
2
MachineGames Looks to the Future
2078d
ago
Interview
bethesda.net
240°
8
Elder Scrolls IV: Oblivion’s levelling system was a “mistake”, admits designer
424d
ago
Interview
videogamer.com
240°
18
Dev On Whether PS4/Xbox One Will Outlast Relatively Short Shelf-Life of Their Components
3831d
ago
Interview
gamingbolt.com
240°
30
It May Take A While Before PS5 And Xbox Scarlett Are Pushed To Their Limits, Says Dev
2532d
ago
Interview
gamingbolt.com
240°
22
Shenmue III Yu Suzuki interview – ‘I can make the whole game you imagined'
3224d
ago
Interview
metro.co.uk
240°
40
PlayStation will make more live service games, but won’t abandon roots, studio chief says
1361d
ago
Interview
axios.com
240°
9
Interview: Director of Deus Ex on the Past and the Future of the Franchise
1651d
ago
Interview
nikoofarmusic.com
230°
13
No Man’s Sky developer talks the game's delayed launch, Minecraft influence, and epic scale
3612d
ago
Interview
standard.co.uk
240°
1
EA DICE’s lead designer answers our questions about Battlefield 1
3702d
ago
Interview
venturebeat.com
240°
25
No Man's Sky director: 'we still work all night' (Wired UK)
3764d
ago
Interview
wired.co.uk
230°
60
Why Isn't Media Molecule's Dreams Out Yet?
2809d
ago
Interview
gameinformer.com
230°
11
Crytek’s Technical Director On PS4 Pro’s Capability: ‘We’ve Only Started Scratching The Surface’
3515d
ago
Interview
gamingbolt.com
230°
32
Epic CEO: “You’re going to see lower prices” on Epic Games Store
2649d
ago
Interview
arstechnica.com
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230°
47
Obsidian CEO responds to worries Xbox could shut them down, too: 'I'm not worried about tomorrow'
742d
ago
Interview
pcgamer.com
230°
13
DICE opens up ever so slightly on Battlefield 1
3700d
ago
Interview
gamereactor.eu
230°
17
Lords of the Fallen couldn’t work without the power of PS5, Xbox Series X/S: “The timing is perfect”
1051d
ago
Interview
vg247.com
230°
16
No More Robots founder Mike Rose on why Game Pass and PS Plus are here to stay
1463d
ago
Interview
nme.com
230°
22
Peter Molyneux recalls how Project Milo, the Kinect game with revolutionary promise, died a death
398d
ago
Interview
gamesindustry.biz
230°
22
Platinum Games explains Bayonetta 3’s E3 no-show
2571d
ago
Interview
videogameschronicle.com
230°
30
Why The Last of Us Part 2 Isn't Open World, But Is Naughty Dog's Biggest Game Yet
2464d
ago
Interview
ign.com
230°
36
Team Ninja: "[Ninja Gaiden] Needs to be in the Shadows for a While"
3447d
ago
Interview
usgamer.net
230°
16
'Skyrim' Creator Todd Howard Talks Switch, VR and Elder Scrolls
3504d
ago
Interview
glixel.com
230°
8
E3 2016: More Cryptic Death Stranding Details From Kojima - IGN
3662d
ago
Interview
ign.com
230°
60
Dragon Age: The Veilguard interview: "It was never going to match the DA4 in people's minds"
568d
ago
Interview
eurogamer.net
20°
0/3 Approvals
7.6/10
Space Hulk Classics Steam Review: Tactical Tension or Tabletop Terror? |GLG
57d
ago
Review
gertlushgaming.co.uk
20°
0/3 Approvals
Saros Trophy Guide & Roadmap
57d
ago
Article
daynglsgameguides.com
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Page: 14
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