Come on, really? Innocent Sin simply requires you to get from point A -> B -> C etc. You spend ages through dungeons, meet the boss, beat the boss, have a 4 minute cutscene then rinse and repeat. I remember playing about 30 hours and still don't know what was going on. A guy called Joker turns people to stone for some reason and then the theme of urban legend where rumours passed around end up becoming true.
No, I appreciate how Atlus puts a lot into the world of their games. In Persona games you have a lively city with different places to visit and people to see. But that's the core of the experience. This sort of high school sim (and P3+) with a date simulator. Then there's the turn-based combat we know of. The actual story itself isn't that much different to other Japanese visual novels that aim towards a niche (but large) audience.
Personally, I prefer Final Fanta...
to be honest, I've played P1 and P2IS. I didn't get to finish either of them but I played over 30 hours of Innocent Sin, and the story was so bland.
Persona is basically a deep fantasy high school VN with turn-based gameplay. In terms of story, it's nothing compared to Final Fantasy.
I've also played Persona 3 and felt the same. This sub-genre of JRPG are for those who like these sort of Japanese high school sims with a fantasy twist.
Not just gamers but anyone who owns a Microsoft product or uses their services.
Couldn't disagree more.
AC2 was what people wanted AC1 to be. It had a huge variety of missions and an excellent story.
The direction AC3 took was very bad because it decided to follow the American Revolution to the letter and turned you into an errand boy. Also, too many missions were full of scripted set pieces when what we enjoyed in AC2 were the stealth aspect to freely plan and execute assassinations.
How is that even possible lol. Simply running at full speed through the level design takes hours haha.
Imagine grabbing a dude off his horse, then busting out Rains of Castamere radio.
Peace Walker barely featured anything to do with the patriots.
Only Chapter 5 and the true final boss really had anything to do with the patriots.
like americans, no?
Latin Americans are a mixture of native Americans and Europeans (mainly Spanish and Portugese).
Spanish and Portugese range in from light brown, olive colour to even really white skins.
I'd then expect many Latin Americans to be white.
Although, I do see your point. White latin americans are far from the majority.
Half-Life 2 is definitely the best.
Apparently back in the trailer, the person whose stomach was opened and Snake took out from it a bomb, was Paz.
JUST LET IT BE TRUE FOR LOVE OF GOD
Yeh I doubt Hideo Kojima has any intention to replace the Emmerich voice.
No I have. I was speaking in general.
The article itself made me chuckle.
Why do people give a crap whether ND stole her likeness or not. I honestly couldn't care less.
It's just a videogame.
People seem to be ignorant to the fact the Japanese voice actor of Snake is still voicing him.
So there won't be a Solid Snake at all. Yes, David Hayter was screwed because it appears Hideo Kojima just did not like his voice even thought we all do.
I hated the change as much as everyone else did, but we just need to accept this as fact now and move on.
So much wishful thinking.
When will you guys just accept that Hideo changed the voice actor of Snake. Finished. Done.
I wish he didn't but we'll have to live with it.
Broken Link.
Here's the fixed link http://uk.ign.com/articles/...
Tree running was good. The frontier was great. The towns, not so great. Unlike Jerusalem or Damascus or Venice or Florence or Rome or Constantinople (all of which are old cities with beautiful architecture), the American towns were glorified settlements.