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The Lazy One

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CRank: 5Score: 54300

Why is a game being just fun bad? I was unaware every game had to be something brand new. CoD4 didn't do much new, it was just amazingly fun.

reviews should be based solely on how much fun you will get out of the game. Whether that's a little fun over a long time, or an incredible amount of fun for 8 hours, it shouldn't matter if it does nothing new. As long as it is fun.

6444d ago 0 agree4 disagreeView comment

let's handle this one at a time...

"the amount of enemies on screen" - SERIOUSLY! am I the only one that watched the demos? They have upwards of 20 times the amount of enemies of the first one in some of them...

"the scale of the levels, the draw distance" - again... DID YOU NOT WATCH THE DEMOs?! REALLY?! it's either that or you didn't play gears 1...

"the story length" - the story is both slightly longer and many times bett...

6444d ago 0 agree0 disagreeView comment

You're both wrong.

From microsoft:

"Apple is managing the content that is released into its marketplace, picking and choosing which games and applications are available for download. We’re revolutionizing the way games are created and distributed because we’re not the arbiters of content. The games on Xbox LIVE Community Games will be built by the community, for the community and managed by the community"

read more here:
If gears looked like @$$, I'd give them the edge on...

"it takes about 2 years to make a decent game."

Killzone 2 has been in development since at least 2005 if not sooner. Also, they don't blow the 360 out of the water. They are beautiful games, but by no means do they "blow the xbox out of the water". Gears of War 2 is still easily comparable(not better, comparable) graphically to killzone 2, and it's on an engine available at the launch of 360.

6446d ago 6 agree13 disagreeView comment

You have a lot of half truths. I did say you had to be a student for dreamspark (I'm in the program for xna right now).

The games are not reviewed by M$. They are peer reviewed by other people in the XNA creators club. After approval from there, it will be released on XNA community games for whatever price you choose

You definitely have no idea what you're talking about if you think you need a nice computer to run it.

If you want to argue semantics abou...

6446d ago 1 agree3 disagreeView comment

Learn how the system works better. Microsoft does not approve them. Other people in the creators club approve them. Also, the payment is for hosting of the game, of which you get back a large part of the profits from sales. Not to mention as long as you are a student, you don't have to pay any amount of money for the subscription thanks to microsoft's dreamspark program.

6446d ago 1 agree2 disagreeView comment

or why wouldn't they have designed a programming library specifically for designing indy games for windows and xbox live and set up a service to distribute those games over xbox live...

6446d ago 1 agree1 disagreeView comment

It's an interactive programming interface for people that don't know any of the harder programming languages. It's for making games. Not for making levels for a game.

edit: read up on what it actually is here:

http://research.microsoft.c...

6446d ago 10 agree0 disagreeView comment

MGS1 had the best story, MGS3 had the best gameplay, and I would not buy MGS4 if it were released on the xbox 360.

6447d ago 0 agree1 disagreeView comment

Ghost recon had it originally. It made some camping spots ridiculously overpowered though. It was fun, but really cheap. Some, the only way you could kill the guy was to be behind him, or hide so good he didn't know you were there to shoot.

They're justification is more than enough to remove it from the game tbh. In an fps, anything outside of leaning will hurt your movement and makes you really vulnerable when you're stuck to things.

6449d ago 3 agree0 disagreeView comment

I like how you called him out, then completely agreed with him.

He never said it was worse, he said it was harder to work with. He actually made a point of saying it wasn't worse.

6449d ago 2 agree0 disagreeView comment

Compare it to Alice. (www.alice.org i think) It's a learning tool to get people with little programming knowledge an idea of how to make games. It's used for high school and early college before people take their CS 100 level courses, which would barely even cover drawing stuff on the screen.

6449d ago 1 agree0 disagreeView comment

It's a counter to Alice by Carnegie Melon. It's not a game, it's an ap to make games/stories.

6449d ago 1 agree0 disagreeView comment

Almost all the ones shown so far have been outside in large environments.

http://xbox360media.ign.com...

http://xbox360media.ign.com...

6450d ago 0 agree0 disagreeView comment

and the difference is significant.

6450d ago 0 agree0 disagreeView comment

You're an idiot.

6450d ago 0 agree0 disagreeView comment

Of course it was. Original Xbox titles were a leap in graphics from PS2 games. I guess when you set the bar low, it's easy to be impressed.

Compare this to either version of bioshock and be prepared to crap your pants.

6450d ago 0 agree0 disagreeView comment

in every 360 I've ever used the fans are almost silent compared to the DVD drive.

6450d ago 1 agree1 disagreeView comment

it's a cool concept, but it's not for what you said.

6450d ago 1 agree0 disagreeView comment