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Hobgoblin

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CRank: 14Score: 46060

Amen to that, ba-rother. Couldn't have said it better.

6272d ago 4 agree0 disagreeView comment

Yep, that's the danger here. There aren't many games at all that last 90 days - least of all on the iPhone.

6285d ago 1 agree0 disagreeView comment

I know!? Why the long delay? It must be ready if they're handing it out to devs today. I guess they're wanting to get some app support built up first. But we could by typing landscape emails tomorrows! Bah.

6292d ago 0 agree0 disagreeView comment

Yeah - tons of possibility with that little gem.

6292d ago 0 agree0 disagreeView comment

Can't blame the devs for coming up with new ways of getting noticed :-)

6306d ago 0 agree0 disagreeView comment

These games are always popular, I guess. Be interesting to see if the iPhone can handled them as well (or better) than the DS. Nice article.

6306d ago 0 agree0 disagreeView comment

You can never have too much Postal, nor too many babes. So... Postal Babes is right up my alley (fnar fnar)!

6307d ago 0 agree0 disagreeView comment

Hardcore gaming comes down to playability in the end - if developers can make games that glue people to the iPhone, and provide an intensive experience, there's no reason the iPhone shouldn't be able to cater to the hardcore gamer as much as any system. I think the titles listed in this article prove that.

6307d ago 0 agree0 disagreeView comment

Sweet article. Let's just hope the dying DS and pointless DSi doesn't spoil Nintendo's awesome track record - which this article dutifully reminds us of.

6311d ago 0 agree0 disagreeView comment

Nice to see someone in the games industrry with a few principles. This clearly isn't a publicity stunt, so it's good to see them making an effort to try and change things. Good on 'em, I say.

6311d ago 0 agree0 disagreeView comment

This isn't just the best game on the iPhone, it's one of the best games ever made. It ranks up there with Tetris, and Doom, and all those other genuine groud breaking titles.

It'll be a long time - if ever - that a better game appears on the iPhone. Absolutely vital.

6318d ago 0 agree0 disagreeView comment

Very true. At least we weren't left waiting too long this time, I suppose - normally it's more expensive and three months later than the US.

6319d ago 2 agree0 disagreeView comment

The fact of the matter is that Trip's been around the industry longer than most, and knows what gamers want. If Trip says it doesn't matter, I'm inclined to agree!
Nice article.

6326d ago 0 agree0 disagreeView comment

This is gonna be sweet!

6327d ago 0 agree0 disagreeView comment

This game is freakin' awesome. Best action game I've played since well before Christmas - on PC, console, iPhone and everything else.

Really hope this game comes to other formats - it's be sweet on WiiWare and iPhone!

6332d ago 0 agree0 disagreeView comment

Now that's a console I'd pay for!

6342d ago 1 agree0 disagreeView comment

Yeah - you have to wonder if the PSP2 rumors are true, considering the utter lack of support the current console's getting from Sony. Maybe its efforts are going into the sequel?

6342d ago 0 agree1 disagreeView comment

Well, that's a really good point. It could yet mean limited functionality for any possible DS2, as well.
And it doesn't really suggest the PSP2 will fail - it just means it'll have to work around iPhone's patent ownership, which won't be easy to do.

6342d ago 1 agree0 disagreeView comment

I don't know - there's lots of touchscreen around, but not all that much multi-touch (not easy to say with false teeth). As you say, what they need to do is come up with user interactions that don't impinge on the patent, which won't be easy considering the consumers will now expect a standard set by Apple.
It's going to make things very touch for the competition if Apple start enforcing.

6342d ago 0 agree0 disagreeView comment

This is exactly what the DS needs - stop it going the way of the doomed PSP. Sweet article.

6342d ago 0 agree0 disagreeView comment