Indie game dev, Videogame writer, Game enthusiast, Guitarist,

zerocrossing

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Modern Videogames: The Reality Complex And Fantasy Fall Out.

For over 25 years now videogames have offered all of us an escape from what can often be considered, a boring, dreary and mundane existence (aka "reality") So then, why is it that so many of us care so much about videogames being realistic? I mean what's so special about "realism when videogames have the potential to offer us a world of infinite possibilities beyond the limits of our reality?

You needn't look much further than the current popular/up and coming triple-A titles/franchises to see what I'm getting at, such as Dead Space, Assassins Creed, The Last Of US, Watch_Dog and GTA V, heck, even many games that are based pretty much entirely on fiction are being bound by the rules of "reality" to a certain extent. So then, is the videogame industry's obsession with realism one of the reasons why so many games tend to look and feel "samey" these days? Personally I would say that it's certainly a contributing factor.

But how did realism become such a huge part of gaming to begin with? Well, I guess you could argue that the more technologically advanced gaming became, the more developers naturally wanted to try and replicate reality to provide experiences similar to what the real world offers, but which most of us couldn't actually experience in our everyday lives. Also realism equals "fun" everyone knows realism ads to the immersion factor, right? I mean if a world is believable then we are more likely to enjoy it and loose ourselves in it.

Well maybe so but does that mean we can't enjoy games that completely ignore the shackles of reality just as much? I personally don't ever remember thinking "Gee, If only Mario looked like a real middle aged, fat plumber in a mushroom filled land, running round squashing turtles, I'd be enjoying this game sooooo much more" But of course what a game is about is a huge factor in deciding as to whether or not it should look, and feel realistic, if a game is based in a modern, war torn battle field (or world war one or two) then it makes a lot of sense for that game to look realistic. However if it's a fantasy setting then why not break the confines of our reality and create a believable but also original world.

It's strange how so many games based in fantasy settings still choose to impose many of the rules of our reality on the populous of their fantasy world. Also, I do find It funny how "fantasy" (especially in the case of Western MMO's) seems to already have pre-existing rules and expectations attached to it, such as the need for elves, dwarves, dragons and the like. One would think that given the opportunity to create "anything" we would be seeing a lot more originality, especially in the mainstream.

So then, is the shear amount of games that focus on closely replicating reality an indication that we as gamers prefer "realistic games" as apposed to "fantasy games, or is it simply the case that creating worlds bound by the rules of reality is just a simpler task for Triple-A developers to undertake these days. Or at least more so than having them create a world with brand new rules, brand new worlds and possibilities?

Let's try comparing two incredibly well made games that are very similar but also very different, The Last Of Us and Bioshock infinite, now if you want my personal opinion I feel that these two games stand together as equals. It's really only when we go about creating a narrow and specific criteria for what makes a for a "better game" that either of these two games can be considered superior. Naturally if we say that a better game is one that offers a realistic world, as close to our own as possible (The world after the viral outbreak in TLO is certainly one of the most plausible) then The Last Of Us then becomes the better game. However if we say that a great game is one that offers a fantasy world, one that is set far enough apart from reality to offer unique events that are beyond those that we could ever experience in our reality, then Bioshock: Infinite would be considered the better game.

Do you see what I mean? The very fact that we measure how well a game represents our reality as a defining factor in how much better it is than another game, is limiting our experiences from a medium that is capable of offering us pretty much "anything".

There as many positives in making a fantasy game as there is for making a game grounded mostly in reality, maybe more so. So then, I'll say it again, why exactly is it that we seem to get so many more games being developed that are going for the realism approach? Is it a fad? Is it just the industry looking to push their tech further, so naturally replicating reality is a great way to test how far we've come? Another possibility for why many of us enjoy games based in a world similar to reality, is that we can experience events and emotions that we would not otherwise have been able to experience.

Silent Hill is a game franchise that places us in the real word, but then goes about morphing it into a nightmare in order for us to feel anxiety and fear the likes we would not otherwise have had the chance to feel (for better or worse depending on how easily you scare) so there's also something to be said for games that are based in reality but also offer us experiences, events and characters the likes we could not meet in reality, Metal Gear Solid is another game franchise I feel embodies this type of game, while MGS is grounded mostly in reality it contains many characters and events that are simply too far-fetched to actually exist or occur in the real world.

Honestly, I believe that games created in a fantasy world and a world that closely portrays our reality both have their merits, and when they are done exceptionally well they can both stand as equals. Games based closely in reality seem to be the more popular of the two right now, but so long as the games industry doesn't allow that fact to influence the kinds of games that get created, then I'm certain we'll be seeing plenty of fantasy games that could rival even The Last Of Us in terms of story telling, characterisation and immersion.

I recently played a PSP game called "Danganronpa" which has an incredibly well crafted story, likeable characters who you can sympathise with and some crazy goings on, it's also set in the real world and most of the characters are hyper stereotypes, but even so I still felt incredibly immersed in the world, it didn't matter to me that the game had an anime theme in fact that actually lended very well to the experience. I guess what I'm trying to say is, if Danganronpa had realistic graphics and more believable characters then it would have been a lesser game because of it.

In short. A game doesn't need a world that looks real in order for us to feel "immersed" get "invested" or have "fun" it just needs either a great story, interesting characters and/or a solid set of game mechanics. If you need convincing then just look to games like Super Mario, Starfox 64, The Legend of Zelda Windwaker, Jack and Daxter, Bastion, Journey, Blazblue, Persona, Final Fantasy, Pokemon and Disgaea.

All of these games I mentioned above are based in a fantasy setting, and all of them are fun, immersive, and allow for you to get invested in the world and characters. Realism does not make for a "better" game, it just makes it easier for us to empathise more with characters and their situation. Where as fantasy games often offer a fantastical situation and group of characters that is more difficult for some of us to get invested n.

Anyway, I hope I made my point clear. Thanks for reading my blog, and if you'd like to add anything or disagree with any of my points, please feel free to leave a comment

Bantichai4612d ago

I could do with more realism in future games. Give me a game where grass isn't on a 2d pane and is actually 3d, where trees have a root system and don't look like they've been glued onto the surface, then blow the place up.

The Post apocalyptic genre, is my favorite genre because it's roots are based on reality. Technically, it is a fantasy setting as well, since we have never experienced "the end of the world". It's a sick imagination of a "what if scenario". A 'what if scenario" that would lose all it's merits, if I shot a guy and he exploded into rainbows.

The more realistic technology can get at simulating real life, the more immersive the post apocalyptic genre will get.

That is something I would definitely get into.

zerocrossing4612d ago

Exactly, since we can't really experience a post apocalyptic world, videogames have allowed us to become immersed in a fantasy version of one.

Which is great, but this setting is still very much bound to the rules of "reality" mostly because a post apocalyptic world is obviously a better experience when it is more believable.

Nicaragua4612d ago

The real world is fun too. Some of the first games we play as kids are cops & robbers, or army. We like playing in a real life setting - perhaps this is why COD is so popular in that it is just that game of army we played as kids brought to life in video game land.

Fantasy is fun, but being fantastical doesn't mean that its more fun than something based in reality

zerocrossing4612d ago (Edited 4612d ago )

Without a doubt realistic games are fun too, but it just seems likes games based largely in fantasy have fallen out of favour in recent years.

Like I said in my blog, if you look at the more popular and up and coming games (especially in regards to games from triple-A devs) you'll see many more games based lately in realty rather than fantasy.

Bantichai4605d ago

Another one of my favourite genre's is fantasy rpg's. I guess you would call it Western Fantasy Rpg's to be precise. This year we have two great games coming out Witcher 3 and Dragon Age: Inquisition. I have the same belief in this genre as I do with the Post Apoc genre, although I think that's purely based on my opinions.

Anything grounded in reality than morphed into something "fantastical" proves to be appealing to me. I can suspend my disbelief, but not to the point where I think what i'm playing is absurd and ironically, unrealistic. I like games were scenarios could happen within "the realms of reality". It makes the "fantasy" moments all the bit more engaging when your thinking, "hey, this could happen".

I guess that's why I never got into Mario, wasn't big into platformers. I went from playing Pokemon to The Elder Scrolls.

220°

We Are Xbox

Dear team,

Xbox has always been different.

We started with a simple idea. Games should bring people together through shared experiences. That led to the first Xbox in 2001, Xbox Live in 2002, and new ways to connect, from friends lists and achievements to parties and play across devices. Today, Xbox reaches over 500 million players around the world, with some of the most important franchises in entertainment.

Read Full Story >>
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Itveds6h ago

re-evaluating exclusivity 💀

PS players will need to go back to pretending to dislike Xbox games

pwnmaster30006h ago(Edited 6h ago)

Or meaning since it’s doing so good they might just do everything day 1.

They didnt say re-evaluating their multiplatform approach.
🤣🤣🤣 Xbox is so dead. I know you scared🤣🫵ӿ 97;

6h ago
Eonjay2h ago

Even when the topic is strictly Xbox he can't stop talking about PlayStation. Xbox has basically become the hate of PlayStation... and not much else.

pwnmaster30006h ago

Hurt over video games 🤣🤣

Lmao we all grew and got jobs but apparently you stayed home broke 🤣🤣.
Man I love loyal dogs like you. MS kicked Spit and slapped you around but you still come back on all 4s.

Good little boy 🤣🤣

5h ago
GhostScholar4h ago

My only question is what games are PlayStation gamers gonna play now? They don’t really come out with new games anymore. I’m looking forward to wolverine, but after that then what?

-Foxtrot5h ago

Lmao

There’s no way after everything it’s going back, the damage is done

What you are seeing now is the new management telling what the core fanbase (aka…you) want to hear so they are pumped full of hope and are more likely to invest in the next Xbox console

When Phil took over after the awful Xbox One reveal he did the same thing, he told people what they wanted to hear for damage control.

It’s crazy people are getting suckered into this again.

GhostScholar4h ago

I mean I always buy both systems, so none of this affects me.

CrashMania5h ago

And you'll now go back to again thinking exclusives suddenly matter, that multiplatform is no longer the future, or that revenue from multiplatforms doesn't matter, like all you flop flopping xbox grifters lol.

The whole post just sounds like the previous phil corpo slop talk to me, whole thing reads like a nothing burger lol.

Jin_Sakai4h ago

“re-evaluating exclusivity”

She also said this.

“The model that got us here won’t be the one that takes us forward.”

Profchaos1h ago

I don't know if they have a model anymore it's flipped so many times since the xbox one reveal

TriniOutsider3h ago

It must be miserable being someone like you.

Aloymetal3h ago

There's a bunch just like him but that's what happens when some rely on dreams, hope and wishful thinking. lol

isarai_lee3h ago

"pretending"? Bro gears hasnt broke 1mil on ps5, and starfield hasn't passed 200k, Hellblade 2 was even stated to be a financial disappointment in sales on its own console, let alone ps5. Im not saying people don't like them, but they certainly aren't setting the community on fire, Forza may be different tho

Neonridr2h ago

Forza broke 5 million on PlayStation. So yes. And there's a new one coming soon.

Aloymetal3h ago

Xbawx is ''re-evaluating exclusivity''... Translation: After throwing all sort of crap to the wall to see if something sticks but clearly nothing worked, we, including our lord ''in charge'' Phil came to the conclusion that exclusives indeed do matter so please forget if we ever said otherwise.
Yup, I feel it in my gut, next gen belongs to xbox, PS6 is cooked...

3h ago
1Victor1h ago

Someone can’t sleep after those 5 million forza games PURCHASED by PlayStation owners🤣 🧌 💥

1h ago
Extermin8or3_14m ago

Well with the decreased price of gamespass even with cod off it there is no way it is profitable given the cost of making their 1st party games (not if you actually include that cost in gamespass costs which they typically dont but should) they will just make a loss without the sales on

+ Show (8) more repliesLast reply 14m ago
Outside_ofthe_Box6h ago(Edited 6h ago)

If they go back to exclusive games it at least shows that they are finally getting it. They would be turning down immediate money for something that will potentially workout in the long term.

Only issue is they've already opened Pandora's box. A lot of their base has moved to PC or jumped to PS. So will be a long road to get back on track.

We have been saying this from day one exclusives are a must if you are going to be selling hardware look at Nintendo and Sony before Jim Ryan. That's the proven formula. You had some that were deluded and blinded by loyalty accepting that multiplat was the future and that MS was merely getting ahead of where the industry was headed, but at least they can finally see the light and agree with what everyone has been saying for a decade+

pwnmaster30005h ago

True, blame it on the rabid fanboys. MS can do no wrong and spinner this multiplatform move. While the actual fans moved on.

I feel like with the new Xbox coming they are hoping to bring back those old fans and then if it goes well. Bring back exclusives.

If the new console is performing like series x and one. Naw they staying multiplatform.

Itveds5h ago

Gonna be a funny world where Xbox games are exclusive and Sony games are not lol

Outside_ofthe_Box4h ago(Edited 3h ago)

Funny world where Sony is pro consumer and Xbox is not? At least according to what you loyalists have been saying all this time 🤭

VenomUK3h ago

@itveds For how many years have you been doing this sad stuff? For how many years have you been creating fake accounts to troll? For how many years have you always been cl vnn

fr0sty1h ago

Pathetic incels with nothing better to do than argue over a box... Because they don't have any good games to play on theirs, obviously. If your precious box is so special, why don't you shut the fuck up and go play it?

CrashMania5h ago

I think it's too late, xbox sales were diving even before ABK, they got even worse since then even long before the full multiplatform push. I'd be surprised if they even went back to timed exclusivity at this point, Helix is basically a PC and is going to be expensive, they already struggle to sell cheaper xbox consoles, it will be low volume and they'll have a very small 'console' base to sell to, which has already been conditioned to just play via gamepass anyway.

Neonridr2h ago

I don't see them removing PC from the equation. Considering MS has a heavy enough investment in the PC market, it would be foolish to abandon them. I could see them taking away games from PlayStation or ensuring they are timed exclusives at the very least. Say what you will but if Call of Duty ends up becoming a timed exclusive to Xbox machines, that would hurt PlayStation, don't pretend like those games don't sell millions.

Pyrofire9541m ago

Their lifeline of solely the Xbox consoles is dry. Good-Great games on a 1st party scale can't be made at a loss so willingly - sent to the Xbox to only sell limited copies.
They invested billions scooping up studios and need to start making returns.
Sucks that nearly every company is publicly traded and have to be so shareholder biased but that's how it is.
Their words are strong but it'll take time to see what their actions accomplish. Lowering the cost of Game Pass and taking CoD off of it was a good clear start.

+ Show (2) more repliesLast reply 41m ago
maximusprime_5h ago

Despite all of that, it's clear that Microsoft's Xbox division is broken beyond repair.

4h ago
BeHunted3h ago

PlayStation is currently draining money on flop after flop. It's Sony that needs to re-evaluate their strategy

3h ago
CrashMania58m ago(Edited 55m ago)

Wonder how much money was lost on perfect dark, hellbalde 2, 300 million lost revenue
by putting cod on gamepass. The recent Jason schrier news that Xbox has cancelled dozens of projects, spent 70 billion just to see Xbox sales further collapse and gamepass see little growth.

The fact is this has been PlayStation's most profitable generation and they are making loads of money and selling plenty of consoles and games. While MS won't give you any sales figures or profit numbers for Xbox, says it all really.

shadowT5h ago

"Our presence on PC isn’t strong enough."

Fishy Fingers4h ago

It isnt. But I dont think they mean in 'games', rather, footprint.

They own the OS but as far as gaming is concerned, Steam dominate. I imagine the VAST majority of people who use the Xbox app/launcher are PC gamepass subs. No ones buying their 3rd party PC games through Xbox PC.

Show all comments (55)
90°

Marathon Was One Of The Best-Selling Games In March 2026

Insider Gaming writes: "Marathon was one of the best-selling video games in March 2026 in the United States. On Wednesday, Circna released the best-selling games of the month, and it featured six new releases along with two games returning to the top 20 after previously falling out."

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92nar1d 9h ago (Edited 1d 9h ago )

Is it April fools day again?

The game is dead.

EDIT: the numbers are fudged. “digital sales on Nintendo and Xbox weren’t included in the data”

92nar1d 6h ago

How’s concord 2, sorry I mean marathon doing? 🤣🤣

Neonridr12h ago

well it's not on Switch / Switch 2.. so their number would be zero.

The game had a decent launch however the userbase numbers are dwindling on Steam.

1Victor12h ago(Edited 12h ago)

“ Is it April fools day again?

The game is dead.

EDIT: the numbers are fudged. “digital sales on Nintendo and Xbox weren’t included in the data”

Does it hurt you to hear a SONY game was BEST selling ?
You gotta let go of those OBCURED feelings 🤷🏿

Neonridr12h ago

I mean the only reason MLB was the best selling title was because it was multi-platform. Likewise with Marathon. Will ring true for MS games. Only Nintendo titles are truly flexing their muscles when they chart as they are only to be found there.

S2Killinit1h ago

So that means we are going to act like it wasn’t best selling?

ChunkyMonk26m ago

It's kinda funny how this Obscure guy lives rent-free in your head. lol

Does Phil also live there?

Outside_ofthe_Box11h ago

Can't wait to see how this is spun negatively. 😜

-Foxtrot5h ago

Yeah sure, yet the player count is no where near what they want for a AAA game with so much money behind it

Why people are trying to spin this game like it’s done overly amazing is baffling to me.

It won’t even be a blip on peoples radars by the end of the year .

S2Killinit1h ago

I really doubt that. I see it getting more and more traction.

ChunkyMonk28m ago

You must me typically wrong cuz those Steam chart numbers (AKA where the game sold the MOST) is less than what Hunt has, and Hunt didn't cost $500 million to make lol

Soy2h ago

So........doing better than most expected, but not enough to make back what it cost.

Show all comments (18)
40°

Webzen Is Trying to Block DragonSword: Awakening's Gacha-Less Steam Release; Developer Responds

The release on Steam of the anime-style gacha-less open-world RPG DragonSword: Awakening is facing a legal challenge from its gacha publisher.

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simulationdaily.com