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mojo-interactive.net
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Page: 68
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270°
14
Why Capcom Changed Ashley In Resident Evil 4
1226d
ago
Interview
gameinformer.com
270°
11
The design philosophy at Naughty Dog: An interview with Uncharted 2's co-lead designer Richard Lemarchand
5894d
ago
Interview
criticalgamer.co.uk
270°
45
Iwata Asks: NERD's Goals and Dreams
4764d
ago
Interview
nintendo.co.uk
270°
69
How Xbox is still changing the games industry
1670d
ago
Interview
gamesindustry.biz
270°
103
Ken Levin: If you want to know the future of gaming, buy a PC
5706d
ago
Interview
kotaku.com
270°
30
"The beauty of PSVR is that we have the PS4 to power it"
3880d
ago
Interview
gamesindustry.biz
270°
26
Sony boss talks of "sleepless nights" when trying to balance PS4 capabilities and price
4356d
ago
Interview
eurogamer.net
270°
34
Devs: 'Bloodlines 2 is definitely taking political stances on what we think are right and wrong'
2639d
ago
Interview
vg247.com
270°
2
GameInformer - Itagaki Talks THQ Troubles, Devil's Third, And Next-Gen Consoles
5222d
ago
Interview
gameinformer.com
270°
49
Nintendo says Wii losing luster but no price cut
6273d
ago
Interview
abs-cbnnews.com
270°
35
How Kratos' Axe Changes God Of War's Combat
3069d
ago
Interview
gameinformer.com
270°
17
Robbie Bach talks about Bungie, MGS4 and much more
6805d
ago
Interview
gameguru.in
270°
50
The big interview: Xbox boss Phil Spencer
3286d
ago
Interview
eurogamer.net
260°
32
Leadership Spotlight: A Conversation with Phil Rosenberg
439d
ago
Interview
sonyinteractive.com
260°
17
"It's a true frontier of game design": How Naughty Dog and Insomniac Games think about accessibility
1637d
ago
Interview
eurogamer.net
260°
16
David Cage Doesn't Rule Out Sequels or Open World, Talks About Quantic Dream's Future and Next-Gen
2057d
ago
Interview
wccftech.com
Ad
260°
25
Killzone - Q&A Session with Guerrilla Games
6944d
ago
Interview
killzoneunit.com
260°
54
Watch Bungies CEO tell you that people like monotony in Destiny
4202d
ago
Interview
youtube.com
260°
40
Microsoft considers a next-gen Shadowrun game - Interview with Producer Dan Connery
3196d
ago
Interview
thegg.net
260°
26
NieR's Yoko Taro and Yosuke Saito: NieR Automata was originally meant for the PC -
3144d
ago
Interview
wowjapan.asia
260°
24
Game Awards interview - ‘there are four or five’ reveals on the scale of Elden Ring
1649d
ago
Interview
ftw.usatoday.com
260°
46
“Door certainly not closed” for Mass Effect Andromeda on Nintendo Switch
3395d
ago
Interview
grabitmagazine.com
260°
46
How Xbox One's Intelligent Delivery System will save your download quota
3192d
ago
Interview
stevivor.com
260°
35
How Minecraft and Mojang taught Xbox how to buy studios
2164d
ago
Interview
gamesindustry.biz
260°
23
“PS5 Is the Least Constrained Hardware We’ve Ever Worked On”: Ratchet and Clank Rift Apart Dev
1856d
ago
Interview
in.ign.com
260°
1
The man who used to control Final Fantasy talks to EGM
7071d
ago
Interview
1up.com
260°
48
Halo Infinite campaign level select coming, says 343
1648d
ago
Interview
stevivor.com
20°
0/3 Approvals
7.6/10
Space Hulk Classics Steam Review: Tactical Tension or Tabletop Terror? |GLG
43d
ago
Review
gertlushgaming.co.uk
20°
0/3 Approvals
Saros Trophy Guide & Roadmap
43d
ago
Article
daynglsgameguides.com
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Page: 68
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