I don't think 60 fps is necessary for all games, just certain types; namely racing and fighting games. Platformers usually have it (DMC, Ninja Gaiden, GOW, etc.) but it isn't so necessary. If Uncharted, Mass Effect and GTA ran at 60 frames, it would certainly be a commendable achievement for the graphics, but it wouldn't really help the gameplay.
It's helped old Battlefield fans like me
Tekken 3, Maybe even Tekken 5 when they were out.
They need to balance the weapons like they did in the early days/ beta. They made the AK way too powerful which made the other guns useless.
And something needs to be done about the melee system. If you're hit once and not killed, theres very little you can do other than dropping a grenade and kill yourself and the attacker.
For those wanting more theres a bunch of E3 TTT2 gameplay on YT search "levelupyourgame" 9;s channel
Great review I just read it. I left a few comments about it on your page
A very thorough and honest review, well done on that.
I think my biggest gripe with the game, and you sort of mention this as well, was that they clearly had a ton of ideas for GT5, but for those that made the cut, very few of the features are fully fleshed-out.
If you run down the list of what the game supports, it seems pretty impressive, at least on paper it does...
-Dynamic Weather
-Day/Night System
-Progressive cosmetic and mechanical dam...
Really looking forward to TTT2... but I'm real sketchy about how they'll release it on console. If its anything like they did tekken 6, they'll want to release SC5 first, and with SFXTekken expected next year as well, they'll want to give it space (as stated in the article). All that considering, I hope we won't have to wait until 2013 to play this game at home.
I'd really like to see MGS:SoL and Snake Eater on PSV
Oh then nvm, I had only heard and seen 12 from the previews. My mistake
As big of a Gran Turismo fan as I am, I am damn tired of this childish debate between Forza and GT, so I'm not going to interfere with that.
I do have a question as to whether they included night racing or not. Has anyone heard anything on this from Turn10?
I think the game only supports 12
SAY WHAT?!
I'll be getting the PC version, but that is a very nice incentive.
well its good to at least see someone still give a damn about the VF series. It's really a shame that the arcade scene has all but disappeared outside Asia. I've been seriously put off fighting games since then; IMO, fighting games WILL NEVER work online.
Regarding Sega, they might be back on the right track; they did just announce Phantasy Star Online 2, all they need is VF back on consoles and Sonic Adventure 3.
I was gonna mention that too, but Blizzard usually shows their games at Blizzcom, not E3.
...Dunno. You'd figure most PC gamers wouldn't care much for COD after how they handled MW2 on PC.
There was a strong following of people who wanted an updated VF since VF5 was released way back in '07. However, Sega/Am2 turned their back on the console players, and their refusal to add online for the PS3 version and in general, version updates for PS3 and 360 versions, left a sour taste in everyone's mouths. (Both console versions were essentially outdated in Japan by the time they were released)
With TTT2, SCV, and even another DOA in the works, I don't see V...
we really don't need virtua fighter anymore. The fighting system is way too technical for newcomers, and outside of Japan, that's really all that's left is people who aren't familiar with the game. And both series already have Muay Tai and Tae kwon do fighters, you must not have played VF4 or any tekken since 2 to not know that
16 cars per track, dynamic weather and lighting, wind and smoke effects... it took its toll.
But I fully agree with you