i think you just totally missed the point
I dont remember a flash suppressor being terribly important in any other Battlefield game, nor any other game at all for that matter.
I cant think of any time playing an FPS where i have loacted an enemy by seeing the flash from his gun barrel rather than just actually see the entire guy.
Im sorry but they clearly arent and this is totally evident by the numbers of marksmen in the clan matches and TDM.
A class that is invisible/silent/jams radar with an assault rifle is seriously unbalanced.
Too little too late - i am a huge Killzone fan but KZ3 is unbalanced broken crap, sold my copy on ebay after getting the platinum trophy which was about as challenging as a wet fart.
SOCOM 4 is soon to follow it on ebay - I am baffled how Sony is releaseing its flagship shooters in such a sorry state without basic features such as party systems and working map rotation.
"Since when did u hear companies release their product later than their competitors get most of the market share (unless their competitors screw up badly)? "
SNES released later than Sega Genesis and took most of the market share
PS2 released later than Dreamcast and took most of the market share
Wii released later than 360 and took most of the market share
The gunsmith in Future Soldier did look good but it looked good anyway even for non-Kinect users.
The attraction for me was the level of customisation available, the kinect functionality of being able to gesture-wiggle gun parts around in space or inaccuratley fire on a motion controlled shooting range didnt appeal to me at all.
But at the end of the day with Future Soldier you still have to pick up a pad to play it - so Kinect is just an optional gimmic...
"its already known that ps3/psv multiplats you need to pay for each unit."
No it hasnt, dont make stuff up to support your lame argument.
If its a PSN title then it would allow you to download it on up to 5 different machines - one of which could be the PS3 and the other the Vita.
Thats assuming that the actual game software is the same for each device.
Tis article argues that because a noob freindly "auto" feature exists that everyone will use it and it will render the pointless.
I would counter that one of the first things i do in any game that has such features is turn them off. I bought Crysis 2 and turned off the auto aim, i bought Wipeout HD and turned off the steering assist - so based on my own experience this article is complete bollocks.
really good article and i totally agree
but then why would people buy Kinects ?
Oh i remember - its for that really great looking sesame street game...
How exactly was what he said at the expense of PS3 users ? Do you even know what that means ?
As an EVE fan this was one of the highlights of E3 for me
it dosnt include navigators - why does someone always pipe up with this nonsense ?
but thats not what he said so what are you talking about ?
be still my beating heart
I hate how MS are trying to sell voice activated features as something exclusive exclusive to Kinect when any headset microphone will do the same thing.
I'd be surprised if Mass Effect 3 on the PS3 dosnt have the same voice activated features.
really - even after fable 3 ?
Clearly they dont need to be able to say its them, the satisfaction they get from doing it must be enough because its not like they are getting paid for doing it.
Anyway for all you or I know there must be some kind of social interaction for these kind of people were they can talk to each other about what they have done - check out any of the chan boards.
Noooooo - too much common sense !