All Channels
Popular
60°

The head of Xbox Game Studios on multiplatform strategy, and hard lessons learned from 2025

Exclusive Interview | Craig Duncan sets the stage for Xbox's most important year of the generation.

Read Full Story >>
gamesradar.com
ocelot07132d ago

By the sound of this.

You see some games in one place, some games in multiple places. Just know that we're going to work on that, and we're going to try and be more consistent with what we do.

I think Forza and maybe Clockwork are going to be the last of Xbox/PC then PS5 a few months later. Maybe early access games like Grounded 2 will release on pc/Xbox during early access period and then Ps5 on full release.

medman132d ago

Why would I believe anything coming from xbox that involves games or studios. I wouldn't. If it ain't AI, they Ain't Interested.

132d ago Replies(2)
XBManiac131d ago

Lesson number γ: Don't put in years of hard work trying to build a wonderful, loyal, and unique community of users only to ruin it in a short time by turning it into a nest of morons with no principles or sense of community.
Lesson number δ: Don't put marketing people from fashion, banking, or cosmetics companies in charge of your product. They only see monetary results at the end of the season and have no interest in understanding the technology behind it or its services.
There are many lessons that Microsoft fails to learn, which has cost it dearly in cases such as Zune, Clippo, Windows Phone, Windows Vista, and, I would dare say, Activision-Bethesda-King, because at the current rate, they will not recoup their investment for at least another 30 years.

S2Killinit131d ago

Because MS was never and has never been an entertainment company. They didn’t invest in building studios because they thought they could just buy games (that failed), then they thought they could just buy studios (and that backfired). They never thought they should contribute to the art/entertainment part of, you know, making the art (its just not profitable enough for a company the size of MS that looks for a cash cow monopoly)

50°

Bethesda "lectured" Fallout New Vegas designer for saying the RPG would run at 30 FPS

"It was so offensive to me"

Read Full Story >>
gamesradar.com
Jin_Sakai49d ago

30fps sucks. Especially on an OLED.

30°

Gears of War Creator Weighs In on PlayStation Release, E-Day, and Game Pass

Cliff Bleszinski shares thoughts on Gears of War’s PlayStation debut, E-Day, and Microsoft’s Game Pass strategy.

Read Full Story >>
twistedvoxel.com
30°

Inkle co-founder explains how TR-49 broke even in three hours

The narrative deduction title is available on Steam, Nintendo Switch, and the App Store for just $7.

Read Full Story >>
gamedeveloper.com