Sometimes I am embarrassed being a PS fan. The fanboy-ism is getting out of control. Yes, they fail to comprehend, because as soon as they see something they perceive as negative toward their console, they pounce on you before even managing to comprehend what you are saying.
I also have a PS3 and a PS4 and the only Xbox I have is the original. Atleast you got what I was saying. Dunno what these guys think they're defendind. It is funny though.
I'm saying, stop mentioning it to get attention. Because everyone is talking about 1080p x 60fps now, to compare PS4 vs X1 of multiplats and stuff. So, everyone and their mother wants to mention they are pushing 1080p x 60fps. I think it'd be pretty obvious by looking at the graphics that this game should be pulling off 1080ps x 60fps. It's not some crazy feat for them to pull that off with this game.
Oh god, the game looks cool 'n all, but can we stop with the "We're aiming for 1080p at 60fps." for games that obviously shouldn't have a problem pulling it off.
Yeah, especially when you consider the graphics aren't really on par with other first wave of games on PS4. It doesn't have a higher player count than before, it's still 12-18 players as always. The maps are slightly larger, but that's it.
I assume it's just the unoptimized old engine causing the bottleneck, and probably the fact that they still use 360 or maybe X1 now as the lead platform, then they crudely port it to other platforms. They need to properl...
It has frame-rate hiccups when there are explosions and stuff. People mention there's also bad framerate issues when using sniper scopes, kind of like BF3 had.
1 thing they probably won't fix is the shaky screen when you go prone or just move around then stop in a certain spot. I think it's a collision issue, whatever it is it has been in COD games forever and I never see anyone mention it. It's an engine issue, and evidence that they don't work on the eng...
Didn't see anything on it, but they need to fix overall performance of the game on PS4.
Before releasing any DLC on PS4, they need to fix the performance issues. It's ridiculous, the game doesn't even stay up to par with the first wave of next gen titles graphically, and the playercount hasn't been increased. There's no excuse for the hiccups the game has. I also hate that they haven't fixed the shaky screen in the engine that's been there forever. When you move around then stop somewhere, alot of times you'll notice the environment right next to you ...
Funny, I just recently deleted Free Realms from my PS3 to make room for DmC or something. I only played it like once to try it out, about 3 years ago or so.
Didn't like how they overdid it with the copycatting. Like, did the ship have to be that copycatted?
Also, the few things that are unique are annoying, like zombie aliens. Seriously, are we this obsessed with zombies?
I said it on another post about this game, it needs HD sprites, and they should use something like Spriter to animate the sprites.
Kinect has a few things over PS4 Eye other than the overall power/abilities. The main thing is that it comes with every X1, so devs don't have to worry about consumers that they could lose if they have some mandatory Kinect features. It also seems that it is very finely intertwined with the X1 SDK, so it isn't much work to add Kinect features into games. I don't think that is the case with PS4 Eye, it seems you have to go out your way a little more to include PS4 Eye features. The...
Epic lost their edge after becoming Microsoft's lap dog during Gears of War 1's run. Once they folded in negotiations and went from downing Microsoft for being greedy for wanting them to charge for map packs - to sounding like bots and agreeing with everything Microsoft said just shortly after, that's when I lost mad respect for Epic. It was obviously a huge bag of money that they were offered.
They haven't been the same Epic since. They lied about not abandon...
I bought some Grip Its for mine after hearing about all this and also noticing some small wear and tear already on my pair of DS4s.
Dunno how much of a prophecy it is when that's been the general consensus for nearly a year now. Yeah, and it's good that they are freeing up more resources for devs, it'll help PS4 for those annoying devs that still want to make Microsoft consoles the target platform they base their engine code on, then crudely port over to PS4. They will use more of the PS4's power by being able to turn more features on on the Xbone version that they wouldn't be willing to redo any code ...
IMO the line-up sucked. I mean, I actually bought COD: Ghosts, after saying MW3 was my last COD. I only bought it because there was nothing to play, and my nephew was the only other person I personally knew that was getting a PS4 around the same time as me and he bought Ghosts from my PS4 using his gamertag. So, I got it so I'd have something to play with him, instead of inviting him to corny games of Blacklight: Retribution, with all the screen tearing and issues that game has.
...
They always act stupid. They know people obviously want SF and other fighters on PS4. I don't mind waiting, so they can optimize Panta Rhei more, so when they do start development, if they haven't already, it'll look that much better. I am more concerned with them possibly ruining the next iteration of SF, with their greed, by adding something stupid like 'gems' in SFxTekken - just to have another avenue for $$$ DLC revenue.
I just want a proper hardcore S...
Co-op could've been cool, but I assumed there was no multiplayer. I would think it could be the editor, where you can upload/download missions.
GTFO!
While they're doing all this, it would be nice for them to allow mp3 playback, and throw a media server on the system already. So we can be caught up with some basic PS3 features.
Whoa, lol, now that's a true gamer.
You couldn't be any more of an idiot fanboy if you tried.