
MonsterVine: "Under the Island features colorful visuals and an intriguing premise, but frustrating combat, unclear puzzles, poor signposting, and game-breaking bugs drag down the experience."

"If you’re a gamer of a certain vintage, chances are you have fond memories of the ’90s and early 2000s. From Alundra to the 2D Zelda titles, there were plenty of brilliant action RPGs during that era. With Under The Island, developer Slime King Games attempts to capture the magic that made these classics so memorable." Mike @ Thumb Culture

NoobFeed author Maisie writes: By the time you get to the end, Under The Island probably won't have amazed you with anything new. It won't completely change the genre or make you think about what you expect. But it's likely to make you smile. It doesn't waste your time, keeps giving you new things to learn, and stays on topic the whole time. It's friendly without being shallow, and it makes you miss the past without being stuck there.

Travis Bruno of Capsule Computers writes:
"There’s a reason some classic games never go out of style and part of it is thanks to the fact that, not only were they revolutionary at their time, they happen to be the very same games that modern day developers look to for inspiration. One such indie developer, Slime King Games, has clearly taken a lot of inspiration for their first ever game Under the Island, looking to put their own spin on things and set players out on an island spanning adventure filled with puzzles, collectables, and four key objects to find scattered across the land. The question is, does this indie game stand up on its own or does it fall short of what it aspires to hearken back to?"