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beefjack.com
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7
The best and worst of Kickstarter: an interview with Susan Wilson
4854d
ago
Interview
beefjack.com
60°
2
Marvel Heroes interview with David Brevik
4867d
ago
Interview
beefjack.com
80°
1
The computer that created a game for Christmas
4953d
ago
Interview
beefjack.com
60°
Rebuilding Baldur's Gate with Trent Oster
4960d
ago
Interview
beefjack.com
110°
7
The under-representation of woman in gaming
4964d
ago
Interview
beefjack.com
60°
How do you make Oddworld? Just Add Water
4974d
ago
Interview
beefjack.com
70°
6
Molyneux, Schmolyneux - Peter's final promise
4992d
ago
Interview
beefjack.com
50°
1
Tomb Raider interview with Crystal Dynamics' Brian Horton
5027d
ago
Interview
beefjack.com
60°
Codemasters talk GRID 2
5034d
ago
Interview
beefjack.com
90°
3
Hawken interview – it’s “pay-to-be-fabulous”
5058d
ago
Interview
beefjack.com
60°
5
Sexism in the gaming world
5079d
ago
Interview
beefjack.com
60°
Sonic & All Stars Racing Transformed interview
5098d
ago
Interview
beefjack.com
50°
Darksiders II interview - Vigil Games go bigger
5098d
ago
Interview
beefjack.com
50°
Borderlands 2 interview with Gearbox’s Steve Gibson [BeefJack]
5111d
ago
Interview
beefjack.com
130°
19
Peter Molyneux interview: “I’m not worthy of the rewards that I’ve got”
5161d
ago
Interview
beefjack.com
90°
Dead Space’s Ian Milham gets MindProbed
5162d
ago
Interview
beefjack.com
90°
Rhianna Pratchett gets MindProbed
5168d
ago
Interview
beefjack.com
100°
2
David Braben gets MindProbed
5176d
ago
Interview
beefjack.com
90°
Ghost Recon: Future Soldier interview - Why Ubisoft are trying something different
5185d
ago
Interview
beefjack.com
50°
1
Reset interview – creating a unique and atmospheric indie puzzler
5187d
ago
Interview
beefjack.com
60°
Rolling with the punches: An indie dev's struggle to be the best
5196d
ago
Interview
beefjack.com
100°
Suda 51 interview: On lollipops, girls and telling tales
5202d
ago
Interview
beefjack.com
120°
3
What do teachers really think about videogames?
5210d
ago
Interview
beefjack.com
120°
Mass Effect 3: the charity game – an interview with Full Paragon’s Anabel Martinez
5218d
ago
Interview
beefjack.com
180°
The art of sound: Silent Hill's composer talks audio in games
5224d
ago
Interview
beefjack.com
140°
DiRT Showdown interview: Codemasters on the move from rally to raucous
5231d
ago
Interview
beefjack.com
120°
1
End of Nations interview: "Free-to-play is why we can do this"
5246d
ago
Interview
beefjack.com
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