Nacon and Eden Games have confirmed a release date for Gear.Club Unlimited 3 on Nintendo Switch 2.
Promising “a more immersive experience than ever before,” for the first time in the series, you will have the chance to explore the asphalt roads of Japan and the French Mediterranean coast.
With more than 40 prestigious cars from the biggest automotive brands to drive, you can customize every detail from their paint and bodywork to their rims and mechanical performance. That will let you create a car that reflects your individuality before demonstrating your style on a wide range of race tracks.

VGChartz's Evan Norris: "In the end, Gear.Club Unlimited 3 isn't going to make Switch 2 owners forget about Mario Kart World or Kirby Air Riders, or inspire PlayStation and Xbox players to move on from Gran Turismo and Forza. Despite some successes — workshop upgrades and highway duels chief among them — it's a middling sim racer with a monotonous (albeit substantial) story mode, limited multiplayer options, and subpar visuals. There are better racing games out there."

WTMG's Leo Faria: "But that doesn’t mean I didn’t have a good time with Gear.Club Unlimited 3. Considering how bad its predecessors were, this game is easily the best in the trilogy so far, and a clear indication Eden Games has taken fan feedback seriously. It is obviously hampered by the Switch 2’s lack of analog triggers (and it’s not Gamecube controller compatible), but its physics are decent, its responsiveness is good enough, and its framerate is excellent. It does everything it needs to do, it gets the job done in a decent enough state. Maybe it doesn’t feature the same amount of “bang for your buck” as GRID Legends, but I still think it’s worth your time, if you’re a fan of the genre."

Gear.Club Unlimited 3 wastes no time throwing you into its globe‑spanning world of asphalt, attitude, and automotive obsession. This in‑depth exploration of the series’ newest chapter takes you from the sun‑kissed French coast to the neon‑lit highways of Japan, blending high‑speed racing with a surprising focus on car culture and club‑building. With more than 40 customisable machines and a brand‑new highway mode that turns traffic into a tactical puzzle, the game pushes its arcade‑sim hybrid identity harder than ever. It is a fast, stylish leap forward for the long‑running saga.
Take note that only the European version of the game is a full game cart. I already ask the supplier in our country, and they confirm that it is a full cart version(not GKC). So I am very happy and pre-ordered it right away.