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Blade Kitten, The game you didn't play

Ok this is going to be one of THOSE kind of blog posts, you know the ones where a person bangs on about a game nobody bothered to play and the author rags on people for not buying it. Ok I hope it doesn't turn out like that but I thought I'd give a warning to be on the safe side.

Let me tell you about Blade Kitten. It original started off as a game idea from Australia based Krome Studios' Steve Stamatiadis who also created Ty the Tasmanian Tiger and worked on the PSP, Wii and PS2 Star Wars forced unleashed games. Because of those projects getting in the way he decided to make it into a online comic series. The comics can be purchased by the way so if you are interested in Blade Kitten after reading this go to the official site at http://bladekitten.com/.

The comic series has a small amount of fame and is an independent comic series. The story is also based after the game. The comics are also ongoing so it's still telling it's story. The game on the other hand isn't a full game. Why you may ask? Well it's an episodic game that's in 2 parts and Atari has only released 1 of the episodes. Atari hasn't released episode 2 because not many people bought episode 1.

The game itself is a cel shaded 2.5D action platformer inspired by classic Castlevania games. The game focuses on exploration over combat. The controls are simple enough for kids to play and the story is enjoyable but you can tell that there is suppose to be more to it when you finish it. The games short for it's price tag but it's length will depend on what you do. If you rush through the stages it can be don't in a little over an hour but if you focus on finding all the treasure chest and skiffs it can take about 4 or more hours depending on the player. Admittedly the replay value is limited to just grinding for Hex and finding what you missed so you can unlock costumes, buy all the weapons and max out Kit Ballard's health and stamina. Episode 2 has improvements but we may never see it because it's release will be determined by sales.

The game is fun in my opinion but if you've read the reviews of the big boy reviewers they all pretty much said it's meh except Eurogamer who liked it. I have a review here on my blog site http://ultimablackmage.blog... so you can read it if you want my full opinion and a little more info on the game. What was the biggest complaint of the top of my head was the fact that enemies were too easy to kill. Now this didn't bug me but they are easy to kill. Again I remind you that the game is inspired by classic Castlevania games where the enemies where killed with a strike or 2 from your whip. The story is also complained about but I remind you it's only HALF A GAME.

I'm not asking people to buy the game, I'm asking you download the trial and then decide if you want to buy it. Even give the comics a read, they're pretty good. I admit I'm a bit bias towards Blade Kitten and patriotic towards it too since it's Australian made but it's worth a try. Unfortunately you can't download the PS3 version for obvious reasons but it's the same quality on all of them and it's probably dropped in price too. Also don't let that T rating in America fool you, this game is appropriate for kids and they will most likely enjoy the colorful visuals and cartoon like appearance.

If you do enjoy the game tell Atari you like it and want the second episode DLC to be released via email or Twitter. If enough people ask for it we may be able to pressure them to release it. I've been hounding them since November whenever I can and I can't do it alone.

Cajun Chicken5509d ago

It's a shame I was going to buy this, my funds ran out and I heard that Krome were in danger of being closed and abandoning the franchise and episodes. Wasn't too tempting after that.

Activision should send the rights of Crash Bandicoot games down their way. That would work brilliantly.

Godmars2905509d ago

Unfortunately, and I'm not kidding here, the game made me nauseous. The suggestion of depth I guess. That and there was something meandering about the pacing.

5509d ago
70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

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simulationdaily.com
Jin_Sakai41d ago (Edited 41d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio41d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing41d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9241d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit41d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing41d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9240d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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40°

Games Done Quick is coming to Europe for the first time with 3 days of Gamescom speedruns

The charity event will be streamed live from Gamescom in August.

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videogameschronicle.com
50°

Report: Injustice 3 in Development at NetherRealm Studios

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.