WOW talk about brain damage...so called developer?When did i say i am a developer?Please feel free to find it...
360 has hardware up scaler but has also NATIVE support for 1080p,here is the list of NATIVE 360 1080p games.
http://www.makeyougohmm.com...
Every 360 game is capable of up scaling to 1080p but that doesent give you any visual benefit.While ps3 has no hardware up sc...
Something suspicious is going on...i feel there will be some pics or new detail soon because in last couple of days there has ben like 5 news about Crysis 2...
You both dont know what you talking about,ps3 and 360 have equal amount of 1080p games about 5 of them...talk about HD consoles.
Before some stupid fanboy disagrees with me memory of consoles is problem,you just cant fit 1080p in your ram,especially with AA...
Of course games like PSN or Live arcade games can...and they promised us 1080p...yea right...
Its still 720p...same 1152x720,if thats not 720p its a tiny bit beyond but then again neither is GT5 1080p...its 12xx x 1080 which is far cry from true 1080p in contrast to Reach situation...
I suspected it wont be true 720p because if their engine code is wrote for sub hd you cant change that.It stays like that...
LOL silly journalism here FANBOYS EAT THIS!!!
Alpha shoots from Halo 3 and off screen and still look like sh** compared to retail version!!
ALPHA
http://files.xboxic.com/xbo...
http://files.xboxic.com/xbo...
I know that but tell that to the people who gave us disagrees...
WOW i mean all of hate Halo Reach graphics articles comes from the same source...unbelievable...
Man HHG is pathetic...i mean it seems like he has some people who work with him makin up those stupid stories...pathetic...
You are very wrong buddy if you think gpus are about even.First thing is xenos has more memory if it needs,it has EDRAM which will ease a bit AA issue,it also has 40 mil transistors more,it has double the amount of pipelines which are unified so you can use it for pixel of vertex shaders if there is bottleneck.It also has 95+% of efficiency and Rsx has 65%.It is almost in every way superior to rsx,its not even contest even Kaz would admit that.John Carmack said it,Crytek even said that it is ...
Never did i say it will look better then Crysis on high.I was talking about pc version.And people shouldnt judge from tech demo,it is one year old,put up and running on consoles in less then 3 weeks,not optimized and in the end it is Crysis-like,jungle lots of vegetation and open world.Crysis 2 will be linear,ok vertically it will have feel like its not,but no crazy vegetation like Crysis because textures cant fit in consoles Vram so it will have more room for higher res textures then tech de...
Cmon buddy do you understand what you are saying?Crysis 2 CANT and WONT look worse then Crysis,Crytek wouldnt simply let it.
This is how it works,they have an engine with all assets and even better and more optimized then in Cryengine 2,so they built it for all platforms PC gets every one bit of them so who has hardware able to run it,he will and game will be amazing.Consoles however are limiting so they will have to cut some of hardware demanding,BUT in no case will PC version...
No it WONT be like that.If you are lazy to at least look up for game and its development then at least say IMO.Game is made simultaneously on all 3 platforms.They make whole level on pc editor,it draws on pc and consoles,after that they add their assets and tweak it.
PC will obviously have bit more bells and whistles,after all its optimized and updated Cryengine 2,it cant be worse.
Ive been saying this for what,100 times?Im so fkin excited for Crysis 2,Crytek is really into it :)
Im not saying it cant,spus are specialized for alot gpu tasks,but its GPU job,other thing is that rsx is not capable of that.Even though this guy think 360 cant have that kind of lightning hes wrong,Crysis 2 will use HDR,more advanced then KZ2 lightning,and Metro 2033 has one of the finest lightning,also its on 360 ;)
http://www.eggheadcafe.com/...
Here,360 also has it...
Im sorry but you do know that cpu is not the one responsible for lightning?Its gpu,just so you know that Cell is not the one doing it ;)
WOOOW this must be a new low?I mean comparing game thats still in alpha(those are even pre-alpha) with one of best looking games man im impressed,dude who compared it is real idiot.
Why dont they compare Reach when it comes out at least or compare it to the Resistance 2 because its open game not corridor shooter.As I said new low for people who approved this article.
Yes indeed,Sony has always used those numbers to describe power of their console while thats definitely not true representative of real life situation.Emotion Engine had twice as many flops then P3 733mhz,its 3 times faster then EE but still has 2 times less flops but then again xbox used celeron which is even weaker.Result?No contest,xbox won by long shot as far as gfx goes.
The thing people dont realize is that in Cell and EE you have units(spus and in ps2 VUs) which can hand...
O really you have degree?Woa im impressed,listen if you had degree you would know what theoretical means.It means this 7*spus one ppu=205GFLOPS.Real life means this 6*spus(180 Gflops)-ppu(in ps3 ppu doesnet do s***,it is made to give jobs to spus which cant because they are not cores and they cant access to memory,so why to count 40 GFLOPS of it?) that brings us to 140GFLOPS,when you realize that you need to allocate some spu power for taking workload of rsx,and thats more taxing then cpu cyc...
Yes but you know,i kinda dont really care about those idiots :)
WOW now let me get this clear,360 has NATIVE support for 1080p,its not upscaled but NATIVE,every game on 360 can be upscaled but there are titles NATIVE to 1080p,and i gave you a list of them,do not ignore that.
Now for XDR ram,XDR has no influence on performance whatsoever.Only reason why Sony used it is because of its high bandwidth,and thats exactly what they needed for Cell.higher clock of memory doesent give you no advantage it this case,it would be better if you have 20mb m...