I definitely wouldn't trade either my PS4 or Switch for an Xbox One S or X, even if it was a straight swap, my older systems for a brand new, untouched XB1 of either kind.
The quality of exclusives available on both PS4 and Nintendo Switch just eclipses XB1's offerings.
Every multiplat is on PS4, I definitely wouldn't want to miss out on it's exclusives for the lackluster ones offered on XB1.
PSVR also has way better Exclusives th...
Given the power requirements of something like Nintendo Switch it would be easy to put something like that in very thin Smart TVs now, even running all Switch games at 4K native resolutions.
PS5 and next XBox will probably be able to run current gen games that run at 1080p 30FPS on PS4, at 4K 60fps with Ryzen CPUs and Navi GPUs.
That tech will probably not need more than 250 watts under maximum load, by the end of 2019, at $399.
No reason why tha...
If your connection to the servers is lost then the system has to at least be able to process a bare minimum of say 1080p 30FPS low or some variation or rendering settings offline for offline games.
MS may as well have a low and high end system, that gets bolstered by online servers when the cloud is available, otherwise it needs to be made clear that games won't be playable without access to Microsoft's servers and costs will be contingent on a customer's play t...
20 points higher? Not even close, the FIA doesn't recognize Forza as a real racing sport, they do with GT Sport.
Forza hasn't invented anything and it certainly hasn't bettered the formula.
If GT wasn't as popular as Forza then why has Sport sold so well?
Why did you feel the need to PM me this nonsense?
You're not going to force people to believe your tripe, I can read it in this pitiful reply of yours here, it's...
Exactly, I mean the handling, audio and status of GT is all recognised by the FIA as making it the king of racers, since it's the only one of the two that the FIA acknowledges.
The level of accuracy is so much greater than Forza.
Gran Turismo is the originator, the Grand Master, Forza is merely the student, copying it's master.
The developer is just talking about Casting, not Ray Tracing, most likely Navi will have more features built into that generation of Compute Units, like a part of the overall CU make up will be for Casting to reduce load on other computing hardware within the GPU.
Casting is way less demanding, but lighting should improve a lot.
This dev seems to be talking more about VR utilisation than really high Resolutions like 4K or higher.
I wouldn't b...
You realise software and online services will be sold on new generation hardware right?
I see you have no arguments for the points I raised, because there aren't any.
Sony has never gone more than 6 and a half years between launching generations around the entire globe.
They called PS4 Pro their mid gen refresh when it would launch 3 years since PS4 released.
7nm has already entered mass production stage.
Plenty of Devs will...
Considering Microsoft launched first in the 7th gen and they got beat by both Sony and Nintendo you're pretty wrong there.
The company that sells the most hardware is usually the one that has the best global presence and besides last gen that's always been Sony, ever since they entered the console market.
If Microsoft focused on having a wide variety of different styles of games, then they could potentially be in the running, but until they realise the game...
@stefan_771: No they haven't, they said that PS4 Pro was their mid gen refresh, all but one generation had 6 years time before a new one began and PS4 launched in Fall 2013, Fall 2019 will be exactly 6 years.
Sony's own financials actually point to 2019 being when PS5 will release.
Their own comments about crouching down to stand tall actually show a similar wish to release new gen software at a similar timeframe to this gen after PS5 launching.
...
It'll most likely be announced next Spring, with a Fall 2019 release window.
Highly doubtful and I initially thought Switch would bomb, but it effectively launched with it's major launch game being a port that you could play on Wii U already.
Being flexible to use it effectively sells itself and being able to have that console quality experience anywhere and also a large catalog of exclusives as well as a good selection of Indies and 3rd Party games there's no reason to believe what this analyst is saying is true.
Loads of...
The Broadband coverage across the world that games isn't good enough to go completely Digital, plus the cost isn't that low on Digital until you get good sales to justify Digital only.
I'll always buy physical where possible, digital if I find games in sales that are drastically lower than physical at the time I'm looking around for new stuff to add to my collections.
Next Gen should continue to give people options, no point in limiting th...
Considering most of those Studios would have only just started working on games they probably won't be ready for a minimum of 2 or 3 years.
The Initiative didn't even have a prototyping team at E3, let alone the resources to go into full production on a new game.
Ninja Theory seems like they may have had about 80 people who could be in the early stages of making something new, so maybe by the time the next XBox is revealed they'll be able to show it and...
Considering base PS4 handles games like God of War, Uncharted 4, Horizon, etc at 1080p native and pretty much locked 30FPS, on a 1.84TFlop AMD Pitcairn GPU a 7.36TFlop or 4X boost in raw performance, with the same architecture should be enough to get similar performance at 4K native resolutions.
Newer GPU architectures like Polaris, Vega or Navi should be able to do more at the same TFlop rating, so it should stand to reason that lower Floating Point ratings should enable b...
It's all going to depend on Google's approach and the level of exclusive games, 3rd party and indie support from the start.
If Google's console has decent hardware, comparable to PS5 and the next XBox for a competitive price, with great games, clear continuing support for the future and the company provides comparable features to those systems then I could see Google carving themselves out a segment of the market, but they're an unproven entity with the cons...
I think that because Zelda is a game with dynamic lighting, a big open world, constantly changing weather effects and varying draw distances the demands on the hardware will be constantly changing.
Hence why the processor could be working harder at some times and less in others.
That's why it's going to get warm some times and sometimes not.
It's not the most predictable of games from a rendering perspective.
Had mine since early September, played it daily since getting it and no issues with cracking on any part of the system.
I played Zelda BOTW, Mario Odyssey, SM+RKB and Fast RMX docked quite a lot, it would get pretty warm, but no issues.
The area of the system in question actually feels like the strongest part of my Switch.
If anything I'd be more worried about the part where the Joycons attached to the system, but that's fine because in portable mo...
I suspect they began working on a sequel after the first game went gold.
They had the resources to work on Sunset Overdrive and Spidey concurrently while developing the first Ratchet game and smaller projects, they should have the resources to handle Ratchet 2, along with moving on to Spiderman 2 once the first game releases in September.
It would be great to see Insomniac go back to developing a new Resistance for PS4 or PS5 in the near future too.
@TheCommentator: Actually only area lights are slow latency tasks, things that players directly interact with will unquestionably require as instant processing as possible, within the frame rate of the game, otherwise everything will look off in the game as things players interact with are rendered at different rates.
You are in fact the one who's ignorant of the facts buddy.
It's possible Sony has some level of leverage given how many more units of PS4 they've sold over XB1, Navi could be a PS5 exclusive for some time on consoles, but Microsoft could use Vega made at 7nm, with custom features added that basically approximates the capabilities of Navi.
Next XBox could have more Vega Stream Processors to match PS5's level of performance or just generally give developers around the level of hardware they request.
I s...