CDPR have never charged for the expansions
Minimum: GTX680 & Core i5-2500K modest?? You can't be serious right?
No one has missed Shani ???
I don't think Witcher was ever meant to set a graphical standard. I play it for the story.
well you can hardly compare an APU to dedicated CPU or a GPU. That said there is no doubt that everything from kernel upwards is optimised for the APU.
For me the best parts was when they admitted they done quite a few things wrong and moved away from what assassins creed core was. They seem like they want to go back to the roots and improve upon what they didn't do well.
It's good for tech demos but that's about it.
And I see why people dislike PC gamers. You need to learn some manners.
It looks so pretty
Nvidia actually work with CDPR and send their staff to Poland. Witcher 2 is by far the best looking nvidia 3D game to date. CDPR is also working on PhysX themselves, they have made multiple contributions to PhysX system itself.
Yes MS gave them time on on their E3 stage to show off Witcher 3 trailer.
Gameplay wise witcher 1 is not the best but atmosphere and story is amazing.
I am pretty sure they said that animals will not be able to drop items that they can't use or have. So a monster dropping a weapon would not make sense but I think they will drop items to craft weapons from. Like in Witcher 2 where you can to use kraken's shell to make special armour.
I guess they expect the community to fix the problems again
You are both wrong guys, what we were all doing a lot of was rolling :p
They said that in Witcher 3 you won't need to roll you'll be actually being able to parry and dodge the attacks, something similar to batman.
That's what surfaces on n4g if you go to any other site you will see full on interview that talk about the game in great detail.
OK shouldn't have said confirmed, sorry:
http://www.gamepur.com/news...
Not sure about ps4 but it was confirmed that it won't be 1080 for xb1
sYRes what you copied and pasted there has nothing to do with AR or VR. Myopia is caused by genetic and environmental factors of which AR/VR would not be cause.
There is no point for me to write a long reply but I would suggest actually looking into how augmented and virtual reality work.
Read up on Parallax, Parallel and Converged focus and correspondence stereo matching.
Breaking gamers trust would be releasing unfinished product!