I didn't notice that till now lol!
The final boss fight was brilliant! i love this series for it's story, gameplay, and cell shaded look.
In order to have yearly releases, you need more than one studio. Call of Duty has around 3 devs work aroud different Cod projects. Assassins creed needs all those devs, it's incredible on what teamwork can do!
Zues and Isaac were free with my collectors, I would have bought Zues anyways.
I know the feeling. The last update made me delete three applications!
Me, You, and many others dream of the same dream. One day, it'll happen.
who even said such a thing?
What gaes do you consider better than Americans? I thought we get pretty much the same games even though there are JRPGs and other considerations.
You got it for each account?!
Yeah the first boss battle gave me goosebumps!
Those are great character choices Cole and Kat are awesome!
This game is the 3rd prequel for the series and it's the first prequel to launch on a home console. I think I havn't seen one comment saying something like: "A prequel? keep those one on the handhelds, if a new one for consoles make GOW IV!"
I myself is loving this new ("weak") installment to the series.
I was surprised, it plays like a Army of Two game. I thought they'd change the series too much but now after playing the demo, it seems promising now!
NO Sly Cooper? That game is the best PS3 exclusive to come out this year. IDK I have GOW:A now.. Both are really good!
I severely disagree with this review. QTE are perfect for God of War, fixed camera is a part of God of War. I like how they show you the environment when you enter it, it shows what your up against .
Bubbles in bubbles sounds cool!
Cole McGrath!
"Don't call it a comeback, I've been here for years!"
http://www.youtube.com/watc...
It WILL be enjoyable. As A person who own a PS3 and never had online for around 1 1/2 years. I had LittleBigPlanet, GTA4, inFAMOUS, Naruto Storm. All those games I could have never had online and still to this day have fun with it. But online is the way to go, online functionality pretty much define this generation.
I heard this on a interview around late Feb. It's crazy, but there are always stuff cut in games whether it's a time issue or this part isn't good enough so they scrap. They must have brainstorm for weeks on what they wanted in the game but then when they put it in the game, they realise it didn't felt like what the final product should be. Probably explains the delayings.