Indie game dev, Videogame writer, Game enthusiast, Guitarist,

zerocrossing

Contributor
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Sequelization: It's a double standard.

There's a question I often hear posed by many gamers and it goes something like this.

"Why is it that Mario games always seem to get a free pass when it comes to sequels and rehashes, yet game franchises like Assassins creed, God of War, Halo and the like get criticised and sometimes even marked down for it?"

Well I have a theory for why that seems to be the case and it goes as follows.

You see as much as this may seem to be a double standard (and I'm sure many will argue it is) there is a fundamental difference between games like Mario and Assassins creed, Mario in my opinion is very much like a Children's cartoon. Take the old classic cartoons such as Tom and Jerry, Stop That Pigeon and Road runner for example, we would all tune in expecting a certain repetitive premise each week, but with some minor variations to the plot here and there to keep the show fresh and interesting, however the main premise was almost always the same. Tom would concoct an elaborate plan to catch Jerry and Jerry would foil Tom's plans, the Pigeon would always escape Dickdatardly and so would Roadrunner escape the coyote, sure we get games like Super Mario Sunshine, Super Mario Galaxy and the Mario RPG, but they are often an attempt to revitalise the franchise or give us a peak of what it would be like to take the series it in a new and interesting direction, essentially it's akin to a network station bringing back an old classic cartoon series or doing a TV special, Same Yoshi different colour, if you get my meaning.

What Mario has become today, is an exercise in rehashing tried and true game mechanics and plot assets, and combining them with whatever current gen gaming allows, we've seen this whith games like, Super Mario Sunshine, Mario Galaxy and Mario 3D. The Mario games are for better or worse, a video game cartoon with a mascot as popular and versatile as Mickey mouse (if not more so) If you think about it, the very fact that we still get so many Mario games is testament to the very fact that Mario games offer us something enjoyable and timeless, whether that be classic platforming, enjoying a party game with your friends or family, or racing with them at a game of Mario Kart. Now most sequels of these games I've mentioned don't vary much from the games that preceded them, but I believe that's the point. No matter how much you may dislike Mario games they are a near perfect merger of game design meets nostalgia, new gamers will enjoy them because they are fun and accessible, while older gamers will enjoy them due to nostalgia and familiarity, that's not to say older gamers wont find them just as fun due to their game design, it's just that they are more likely to appreciate Mario games due to enjoying the familiarity they offer along with the variations each title offers.

Basically the point I'm trying to make here is that Mario games are so popular, because they offer us a kind of fun, repetitive and familiar enjoyment that's similar to the kind we would find in a long running cartoon series.

However, the problems faced by many games like Assassins creed, God of War, Halo and other such videogame franchises these days, is that often focus on an individuals exploits or an overlapping plot/story, is that the following games are expected to take the franchise forward, often also while remaining faithful to the previous games but doing enough to justify themselves as stand alone titles. These "sequels" also bare the unfair, but very important stigma of being judged as to whether or not they are an improvement over the previous installments.

Assassins Creed 3 came under some scrutiny when the choice of location was discovered to be 18th century America, before, during and after the American Revolution. The much smaller, scattered houses and monuments were certainly a far cry from the towering steeple tops of ancient Italy, although it's debatable as to whether or not such a change really posed as a negative, it is worth remembering that when the franchise was first announced way back when, the main features such as climbing tall buildings and performing assassinations were the main focus for Assassins creed, so seeing the franchise appear to be slowly moving away from this and focusing on other features such as tower defence mini games and sailing, is both interesting if not also a little disappointing to say the least. We'll probably have to wait and see how Ubisoft Montreal's Assassins creed 4 fairs which does look to be tacking the series in a more positive direction, before we assume that the Assassins creed franchise is growing stale.

Another sequel that ended up getting a lukewarm reception due to its predecessor is GTA IV, the game offered an improvement in both graphics and gameplay mechanics, yet many believe it to be inferior to GTA San Andreas as it's believed to have maybe taken itself a little too seriously by becoming a bland and boring in some places, though the fact that GTA IV was lacking certain features such as Jet packs and jet plains didn't help with the feeling that the GTA IV was lacking in comparison to GTA San Andreas. However, again it seems that Rock Star are about to fix that issue with their new entry to the franchise, GTA V which could quite possibly be the most content heavy and enjoyable GTA game to date.

God of War on the other hand, is a franchise that I personally consider to have pulled of the idea of sequels masterfully. The first game introduces us to the shamed Spartan Kratos, tricked by the God of war Aries, Kratos sets out on a blood drenched quest for revenge against the God who wronged him. The sequel then builds on the premise by furthering the extent to which Kratos is betrayed by the Gods, whilst also fleshing out Kratos as a character, and the added gameplay mechanics and improved combat helped to escalate the game above that of the original. The final game in the God of War trilogy brought the whole story to an epic conclusion, firmly closing the door on Kratos's journey. This actually takes a lot of guts to do for any developer, but because they were able to provide a concise trilogy (and some decent spin offs) the experience didn't feel tired or over done. Far too many games franchises these days try to milk a franchise for all it's worth, so then by the time the series is nearing its end many gamers have become bored and/or disillusioned with the overall repetitiveness of many games that exist as padding, at least until a official sequel is announced.

Once our hero (or heroes) have "finished the fight" or essentially completed their journey, adding any more to the canon can make the experience feel cheapened, more so if it feels as if that the only reason a game exists is for the developers to milk some extra cash before dropping the IP completely.

So to summarise.

I feel that games like Mario often get a free pass because they are essentially like a cartoon, they often have a single premise with a story and gameplay mechanics that are constantly being, revised, restructured and rebuilt in order to keep the series fresh. On the other hand games like Assassins creed, God of War, Halo and Metal Gear Solid come think of it, all follow the exploits of a protagonist along their journey toward the inevitable end, the games they appear in are expected to constantly reinvent themselves all while keeping true to the original formula, and adding enough new content and gameplay advances in order to prove that the franchise is still relevant.

I'm sure many of you can think of games that follow the cartoon theory approach to game design similar to the one I propose Mario follows, and hopefully you all understand what I mean when I say that other games which follow a plot or story, that has an inevitable end should not be thrown in with games that are designed to be "endless" Anyway I think I'll wrap up here.

Thanks for reading my blog and as always if you want to add anything or disagree with any of the points I've made, please leave a comment.

dedicatedtogamers4641d ago (Edited 4641d ago )

Very interesting. As for me, I don't really care if a game is a sequel as long as it's a good game. I yearn for the olden days of "expansion packs". Nowadays everything would be cut into tiny, tiny chunks and sold as DLC, but 15 years ago your favorite game would often have an expansion (or two, or four) with new campaigns, new units, new tweaks, etc available at a discounted price. It would cut down on sequelitis (and reduce people who sell it back to Gamestop) because you'd keep the original game and extend its playtime well beyond the vanilla content.

I do not think Mario should get a free pass, but I don't think the franchise is "milked" nor do I think it's inherently bad that it is a sequel.

The issue - in regards to Mario and many of Nintendo's other franchises - is that they don't know how to make new content. Mario Sunshine was the last "new" Mario content, and that was over a decade ago. The content in modern Mario feels more and more recycled from the SMB3/World era. "Oh look! It's an 8-bit Mario! So retro! So cool"

Worse, Nintendo gives their fans what THEY want to give their fans. Want a new 2d sidescrolling Metroid? Too bad, because the Metroid you're getting is about TheBabyTheBabyTheBaby and it's prohibitively linear. You want us to give you four unique characters to play (like in SMB2) in the next NSMB game? Nope, not on NSMB 3DS. Nope, not in NSMB U. But in Super Mario Meow Meow? You bet! Personally, that's why I get irritated by the sequels they make.

zerocrossing4641d ago (Edited 4641d ago )

I remember expansion packs well, first one I bought was for Quake 2, awesome game and awesome expansion packs.

I do agree that Mario games shouldn't be getting getting a free pass. Nintendo, like any other company in the games industry should really be doing more to make their franchise relevant and more appealing again, instead of just implementing new gimmicks and different settings.

But I hope you understand what I meant by games like Mario, that survive off of a repetitive premise redefined endlessly in order to survive and remain relevant, shouldn't be judged along with games like God of War, that have sequels which continue the protagonists journey towards an inevitable end.

Nintendo are relying way too much on gimmicks and the short attention span of casual gamers, I've stated before that you needn't look much further than their Nintendo Direct features to realise just how casualised their approach is. Look at the recent for one for example, other than The Legend of Zelda: A Link Between Worlds, what else was their that a core gamer would be interested in?

Anyway, thanks for reading my blog and commenting!

dedicatedtogamers4641d ago

No problem yo. It was a good blog. I hear ya in regards to the general premise of their games, especially Mario, and I don't think that's a bad premise. I just wish they'd let Mario explore some new worlds like the good ol' days, as silly as that sounds.

SweetIvy4638d ago (Edited 4638d ago )

Nice blog and I understand your point.

We should also consider that Mario has a "limited" gameplay compared to other games you mention and yes, for franchises such as Assassin's Creed people expect "improvements".
Or at least the same quality (I do feel that Revelation was a little "less" than the previous chapter and also that they should have integrated the new options much, much better. The multiplayer though, had been improved).

On the other hand I think that other franchises could share the same "fate" of Mario, like Little Bit Planet. To me it's already perfect, if they just add wacky levels with every new release I'm good :).

And also something like Uncharted, if you think about it, every new chapter is like a new Indiana Jones movie: a new story, new adventures, it's one of those franchises that can really go on forever, as it was a book or movie series.

Also, as long as a franchise sells... I mean, there's always new players. Maybe someone criticized God of War 3 as another GOW, but for me, it was the first God of War I played and to this day it's still one of my favourite games.
So long live the sequels as long as they're good games :)!!

Also, I have "friends" (well, more like... people I know) that say "oh no, another Assassin's Creed, they should develop something new"; but I think that the new Assassin's Creed isn't "stealing money" from any other possible game, because the money that's invested in Assassin's Creed, is just Assassin's Creed money, so to speak, money that's being invested in a tried and true franchise. I hope it makes sense.

Ivy

230°

We Are Xbox

Dear team,

Xbox has always been different.

We started with a simple idea. Games should bring people together through shared experiences. That led to the first Xbox in 2001, Xbox Live in 2002, and new ways to connect, from friends lists and achievements to parties and play across devices. Today, Xbox reaches over 500 million players around the world, with some of the most important franchises in entertainment.

Read Full Story >>
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Itveds8h ago

re-evaluating exclusivity 💀

PS players will need to go back to pretending to dislike Xbox games

pwnmaster30007h ago(Edited 7h ago)

Or meaning since it’s doing so good they might just do everything day 1.

They didnt say re-evaluating their multiplatform approach.
🤣🤣🤣 Xbox is so dead. I know you scared🤣🫵ӿ 97;

7h ago
Eonjay4h ago

Even when the topic is strictly Xbox he can't stop talking about PlayStation. Xbox has basically become the hate of PlayStation... and not much else.

pwnmaster30007h ago

Hurt over video games 🤣🤣

Lmao we all grew and got jobs but apparently you stayed home broke 🤣🤣.
Man I love loyal dogs like you. MS kicked Spit and slapped you around but you still come back on all 4s.

Good little boy 🤣🤣

7h ago
GhostScholar5h ago

My only question is what games are PlayStation gamers gonna play now? They don’t really come out with new games anymore. I’m looking forward to wolverine, but after that then what?

-Foxtrot7h ago

Lmao

There’s no way after everything it’s going back, the damage is done

What you are seeing now is the new management telling what the core fanbase (aka…you) want to hear so they are pumped full of hope and are more likely to invest in the next Xbox console

When Phil took over after the awful Xbox One reveal he did the same thing, he told people what they wanted to hear for damage control.

It’s crazy people are getting suckered into this again.

GhostScholar5h ago

I mean I always buy both systems, so none of this affects me.

CrashMania7h ago

And you'll now go back to again thinking exclusives suddenly matter, that multiplatform is no longer the future, or that revenue from multiplatforms doesn't matter, like all you flop flopping xbox grifters lol.

The whole post just sounds like the previous phil corpo slop talk to me, whole thing reads like a nothing burger lol.

Jin_Sakai5h ago

“re-evaluating exclusivity”

She also said this.

“The model that got us here won’t be the one that takes us forward.”

Profchaos3h ago

I don't know if they have a model anymore it's flipped so many times since the xbox one reveal

TriniOutsider5h ago

It must be miserable being someone like you.

Aloymetal5h ago

There's a bunch just like him but that's what happens when some rely on dreams, hope and wishful thinking. lol

isarai_lee5h ago

"pretending"? Bro gears hasnt broke 1mil on ps5, and starfield hasn't passed 200k, Hellblade 2 was even stated to be a financial disappointment in sales on its own console, let alone ps5. Im not saying people don't like them, but they certainly aren't setting the community on fire, Forza may be different tho

Neonridr4h ago

Forza broke 5 million on PlayStation. So yes. And there's a new one coming soon.

Aloymetal5h ago

Xbawx is ''re-evaluating exclusivity''... Translation: After throwing all sort of crap to the wall to see if something sticks but clearly nothing worked, we, including our lord ''in charge'' Phil came to the conclusion that exclusives indeed do matter so please forget if we ever said otherwise.
Yup, I feel it in my gut, next gen belongs to xbox, PS6 is cooked...

4h ago
1Victor3h ago

Someone can’t sleep after those 5 million forza games PURCHASED by PlayStation owners🤣 🧌 💥

3h ago
Extermin8or3_1h ago

Well with the decreased price of gamespass even with cod off it there is no way it is profitable given the cost of making their 1st party games (not if you actually include that cost in gamespass costs which they typically dont but should) they will just make a loss without the sales on

Xx_Pistol_xX2m ago

They don't hate the games. They hate the box.

+ Show (9) more repliesLast reply 2m ago
Outside_ofthe_Box7h ago(Edited 7h ago)

If they go back to exclusive games it at least shows that they are finally getting it. They would be turning down immediate money for something that will potentially workout in the long term.

Only issue is they've already opened Pandora's box. A lot of their base has moved to PC or jumped to PS. So will be a long road to get back on track.

We have been saying this from day one exclusives are a must if you are going to be selling hardware look at Nintendo and Sony before Jim Ryan. That's the proven formula. You had some that were deluded and blinded by loyalty accepting that multiplat was the future and that MS was merely getting ahead of where the industry was headed, but at least they can finally see the light and agree with what everyone has been saying for a decade+

pwnmaster30007h ago

True, blame it on the rabid fanboys. MS can do no wrong and spinner this multiplatform move. While the actual fans moved on.

I feel like with the new Xbox coming they are hoping to bring back those old fans and then if it goes well. Bring back exclusives.

If the new console is performing like series x and one. Naw they staying multiplatform.

Itveds7h ago

Gonna be a funny world where Xbox games are exclusive and Sony games are not lol

Outside_ofthe_Box5h ago(Edited 5h ago)

Funny world where Sony is pro consumer and Xbox is not? At least according to what you loyalists have been saying all this time 🤭

VenomUK5h ago

@itveds For how many years have you been doing this sad stuff? For how many years have you been creating fake accounts to troll? For how many years have you always been cl vnn

fr0sty3h ago

Pathetic incels with nothing better to do than argue over a box... Because they don't have any good games to play on theirs, obviously. If your precious box is so special, why don't you shut the fuck up and go play it?

CrashMania7h ago

I think it's too late, xbox sales were diving even before ABK, they got even worse since then even long before the full multiplatform push. I'd be surprised if they even went back to timed exclusivity at this point, Helix is basically a PC and is going to be expensive, they already struggle to sell cheaper xbox consoles, it will be low volume and they'll have a very small 'console' base to sell to, which has already been conditioned to just play via gamepass anyway.

Neonridr4h ago

I don't see them removing PC from the equation. Considering MS has a heavy enough investment in the PC market, it would be foolish to abandon them. I could see them taking away games from PlayStation or ensuring they are timed exclusives at the very least. Say what you will but if Call of Duty ends up becoming a timed exclusive to Xbox machines, that would hurt PlayStation, don't pretend like those games don't sell millions.

Outside_ofthe_Box1h ago

They would lose out on a lot of CoD sales tho. Doesn't PS make up most of the sales?

Pyrofire952h ago

Their lifeline of solely the Xbox consoles is dry. Good-Great games on a 1st party scale can't be made at a loss so willingly - sent to the Xbox to only sell limited copies.
They invested billions scooping up studios and need to start making returns.
Sucks that nearly every company is publicly traded and have to be so shareholder biased but that's how it is.
Their words are strong but it'll take time to see what their actions accomplish. Lowering the cost of Game Pass and taking CoD off of it was a good clear start.

+ Show (2) more repliesLast reply 1h ago
maximusprime_7h ago

Despite all of that, it's clear that Microsoft's Xbox division is broken beyond repair.

6h ago
BeHunted5h ago

PlayStation is currently draining money on flop after flop. It's Sony that needs to re-evaluate their strategy

5h ago
CrashMania2h ago(Edited 2h ago)

Wonder how much money was lost on perfect dark, hellbalde 2, 300 million lost revenue
by putting cod on gamepass. The recent Jason schrier news that Xbox has cancelled dozens of projects, spent 70 billion just to see Xbox sales further collapse and gamepass see little growth.

The fact is this has been PlayStation's most profitable generation and they are making loads of money and selling plenty of consoles and games. While MS won't give you any sales figures or profit numbers for Xbox, says it all really.

shadowT7h ago

"Our presence on PC isn’t strong enough."

Fishy Fingers6h ago

It isnt. But I dont think they mean in 'games', rather, footprint.

They own the OS but as far as gaming is concerned, Steam dominate. I imagine the VAST majority of people who use the Xbox app/launcher are PC gamepass subs. No ones buying their 3rd party PC games through Xbox PC.

Show all comments (59)
90°

Marathon Was One Of The Best-Selling Games In March 2026

Insider Gaming writes: "Marathon was one of the best-selling video games in March 2026 in the United States. On Wednesday, Circna released the best-selling games of the month, and it featured six new releases along with two games returning to the top 20 after previously falling out."

Read Full Story >>
insider-gaming.com
92nar1d 11h ago (Edited 1d 11h ago )

Is it April fools day again?

The game is dead.

EDIT: the numbers are fudged. “digital sales on Nintendo and Xbox weren’t included in the data”

italiangamer1d 10h ago

🖕🖕🖕 29313;🤡🤡

92nar1d 7h ago

How’s concord 2, sorry I mean marathon doing? 🤣🤣

Neonridr13h ago

well it's not on Switch / Switch 2.. so their number would be zero.

The game had a decent launch however the userbase numbers are dwindling on Steam.

1Victor13h ago(Edited 13h ago)

“ Is it April fools day again?

The game is dead.

EDIT: the numbers are fudged. “digital sales on Nintendo and Xbox weren’t included in the data”

Does it hurt you to hear a SONY game was BEST selling ?
You gotta let go of those OBCURED feelings 🤷🏿

Neonridr13h ago

I mean the only reason MLB was the best selling title was because it was multi-platform. Likewise with Marathon. Will ring true for MS games. Only Nintendo titles are truly flexing their muscles when they chart as they are only to be found there.

S2Killinit2h ago

So that means we are going to act like it wasn’t best selling?

ChunkyMonk2h ago

It's kinda funny how this Obscure guy lives rent-free in your head. lol

Does Phil also live there?

1Victor34m ago

It's kinda funny how this Obscure guy lives rent-free in your head. lol

Does Phil also live there?
I’m sorry did you wrote something smart ?
Or are you trying to to be funny because you failed at both
Now kid run to mommy legs the grown ups are talking.
Don’t bother writing anything I will not respond to a bratty child like you

Outside_ofthe_Box12h ago

Can't wait to see how this is spun negatively. 😜

-Foxtrot7h ago

Yeah sure, yet the player count is no where near what they want for a AAA game with so much money behind it

Why people are trying to spin this game like it’s done overly amazing is baffling to me.

It won’t even be a blip on peoples radars by the end of the year .

S2Killinit2h ago

I really doubt that. I see it getting more and more traction.

ChunkyMonk2h ago

You must me typically wrong cuz those Steam chart numbers (AKA where the game sold the MOST) is less than what Hunt has, and Hunt didn't cost $500 million to make lol

Soy4h ago

So........doing better than most expected, but not enough to make back what it cost.

Show all comments (19)
40°

Webzen Is Trying to Block DragonSword: Awakening's Gacha-Less Steam Release; Developer Responds

The release on Steam of the anime-style gacha-less open-world RPG DragonSword: Awakening is facing a legal challenge from its gacha publisher.

Read Full Story >>
simulationdaily.com