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260°
10
Bungie Talks Life After Microsoft
6794d
ago
Interview
gamesindustry.biz
260°
23
Oddworld Inhabitants: PS4 [is] incredibly easy to develop for...
4797d
ago
Interview
gamesabyss.com
260°
52
Sony takes micro-transactions into a whole new world with launch of Home
6362d
ago
Interview
venturebeat.com
260°
15
PlayStation Network Developer: Outage Definitely Affects Our Bottom Line
5496d
ago
Interview
industrygamers.com
260°
37
IGN: The making of Killzone2
6314d
ago
Interview
ps3.ign.com
260°
15
CD Projekt RED on rewarding fans,why Gwent will never get a standalone game & future DLC
3849d
ago
Interview
pressa2join.com
260°
4
30 Facts From 30 Games You Don't Already Know
5588d
ago
Interview
1up.com
250°
28
Kojima to make "Western" games
6337d
ago
Interview
computerandvideogames.com
250°
24
The director of Ubisoft’s The Division reveals what next-generation development is like | GamesBeat
4536d
ago
Interview
venturebeat.com
250°
34
Xbox Co-Founder Warns Publishers May Vanish
4663d
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Interview
thealistdaily.com
250°
48
Sony Not Worried About Slow 3D Adoption
5802d
ago
Interview
industrygamers.com
250°
30
Valve Wanted PS3 Return 'The Right Way'
5588d
ago
Interview
nowgamer.com
250°
32
Gearbox turned down offer to develop "Call of Duty"-Sequel
4870d
ago
Interview
translate.google.de
250°
8
2009's Dark Horse Console Launch: Zeebo
6333d
ago
Interview
gamasutra.com
250°
31
What’s Obsidian’s next big thing? No idea, but Tim Cain, the creator of Fallout, is involved in it
3826d
ago
Interview
gamepressure.com
240°
23
Square Enix Talks Final Fantasy XIII! (At last!)
6510d
ago
Interview
finalfantasyxiii.net
Ad
240°
20
Gabe Newell talks Steam Deck, crypto risks and why the PC industry “won’t tolerate” closed platforms
1536d
ago
Interview
rockpapershotgun.com
240°
24
GGTL EXCLUSIVE: Fallout: New Vegas Community Interview - Graphics, Level Caps and Ghouls
5694d
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Interview
gamersguidetolife.com
240°
Mass Effect 3's Creative Challenges
5185d
ago
Interview
gamasutra.com
240°
34
Peter Molyneux: why I quit Microsoft, and why my new game will change the world
5145d
ago
Interview
eurogamer.net
230°
11
AMD FidelityFX Super Resolution: the Digital Foundry interview
1669d
ago
Interview
eurogamer.net
240°
9
Interview: Director of Deus Ex on the Past and the Future of the Franchise
1607d
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Interview
nikoofarmusic.com
240°
20
Mass Effect 3: 'We've brought back a lot of what was missing in ME2'
5210d
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Interview
computerandvideogames.com
230°
17
"No Man's Sky"-Creator: No, I don't feel like god
3720d
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derstandard.at
230°
23
Silicon Knights' Dyack Joins Jaffe's "One-Console" Chorus
6694d
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Interview
g4tv.com
230°
47
Exclusive: Interview with PS3 hacker KaKaRoTo
5460d
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Interview
neowin.net
230°
30
Gran Turismo 5 Kazunori Yamauchi Interview
6349d
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Interview
importtuner.com
20°
0/3 Approvals
7.6/10
Space Hulk Classics Steam Review: Tactical Tension or Tabletop Terror? |GLG
13d
ago
Review
gertlushgaming.co.uk
20°
0/3 Approvals
Saros Trophy Guide & Roadmap
13d
ago
Article
daynglsgameguides.com
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