
With Activision finally making the jump to next gen I have been waiting for those magical words everyone wants to hear - dedicated servers. But, looks like COD is in the P2P hosting business for the duration.
That means all your superb games and high K/D ratio mean exactly nothing. Not saying you don't have skill, but you don't know if the guy on the other end is shooting first and dying first. You don't know if he is already around the corner on his screen while you plow him down for another easy kill on your screen. When you run up to someone and stab them you should know that on their end there is a good chance they are filling your body with bullets.
Lag based gameplay renders scores and records meaningless, but we have put up for it because there isn't a huge amount of options to fill the pipeline. That has now ended starting with Titanfall where you actually live and die based on skill and strategy. And that continues this fall with Sunset Overdrive and Halo MCC. Next year we have Division, Evolve and Halo 5. 2016 we have Crackdown and Gears.
Gamers,your days of playing frustrating and meaningless games with P2P hosts is at an end!

Joy from NoobFeed writes: Crimson Capes is a big, complicated 2D action-adventure game that combines the structure of Souls with the energy of shooting games. The game's semi-open world, numerous playable characters, and complex battle systems make it a great sandbox for players who enjoy mastering it.

Zahra from NoobFeed writes: NORSE: Oath of Blood is not a failure to overlook the bigger picture; rather, it is an examination of how to establish goals that are realistic. It creates a single Viking identity by combining elements such as structured storytelling, simple settlement management, and trained fighters who are competent in tactical combat.

Capcom has removed the recently added Enigma DRM from the PC version of its survival horror game, Resident Evil 4 remake.
MW? You mean AW?