
This is a update from my last blog post, announcing my IndieGoGo project IGI.
Our Kickstarter project ended the other day, but that doesn't mean we've given up! We've re-launched our campaign over on IndieGoGo! https://www.indiegogo.com/p...
For those of you aren't aware, IGI is intended to be a one-stop destination website for indie gaming news, reviews and information. The goal with this project is to create a website that provides gamers with the best source to discover indie titles, and to help indie developers by providing them with an unparalleled platform from which to get their games noticed.
How Our Site Will Function: The Indie Game Informer website will offer a simple and intuitive layout. Users will of course be able to access articles, reviews, features, editorials and developer interviews all from the front page, and have discussions with other users in a on-site comment section.
Our on site Indie Game Database will allow for gamers to discover old and new indie titles, that many users may otherwise not have known about, and if all goes according to plan we want to allow you to access and play those indie games directly from our site.
With our planned purchase of improved video and audio equipment, we intend to start uploading a weekly indie gaming segment where we will discuss current/popular events that have transpired during the past week.
We also plan to head over to various indie gaming focussed expo's and events, where we will conduct interviews with developers and bring viewers the latest on the indie gaming scene.
However, making all intended content and features available at the sites launch, will simply be too much of a task for our limited team. We do however plan to have all basic features available within the first 3 months of our site going live. Features such as news, reviews, interviews with indie devs and our steadily growing Indie Game Database.
Planned Features For Our Website: Thanks to numerous indie developers and the kind people we've spoken with on various social media sites, we would like to announce a few new features we have planned for the Indie Game Informer website.
At first, Indie Game Informer was intended to be a Indie gaming news, reviews and information website. A place where people could visit to read reviews on indie titles, discover new and old games and have discussions with like minded people.
But as we got to talking with various indie devs over twitter and Facebook, we learned that there are many other features we could offer that other sites simply don't have. Such as, a dedicated forum for indie devs to share and discuss their projects, and receive development support from experienced developers and professionals.
Further more. As well as our planned Database for all current and up-and coming indie titles, if we were fortunate to receive enough funding we would like very much to host indie games directly from our site (DRM Free of course) similar to how Desura functions.
The aim of Indie Game Informer has always been to build a one-stop destination website, which means you can expect our website be constantly growing. Any and all features or services, that we are unable to make available at the time of our sites launch will be integrated at a later date.
If we can reach our funding goal, we will immediately set about developing the Indie Game Informer website, and once complete we plan to offer the NO.1 source for all things indie gaming. The funding will allow us to create a fully functional, professionally designed gaming website, which will include Interviews with indie developers, indie gaming news, reviews and information, as well as a weekly round up of current events in the indie gaming scene.
Further web content will include:
Features on upcoming games
Indie news, reviews and contests
User generated blogs and reviews
Database of current and upcoming Indie games
On-site interactive discussions
News & updates regarding all things indie gaming
This is a collaborative effort between myself a video game journalist, and my brother a game programmer/English teacher. Both of us have worked together as indie game developers ourselves in the past and have come together once again to realise this dream project.
For a better explenation on our project please check out our IndieGoGo page https://www.indiegogo.com/p...
Thank you so much to those of you who believed in our project! I hope you will continue to support us over on IndieGoGo
And thank you for checking out my blog, if you have any questions about the project please feel free to leave a comment bellow.

Dear team,
Xbox has always been different.
We started with a simple idea. Games should bring people together through shared experiences. That led to the first Xbox in 2001, Xbox Live in 2002, and new ways to connect, from friends lists and achievements to parties and play across devices. Today, Xbox reaches over 500 million players around the world, with some of the most important franchises in entertainment.
re-evaluating exclusivity 💀
PS players will need to go back to pretending to dislike Xbox games
If they go back to exclusive games it at least shows that they are finally getting it. They would be turning down immediate money for something that will potentially workout in the long term.
Only issue is they've already opened Pandora's box. A lot of their base has moved to PC or jumped to PS. So will be a long road to get back on track.
We have been saying this from day one exclusives are a must if you are going to be selling hardware look at Nintendo and Sony before Jim Ryan. That's the proven formula. You had some that were deluded and blinded by loyalty accepting that multiplat was the future and that MS was merely getting ahead of where the industry was headed, but at least they can finally see the light and agree with what everyone has been saying for a decade+
Despite all of that, it's clear that Microsoft's Xbox division is broken beyond repair.

Insider Gaming writes: "Marathon was one of the best-selling video games in March 2026 in the United States. On Wednesday, Circna released the best-selling games of the month, and it featured six new releases along with two games returning to the top 20 after previously falling out."
Is it April fools day again?
The game is dead.
EDIT: the numbers are fudged. “digital sales on Nintendo and Xbox weren’t included in the data”
“ Is it April fools day again?
The game is dead.
EDIT: the numbers are fudged. “digital sales on Nintendo and Xbox weren’t included in the data”
Does it hurt you to hear a SONY game was BEST selling ?
You gotta let go of those OBCURED feelings 🤷🏿
Yeah sure, yet the player count is no where near what they want for a AAA game with so much money behind it
Why people are trying to spin this game like it’s done overly amazing is baffling to me.
It won’t even be a blip on peoples radars by the end of the year .

The release on Steam of the anime-style gacha-less open-world RPG DragonSword: Awakening is facing a legal challenge from its gacha publisher.
Indie gaming development and news definitely needs a bigger voice. I hope this will succeed so that indie development will indeed have that voice.
I'd visit an indie games site with zerocrossing involved.
btw, update your "about" section :)
The intro and the ending of the youtube video discourages me immediately from funding the campaign. It's unprofessional. Good luck with the campaign though.