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Assassin’s Creed: Hexe director, Clint Hocking, has left Ubisoft as part of franchise upheaval
73d
ago
News
videogameschronicle.com
130°
3
Watch Dogs Legion creative director on Brexit, Play as Anyone and nextgen enhancements
2123d
ago
Interview
sector.sk
60°
Watch Dogs Legion’s London Brings “Insightful Perspective and Commentary” On Modern Day Trends
2470d
ago
Interview
gamingbolt.com
60°
Watch Dogs Legion Creative Director Explains Decision Behind Making All NPCs Playable
2484d
ago
Interview
gamingbolt.com
160°
17
Watch Dogs Legion's Director on the 'Crazy' Idea of Playable NPCs and How Ubisoft Implemented It
2516d
ago
News
wccftech.com
90°
Watch Dogs Legion Interview: Director Discusses Picking London, Voice Acting, Permadeath & More
2523d
ago
Interview
twinfinite.net
90°
1
Creative Director of Watch Dogs: Legion Isn't Sure If You Can Complete the Game Non-Lethally
2524d
ago
News
twinfinite.net
70°
3
30 Years of Ubisoft: The Guillemots are critical to our success
3427d
ago
Interview
gamesindustry.biz
30°
Why Clint Hocking decided to stay at Ubisoft Toronto, rather than go elsewhere
3828d
ago
News
examiner.com
40°
Clint Hocking not making a new Splinter Cell, calls current project 'innovative'
3909d
ago
News
examiner.com
110°
34
Far Cry 2 worked because it was broken
4004d
ago
News
gamesradar.com
20°
Fire TV – Amazon poach Kim Swift and Clint Hocking
4415d
ago
Opinion
nouse.co.uk
30°
Ludonarrative Dissonance: we still need to learn from Hocking
4742d
ago
Opinion
thunderboltgames.com
60°
Editorial: Changing reels
4773d
ago
Opinion
press2reset.com
70°
2
Playing with Emotions: The Hartmann Fallacy and the Problem with Video Games
5019d
ago
Opinion
comicsbulletin.com
80°
Far Cry 2 dev Clint Hocking working at Valve Software
5051d
ago
News
beefjack.com
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