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Interview - Pine Creek Games on Winter Burrow’s literary influences and cozy vibes
224d
ago
Interview
burlybirdmedia.com
50°
1
How Talking About The Outer Worlds 2 Made Me Believe in Obsidian All Over Again
225d
ago
Interview
sirusgaming.com
40°
No Path of Exile 2 1.0 release this year, DDOS attacks blamed for server issues, new update revealed
225d
ago
Interview
eurogamer.net
210°
22
With PS6 Sony "cannot do the same thing they have been doing", says former PS exec Shuhei Yoshida
226d
ago
Interview
eurogamer.net
40°
Limited Legacy Games Interview – Faith in the Physical
226d
ago
Interview
gamedaily.com
40°
Samurai Pizza Cats: Blast from the Past Devs Discuss the Series, Regional Differences, and More
226d
ago
Interview
nettosgameroom.com
30°
Pocketpair won't publish games that use generative AI
226d
ago
Interview
gamedeveloper.com
150°
16
Starfield designer says it is still a "great game", but procedural generation held it back
227d
ago
Interview
frvr.com
80°
7
The PS5 generation has “brought something special”, insists Team Asobi
227d
ago
Interview
thegamebusiness.com
30°
Chaos Zero Nightmare Interview - Director Discusses Roguelike Gameplay, Mid-Core Aims, and LEGO Sets
227d
ago
Interview
simulationdaily.com
30°
Crusader Kings 3 All Under Heaven Interview - Developers Discuss the Biggest CK3 Expansion Ever
227d
ago
Interview
simulationdaily.com
30°
Marvel Rivals dev interview - Disney+'s Marvel Zombies was "a natural fit" for new PvE mode
227d
ago
Interview
gosugamers.net
30°
Exclusive: Monster Train 2: Echoes From the Void first details
228d
ago
Interview
pcgamer.com
40°
Arc Raiders designer says Marathon's reception 'was a great A/B test'
228d
ago
Interview
pcgamer.com
60°
1
Final Fantasy VII Rebirth Q&A with Director - No DLC for Rebirth, But There's a Chance for Part 3
228d
ago
Interview
wccftech.com
60°
4
Former Santa Monica Studio boss says major publishers need to diversify beyond triple-A
228d
ago
Interview
gamedeveloper.com
310°
30
Xbox President Sarah Bond Explains New Handhelds Steep Price and Next-Gen Console Plans
229d
ago
Interview
variety.com
40°
Silent Planet Devs on Feature Reveals, and the Evolution of The Upcoming Cosmic Metroidvania
230d
ago
Interview
nettosgameroom.com
90°
8
Hideo Kojima: 'Making games is tiring, but I feel like I'm really living'
230d
ago
Interview
rollingstone-com-br.translate.goog
40°
1
Fatal Fury: City of the Wolves Game Director and Producer Talks Joe Higashi's Return
232d
ago
Interview
thenerdstash.com
40°
Nioh 3 Tokyo Game Show 2025 Hands-On Preview and Interview
232d
ago
Interview
wccftech.com
80°
Interview: Glen Schofield’s plan to save the games industry
233d
ago
Interview
videogameschronicle.com
80°
Aaron Paul Opens Up About Dispatch: 'It Was Honestly A Very Confusing Process For Me'
233d
ago
Interview
gameinformer.com
50°
Shadow of the Colossus: An oral history
234d
ago
Interview
designroom.site
130°
11
Sucker Punch will remain a single-project studio after Ghost of Yotei, boss suggests
235d
ago
Interview
videogameschronicle.com
50°
2
A very nerdy conversation with legendary Nintendo composer Hip Tanaka
235d
ago
Interview
videogameschronicle.com
40°
Talking Astro Burn and Game Creation With HaZ Dulull
237d
ago
Interview
gamerhub.co.uk
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Page: 8
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