Indie game dev, Videogame writer, Game enthusiast, Guitarist,

zerocrossing

Contributor
CRank: 14Score: 131350

IGI (A new Indie gaming website) IndieGoGo project

This is a update from my last blog post, announcing my IndieGoGo project IGI.

Our Kickstarter project ended the other day, but that doesn't mean we've given up! We've re-launched our campaign over on IndieGoGo! https://www.indiegogo.com/p...

For those of you aren't aware, IGI is intended to be a one-stop destination website for indie gaming news, reviews and information. The goal with this project is to create a website that provides gamers with the best source to discover indie titles, and to help indie developers by providing them with an unparalleled platform from which to get their games noticed.

How Our Site Will Function: The Indie Game Informer website will offer a simple and intuitive layout. Users will of course be able to access articles, reviews, features, editorials and developer interviews all from the front page, and have discussions with other users in a on-site comment section.

Our on site Indie Game Database will allow for gamers to discover old and new indie titles, that many users may otherwise not have known about, and if all goes according to plan we want to allow you to access and play those indie games directly from our site.

With our planned purchase of improved video and audio equipment, we intend to start uploading a weekly indie gaming segment where we will discuss current/popular events that have transpired during the past week.

We also plan to head over to various indie gaming focussed expo's and events, where we will conduct interviews with developers and bring viewers the latest on the indie gaming scene.

However, making all intended content and features available at the sites launch, will simply be too much of a task for our limited team. We do however plan to have all basic features available within the first 3 months of our site going live. Features such as news, reviews, interviews with indie devs and our steadily growing Indie Game Database.

Planned Features For Our Website: Thanks to numerous indie developers and the kind people we've spoken with on various social media sites, we would like to announce a few new features we have planned for the Indie Game Informer website.

At first, Indie Game Informer was intended to be a Indie gaming news, reviews and information website. A place where people could visit to read reviews on indie titles, discover new and old games and have discussions with like minded people.

But as we got to talking with various indie devs over twitter and Facebook, we learned that there are many other features we could offer that other sites simply don't have. Such as, a dedicated forum for indie devs to share and discuss their projects, and receive development support from experienced developers and professionals.

Further more. As well as our planned Database for all current and up-and coming indie titles, if we were fortunate to receive enough funding we would like very much to host indie games directly from our site (DRM Free of course) similar to how Desura functions.

The aim of Indie Game Informer has always been to build a one-stop destination website, which means you can expect our website be constantly growing. Any and all features or services, that we are unable to make available at the time of our sites launch will be integrated at a later date.

If we can reach our funding goal, we will immediately set about developing the Indie Game Informer website, and once complete we plan to offer the NO.1 source for all things indie gaming. The funding will allow us to create a fully functional, professionally designed gaming website, which will include Interviews with indie developers, indie gaming news, reviews and information, as well as a weekly round up of current events in the indie gaming scene.

Further web content will include:

Features on upcoming games
Indie news, reviews and contests
User generated blogs and reviews
Database of current and upcoming Indie games
On-site interactive discussions
News & updates regarding all things indie gaming

This is a collaborative effort between myself a video game journalist, and my brother a game programmer/English teacher. Both of us have worked together as indie game developers ourselves in the past and have come together once again to realise this dream project.

For a better explenation on our project please check out our IndieGoGo page https://www.indiegogo.com/p...

Thank you so much to those of you who believed in our project! I hope you will continue to support us over on IndieGoGo

And thank you for checking out my blog, if you have any questions about the project please feel free to leave a comment bellow.

DragonKnight4366d ago

Indie gaming development and news definitely needs a bigger voice. I hope this will succeed so that indie development will indeed have that voice.

zerocrossing4366d ago

Thank you! And I completely agree. I'll do everything I can to see that this project succeeds.

SilentNegotiator4365d ago

I'd visit an indie games site with zerocrossing involved.

btw, update your "about" section :)

zerocrossing4365d ago (Edited 4365d ago )

Thanks man! Doing my best to make it happen :D

Could you let me know what in the "about" section needs updating? I've had a look and can't tell where there's a problem :)

Nevermind, got it ;)

Jaunty4365d ago

The intro and the ending of the youtube video discourages me immediately from funding the campaign. It's unprofessional. Good luck with the campaign though.

zerocrossing4365d ago

I'm very sorry to hear that. Is it the music I used that you dislike? If so, it's really just a short track my friend who is a DJ put together for me.

I do hope you'll consider looking past something as minor as the intro and outro to my video, and instead think about what I've said in between.

Anyway, thanks for wishing me luck though, it means a lot.

SilentNegotiator4365d ago

I finally got a chance to check out your project page. It's very well formatted and everything, but...

The video definitely could be better. Only one person being in it makes it feel like it lacks scale. The low video quality (low clarity, plain background, fairly basic editing and production) gives the whole thing a cheap feel. And yes, the ending is odd - the tonal shift was physically uncomfortable.

The video is BIG. A lot of people don't give projects a second look if they don't like the first 10 seconds of the video. To get 4000, you need a top notch video.

Jaunty4364d ago

Listen to SilentNegotiator, he has perfectly explained what I felt when I was watching the video. Cheers

zerocrossing4364d ago

Unfortunately, right now I am simply not able to create a video of the quality or standard you're suggesting

I could probably fix that tonal shift problem, but as for the quality and such, I'm having to make do with what I have at hand, and acquiring new equipment is not an option for me.

I really do appreciate the advice though, I'll try to do what I can to improve the video.

SilentNegotiator4364d ago

Well, some simple, cost-free stuff can be done.

First, get your partner in crime into the video. This will make the project feel bigger. Only one person in the video makes it feel small.

Second, get something interesting in the background. Something game-related perhaps, to help show your passion for games. The smallest additions will make your video more eye-catching and thus keep attention.

Third, make sure you're standing up straight and maybe get a less tight shot to make you seem extra tall and confident.

zerocrossing4364d ago

@SilentNegotiator

Thnaks for the advice! I'll get to work on another video asap, and see if I can make it more catchy and interesting this time.

My brother's returned to Japan with his wife earlier last month, so getting him involved in the vid may be a challenge. But I'll see what I can do.

+ Show (2) more repliesLast reply 4364d ago
230°

We Are Xbox

Dear team,

Xbox has always been different.

We started with a simple idea. Games should bring people together through shared experiences. That led to the first Xbox in 2001, Xbox Live in 2002, and new ways to connect, from friends lists and achievements to parties and play across devices. Today, Xbox reaches over 500 million players around the world, with some of the most important franchises in entertainment.

Read Full Story >>
news.xbox.com
Itveds8h ago

re-evaluating exclusivity 💀

PS players will need to go back to pretending to dislike Xbox games

pwnmaster30007h ago(Edited 7h ago)

Or meaning since it’s doing so good they might just do everything day 1.

They didnt say re-evaluating their multiplatform approach.
🤣🤣🤣 Xbox is so dead. I know you scared🤣🫵ӿ 97;

7h ago
Eonjay4h ago

Even when the topic is strictly Xbox he can't stop talking about PlayStation. Xbox has basically become the hate of PlayStation... and not much else.

pwnmaster30007h ago

Hurt over video games 🤣🤣

Lmao we all grew and got jobs but apparently you stayed home broke 🤣🤣.
Man I love loyal dogs like you. MS kicked Spit and slapped you around but you still come back on all 4s.

Good little boy 🤣🤣

7h ago
GhostScholar5h ago

My only question is what games are PlayStation gamers gonna play now? They don’t really come out with new games anymore. I’m looking forward to wolverine, but after that then what?

-Foxtrot7h ago

Lmao

There’s no way after everything it’s going back, the damage is done

What you are seeing now is the new management telling what the core fanbase (aka…you) want to hear so they are pumped full of hope and are more likely to invest in the next Xbox console

When Phil took over after the awful Xbox One reveal he did the same thing, he told people what they wanted to hear for damage control.

It’s crazy people are getting suckered into this again.

GhostScholar5h ago

I mean I always buy both systems, so none of this affects me.

CrashMania7h ago

And you'll now go back to again thinking exclusives suddenly matter, that multiplatform is no longer the future, or that revenue from multiplatforms doesn't matter, like all you flop flopping xbox grifters lol.

The whole post just sounds like the previous phil corpo slop talk to me, whole thing reads like a nothing burger lol.

Jin_Sakai5h ago

“re-evaluating exclusivity”

She also said this.

“The model that got us here won’t be the one that takes us forward.”

Profchaos3h ago

I don't know if they have a model anymore it's flipped so many times since the xbox one reveal

TriniOutsider5h ago

It must be miserable being someone like you.

Aloymetal5h ago

There's a bunch just like him but that's what happens when some rely on dreams, hope and wishful thinking. lol

isarai_lee5h ago

"pretending"? Bro gears hasnt broke 1mil on ps5, and starfield hasn't passed 200k, Hellblade 2 was even stated to be a financial disappointment in sales on its own console, let alone ps5. Im not saying people don't like them, but they certainly aren't setting the community on fire, Forza may be different tho

Neonridr4h ago

Forza broke 5 million on PlayStation. So yes. And there's a new one coming soon.

Aloymetal5h ago

Xbawx is ''re-evaluating exclusivity''... Translation: After throwing all sort of crap to the wall to see if something sticks but clearly nothing worked, we, including our lord ''in charge'' Phil came to the conclusion that exclusives indeed do matter so please forget if we ever said otherwise.
Yup, I feel it in my gut, next gen belongs to xbox, PS6 is cooked...

4h ago
1Victor3h ago

Someone can’t sleep after those 5 million forza games PURCHASED by PlayStation owners🤣 🧌 💥

3h ago
Extermin8or3_1h ago

Well with the decreased price of gamespass even with cod off it there is no way it is profitable given the cost of making their 1st party games (not if you actually include that cost in gamespass costs which they typically dont but should) they will just make a loss without the sales on

Xx_Pistol_xX2m ago

They don't hate the games. They hate the box.

+ Show (9) more repliesLast reply 2m ago
Outside_ofthe_Box7h ago(Edited 7h ago)

If they go back to exclusive games it at least shows that they are finally getting it. They would be turning down immediate money for something that will potentially workout in the long term.

Only issue is they've already opened Pandora's box. A lot of their base has moved to PC or jumped to PS. So will be a long road to get back on track.

We have been saying this from day one exclusives are a must if you are going to be selling hardware look at Nintendo and Sony before Jim Ryan. That's the proven formula. You had some that were deluded and blinded by loyalty accepting that multiplat was the future and that MS was merely getting ahead of where the industry was headed, but at least they can finally see the light and agree with what everyone has been saying for a decade+

pwnmaster30007h ago

True, blame it on the rabid fanboys. MS can do no wrong and spinner this multiplatform move. While the actual fans moved on.

I feel like with the new Xbox coming they are hoping to bring back those old fans and then if it goes well. Bring back exclusives.

If the new console is performing like series x and one. Naw they staying multiplatform.

Itveds7h ago

Gonna be a funny world where Xbox games are exclusive and Sony games are not lol

Outside_ofthe_Box5h ago(Edited 5h ago)

Funny world where Sony is pro consumer and Xbox is not? At least according to what you loyalists have been saying all this time 🤭

VenomUK5h ago

@itveds For how many years have you been doing this sad stuff? For how many years have you been creating fake accounts to troll? For how many years have you always been cl vnn

fr0sty3h ago

Pathetic incels with nothing better to do than argue over a box... Because they don't have any good games to play on theirs, obviously. If your precious box is so special, why don't you shut the fuck up and go play it?

CrashMania7h ago

I think it's too late, xbox sales were diving even before ABK, they got even worse since then even long before the full multiplatform push. I'd be surprised if they even went back to timed exclusivity at this point, Helix is basically a PC and is going to be expensive, they already struggle to sell cheaper xbox consoles, it will be low volume and they'll have a very small 'console' base to sell to, which has already been conditioned to just play via gamepass anyway.

Neonridr4h ago

I don't see them removing PC from the equation. Considering MS has a heavy enough investment in the PC market, it would be foolish to abandon them. I could see them taking away games from PlayStation or ensuring they are timed exclusives at the very least. Say what you will but if Call of Duty ends up becoming a timed exclusive to Xbox machines, that would hurt PlayStation, don't pretend like those games don't sell millions.

Outside_ofthe_Box1h ago

They would lose out on a lot of CoD sales tho. Doesn't PS make up most of the sales?

Pyrofire952h ago

Their lifeline of solely the Xbox consoles is dry. Good-Great games on a 1st party scale can't be made at a loss so willingly - sent to the Xbox to only sell limited copies.
They invested billions scooping up studios and need to start making returns.
Sucks that nearly every company is publicly traded and have to be so shareholder biased but that's how it is.
Their words are strong but it'll take time to see what their actions accomplish. Lowering the cost of Game Pass and taking CoD off of it was a good clear start.

+ Show (2) more repliesLast reply 1h ago
maximusprime_7h ago

Despite all of that, it's clear that Microsoft's Xbox division is broken beyond repair.

6h ago
BeHunted5h ago

PlayStation is currently draining money on flop after flop. It's Sony that needs to re-evaluate their strategy

5h ago
CrashMania2h ago(Edited 2h ago)

Wonder how much money was lost on perfect dark, hellbalde 2, 300 million lost revenue
by putting cod on gamepass. The recent Jason schrier news that Xbox has cancelled dozens of projects, spent 70 billion just to see Xbox sales further collapse and gamepass see little growth.

The fact is this has been PlayStation's most profitable generation and they are making loads of money and selling plenty of consoles and games. While MS won't give you any sales figures or profit numbers for Xbox, says it all really.

shadowT7h ago

"Our presence on PC isn’t strong enough."

Fishy Fingers6h ago

It isnt. But I dont think they mean in 'games', rather, footprint.

They own the OS but as far as gaming is concerned, Steam dominate. I imagine the VAST majority of people who use the Xbox app/launcher are PC gamepass subs. No ones buying their 3rd party PC games through Xbox PC.

Show all comments (59)
90°

Marathon Was One Of The Best-Selling Games In March 2026

Insider Gaming writes: "Marathon was one of the best-selling video games in March 2026 in the United States. On Wednesday, Circna released the best-selling games of the month, and it featured six new releases along with two games returning to the top 20 after previously falling out."

Read Full Story >>
insider-gaming.com
92nar1d 11h ago (Edited 1d 11h ago )

Is it April fools day again?

The game is dead.

EDIT: the numbers are fudged. “digital sales on Nintendo and Xbox weren’t included in the data”

italiangamer1d 10h ago

🖕🖕🖕 29313;🤡🤡

92nar1d 7h ago

How’s concord 2, sorry I mean marathon doing? 🤣🤣

Neonridr13h ago

well it's not on Switch / Switch 2.. so their number would be zero.

The game had a decent launch however the userbase numbers are dwindling on Steam.

1Victor13h ago(Edited 13h ago)

“ Is it April fools day again?

The game is dead.

EDIT: the numbers are fudged. “digital sales on Nintendo and Xbox weren’t included in the data”

Does it hurt you to hear a SONY game was BEST selling ?
You gotta let go of those OBCURED feelings 🤷🏿

Neonridr13h ago

I mean the only reason MLB was the best selling title was because it was multi-platform. Likewise with Marathon. Will ring true for MS games. Only Nintendo titles are truly flexing their muscles when they chart as they are only to be found there.

S2Killinit2h ago

So that means we are going to act like it wasn’t best selling?

ChunkyMonk2h ago

It's kinda funny how this Obscure guy lives rent-free in your head. lol

Does Phil also live there?

1Victor34m ago

It's kinda funny how this Obscure guy lives rent-free in your head. lol

Does Phil also live there?
I’m sorry did you wrote something smart ?
Or are you trying to to be funny because you failed at both
Now kid run to mommy legs the grown ups are talking.
Don’t bother writing anything I will not respond to a bratty child like you

Outside_ofthe_Box12h ago

Can't wait to see how this is spun negatively. 😜

-Foxtrot7h ago

Yeah sure, yet the player count is no where near what they want for a AAA game with so much money behind it

Why people are trying to spin this game like it’s done overly amazing is baffling to me.

It won’t even be a blip on peoples radars by the end of the year .

S2Killinit2h ago

I really doubt that. I see it getting more and more traction.

ChunkyMonk2h ago

You must me typically wrong cuz those Steam chart numbers (AKA where the game sold the MOST) is less than what Hunt has, and Hunt didn't cost $500 million to make lol

Soy4h ago

So........doing better than most expected, but not enough to make back what it cost.

Show all comments (19)
40°

Webzen Is Trying to Block DragonSword: Awakening's Gacha-Less Steam Release; Developer Responds

The release on Steam of the anime-style gacha-less open-world RPG DragonSword: Awakening is facing a legal challenge from its gacha publisher.

Read Full Story >>
simulationdaily.com