All strong valid points, LP. I wouldn't bother arguing that opinion. Either way, all we can do is speculate.
Patience. Do you remember gaming in the 80s and 90s? The release date comes but you can't simply go to the store to get the game, because they may not be carrying it or the shipment hasn't arrived. For days or weeks sometimes.
How about this gaming company called Rare? They were named that because it was rare when one of their games made the release date.
I could write this off as a generation gap, but I won't. Good things take time and that's a forgotten th...
Counting down bullying articles from the uninitiated in 3.. 2.. 1..
Yes, Microsoft did reverse their DRM policy before launch, but the damage was done. No one cared about TV and DRM, the community wanted games and the freedom of play. Moreover, no strong PR during or afterwards didn't help, with a majority of the community feeling lied to and/or betrayed, and some journalists urging players to look the other way.
Now while I agree with you to an extent, it's much deeper than favoritism, I believe. The community simply rallied against somethi...
No DRM really helped give Sony a push, especially in community favor, because nobody wanted that mess.
If it weren't for the DRM fiasco I truly believe it would have been a far more fierce and less one-sided race.
In the end, if anything, Sony taught Microsoft it's customer first, and that's something that shouldn't be forgotten.
I'm sure they can be accommodating, but will they say the same about you if you screw up?
A link to the pass.
Pass. No way this beats the book anyway.
Sadly, I can only like your comment once...
Wow. Just. Wow. Click if your insanity meter is tolerable enough.
People are too easily offended, as we all know. I personally always thought difficulty settings, like the one pictured, were just funny.
This is pretty sweet. Arguably should have been there from the get-go, but there's no room for complaining when it's free.
Interesting. Well, now I'm annoyed that the author didn't have an answer about what to call video games. Okay, so what are we going going to call them?
Moving on: whether any taboo subjects in video games are all about exploration or glorification depends on the player. This could be said about any other form of entertainment. If anything, because this medium is relatively new, it's going to get flak because not everyone plays or understands them. Take a look at...
Now this is just becoming a joke. This is starting to feel like they don't want the controversy to die because of the free publicity.
"If we’re not learning, the means we’re failing in some way and we’re constantly trying to watch what people do and how they play and listen to them to decide what’s the best way to build great games."
You know if the above were true... never mind. This is way too easy. Get bent, EA.
Cute, Square Enix. Very cute.
This was a fantastic tribute! Nicely done.
I definitely don't disagree with you about a franchise break, whether it's 2 or 3 years, as any time between installments can help. But I am talking about the franchise as a whole - every title, big or small, including the two Chronicles' titles between Syndicate and Origins.
They definitely deserve every kick in the pants they get. Well at least the younger generation will now know what to expect from a title with EA plastered on the cover somewhere. I suppose we will know the true outcome on what was learned when EA announces either their next title or Star Wars outing. If another riot ensues then EA will definitely be wondering what they're doing wrong.
In my opinion, no. I believe it stagnates a developer's creativity and makes them lazy, all the while taking advantage of a part of the community that strive for updates in their graphics and teams. I'm sure there's a better way of doing annual releases, but no one developer cares enough yet. I would say that every annual release should be put on a two year schedule with updates in-between releases, so no one misses out on their team roster and the developer has enough time to mak...
How dare the author mention GoldenEye Rouge Agent! And as a sequel no less!
Well I suppose this announcement could be seen as more a good happening than a bad, because let's face it, you aren't going to tarnish the original's legacy whatsoever. It's simply classic now.