The pig, possibly Peh'j or a relation of his, looks like it's as 'untoon', as was done to Mario:
http://scottking.info/blog/...
He looks intense- he's like the Marlon Brando of pigs!
I'm not biased either way but tell it like it is- it doesn't look nearly as polished as the Xbox360 version at the moment. History tells us that the final PS3 game will be lucky to look as good as the Xbox 360 version because only a handful of developers, like Naughty Dog, who have built PS3 exclusive games from the ground up, have done the PS3 justice- and this is is unlikely to be built from the ground up.
'And yet GTA IV focuses its listless energy on exemplifying the world of organized crime. The entire purpose of Grand Theft Auto was basking in the hysterics of disorganized crime!'
A think that a nail has been hit on the head. I've removed the un-necessary swearing.
The original game was a guilty pleasure. The GTA series has now been canonised as one of the few games for which anything less than 10/10 has to be fully justified with LISTS of complaints.
Snakus has made a well written article.
I particularly like these observations:
'These shots should depict a fun-filled skating game, yet in reality they look like shots from a heroin game where you have to skate to get your next fix'
'Nowadays, all screenshots basically look like they are from the same post-apocalyptic World War III nuclear fallout nightmare.'
Using Bioshock as an example seems a mistake to me. Bioshock is stylistic...
Despite the interviewer saying that he had played Banjo Kazooie: Nuts and bolts, the most specific information he could give is that it's a platformer and that Rare are calling it a platformer.
What about it primarily (80%) involving vehicles, with a lesser amount of platforming than the previous Banjo games?
Apart from the last sketch, which is intriguingly mysterious, these sketches could be the concept art for any PS3/ Xbox 360 game with a mythological or Halo-like theme.
A distinctive characteristic of many Rare games is a cartoon-like nature. This is evident even to a lesser extent in their FPS games; the Perfect Dark series is more 'James Bond' than gritty psychological shooter. One of the impressive things about Perfect Dark Zero to me is that many of the visuals are colourfu...
Some genres have clearly got better, at the very least in variety and presentation. In terms of a Hollywood experience, for instance, Uncharted: Drake's Fortune is a beautiful game. Bioshock's art deco/50s themed style stands out.
One genre that was healthy in the 90s, mainly thanks to Lucasarts, was the point and click adventure. However, the Nintendo DS in particular has revived the genre to some extent.
The genre that has most suffered, in my opinion, is the 2...
'If an uneducated PS2 gamer, oblivious to the bitter console war and rivalry, had enough money and was out shopping and saw a Wii and a PS3 they would stick to their Playstation brand as it is probably the only one they know.'
That doesn't seem to be happening anywhere near enough for Sony's liking. One of the reasons that people bought Playstations before will have been that they knew that their friends had one. The Wii, even though it has some carefully constructed games like...
'I've always seen it as the sum of its parts, right?'
Don't undersell it! 'More' than the sum of its parts!
None of Sega's consoles have sold the most in their generation. The Sega Megadrive sold more in the UK than the SNES, although the SNES sold more than the Megadrive worldwide.
Given that the Dreamcast didn't put a foot wrong, as far as I am concerned, with its design or its choice of games (it didn't have Miyamoto or Rare but it couldn't do anything about that), I think that Sega would be very wary of releasing another console for a long time. You can look at the 'mistakes' tha...
If the average PS3 owner is only buying about 4 games for their console, that means either little profit or a loss. Is it only downloaded items that could result in a profit?
Even if vehicle sections make up a portion of the game that is clearly not going to be the whole of the game. The picture of Banjo balancing on a rope (which reminded me of Super Mario Sunshine's tightropes) shows that.
In my opinion, the number of really great games has decreased each generation from the 16 bit era onwards. Too many games are patching bits of other genres on like Frankenstein's monster. Now even the new Banjo game is looking like Ratchet and Clank: Tools of destruction rather than a Banjo game.
When I think of classic games I think of simple concepts, clearly executed. Sega, for instance, are brilliant at this. Crazy Taxi: Get in a taxi and deliver customers to their destinat...
This does not look like the Rare (or the Banjo) of old. It might seem mean to say that about screenshots that are very clear, quite detailed and colourful but they've done exactly what I've feared- they've gone for a 'Ratchet and Clank: Tools of Destruction'-style sci-fi look- a game I don't like, artistically or in any other sense. Rare used to be one of the few companies that I could rely on to only use cliches worth using. The chunkiness of the N64's graphics seemed to suit Rare. This look...
On the Amiga and Megadrive games regularly got 90%+. Rick Dangerous 2 was given 97% by one magazine. A game called Creatures 2: Torture Trouble, a sequel to the equally great Creatures by British company Thalamus was given the same score. As far as I am concerned, they deserved those scores- I would still play them now not for 'retro' reasons but because they still look and play well but nobody talks about them or regards them as anything but a distant footnote so it is like they, and many o...
As far as my tastes are concerned, the prospect of a new Banjo game alone makes the Xbox360 line up sound more interesting than the PS3's.
There is no direct Xbox360 equivalent of Uncharted- Drake's Fortune. The gunfights are said to be similar to Gears of War (which I haven't played) but it mixes so many other ideas so well with outstanding production values. To generally sum it up, it's a bit Indiana Jones/Romancing the stone/Tomb Raider but with much more variety, prettier ...
Having the headline 'Nintendo is staging Wii shortage to feed popularity hype and inflate stock' is a mere opinion parading as a fact.
A more appropriate headline would be: 'Is Nintendo staging Wii shortage to feed popularity hype and inflate stock?'
It makes the error of presenting a possible reason for low Wii stocks as the actual reason for low Wii stocks.
I expect nothing more, though, from a site that accused Radiohead of selling out in a rece...
It seems a double standard that 18 certificate films aren't as criticised as 18 certificate games. Some actors in these 18 certificate films are even 'Sirs'. However, the GTA games and others like it offer something that most games before it didn't- the ability to act like a complete psychopath towards innocent bystanders- towards every innocent bystander if you want- rather than 'enemies' who would otherwise kill you. It doesn't meant that you have to do that in the game though and it doesn'...
Maybe it's partly because the GTA games don't feature Scottish characters. I don't know if they'd ever consider GTA Glasgow because central Glasgow is generally a beautiful, cultured place so, unless they're setting it in the past, they might not want to dig up dated stereotypes (although they've probably done that with New York to some extent, which is now one of the safest cities in America).
As for getting no support from the Scottish government, have Rare, who have produce...
I once got a mark of 99% in an English exam. Did I say 'That's pathetic. You might as well have given me 100%!' No. 100% is a perfect mark.
Even Shakespeare arguably doesn't deserve 100% for each of his plays because they are not all 'Hamlet' after all. It's only by comparison to other writers that many people would judge him to be 100% as a writer.
IGN gave Half Life 2 97% (PC)- 'only' 94% on Xbox, Bioshock 97%, Resident Evil 4 98%. Why was there no outcry on th...