teething

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Demo Showdown: Bulletstorm vs: Crysis 2

Tuesday was a good day for demos... especially if you have a 360 with a Gold account. Two heavy hitting demos were released: Bulletstorm from Epic Games, and Crysis 2 from Crytek. But in a time where COD is king and shooters are a dime a dozen, can either of these titles stand out?

I will start my mini comparison with Bulletstorm. Why? Because for the first 24 hours I was unable to actually play the Crysis 2 demo. Why? I am not 100% percent sure, but when using my wireless, the game kept freezing (on the loading screen before entering a match). To make matters worse, the freeze was a terminal one that required me to get up, walk to my TV/Xbox, and hit reset. I have only had that happen maybe once in my 360's life. After a number of failed tries I searched online and found out that others were having the same problem. The only pattern I could see was that the freezing tended to occur with people who were using wireless. Since my modem was one story up, I opted to just leave my 360 attached to my 50 inch TV... and play Bulletstorm.

BULLETSTORM:

My first impressions of the Bulletstorm demo was that it was a lot of fun. Most importantly, it did not take itself too seriously. Too many shooters take themselves far too seriously. Just relax and have fun I say! Bulletstorm reminded me of a cross between Gears of War (this is Epic...) and Borderlands (a surprise favorite of mine).

As far as the combat goes, the lasso was enjoyable. I especially enjoyed pulling someone towards me and then kicking them away, and then repeating about 3-4 times (I called it the "yo-yo"). The skill shots gave the game a different flair, but I am not sure if that it really my kind of thing. I tend to just like the run and gun... and that was fun to do in Bulletstorm, even if it made a short demo feel even shorter. That being said, I really liked the look of some of the guns. The 4 barrel shotgun (i.e. over the top) looks to be right up my alley.

Mechanics wise, Bulletstorm felt very fluid and natural. It just felt right from the beginning. There was no adjustment period. The demo was kind of easy however, although harder difficulty settings will be in the final version, so no worries.

Visually it was impressive, as should be expected from Epic. I give the graphics and art style an edge over Crysis 2 (mind you, multiplayer is always toned down with graphics...). I applaud the abundance of color... something that so many modern games tend to shy from (Gears and Fallout being obvious examples). When my wife saw the demo she sat down... watched me kick and splatter a bunch of guys... and then said "this is gross. This is NOT my kind of game" as she walked out of the room. I think the minigun to a dude's face at point blank range may have put her off.

CRYSIS 2

Today I did the unthinkable. I unplugged my 360 from my new, beautiful 50 inch TV and carried it upstairs. I dug around for some cords, eventually found my Ethernet cable, haphazardly made room on my office desk... and plugged into my 23 inch LCD monitor. "This better be good" I grumbled under my breath. As I loaded my first match I fully expected yet another terminal freeze... but no... SUCCESS! I was met with a visually pleasing rooftop battlefield, very much akin to something you would see in COD.

So how are the graphics? Does it live up to the hype? Well, I think my wife put it best when she walked in the room: "What is this?" she said. "A new demo for a new game that is supposed to be pretty good" I said. She then walked out.. "It looks like all the other games." I had to agree. I would put the graphics on par with COD. Plus, it really has the look of COD. Halo looks like Halo. Gears looks like Gears. Killzone like Killzone. Crysis (the multiplayer demo) reminds me of COD. That is a good thing in my books... but at this point in the life of the console, I wasn't expecting groundbreaking graphics changes. Boast all you want Crytek... I clearly saw those texture and object pop-ins.

Crysis 2 really does seem to be going after the COD/Halo empires. I was skeptical whether it would succeed... those are two great, yet different online experiences. In the end, I think that Crysis blends the best elements of both games brilliantly, but again it feels more like COD than Halo. I loved the "energy" meter and the risk/benefits of armor/stealth/sprint/nanovisio n. It made me think much differently than in other shooters. I also loved the ability to vault over walls... a huge innovation in mobility over both COD and Halo. Finally, I liked the class/perk/killstreak features that help make COD so addictive.

Despite some reports of laggy controls in the interwebz, I found the controls to be very tight (you can adjust how tight or loose they are). Grenade controls were not fluid however. Mind you, in Halo/COD you can throw them like candy, which has it's up and downs in games.

Online was very stable with no major lag. I did spawn in front of enemies once or twice, but overall my experience was solid and smooth. The demo was enjoyable to the point that I ALMOST forgot the evening previous with it's numerous terminal freezes.

FINAL THOUGHTS:

So at the end of the day, can either of these titles grab the attention/imagination of the Joe-shooter-public? Is there really any more room for innovation in the shooter genre? Are they worthy of your hard earned dollar?

I had low expectations of Bulletstorm. I was pleasantly surprised. Actually, I should not have been surprised, Epic makes solid games. In the end I think Bulletstorm will do just fine with it's skill-shot gameplay and ass-kicking good fun. Loved the marketing campaign! Cliff B talking about doing anything he put his mind to, and blowing out assholes, was classic. The "Believe" spoof was gold. I will probably get it when the price drops and play it through once, and then put it away. Shooters need RPG elements to keep me addicted. Still, this looks set to top Gears in my books... a game that took itself far too seriously for my tastes.

Crysis 2 may have earned a day one buy for me. I think it succeeded in blending Halo and COD (with more COD), while still adding something new and unique with the armor/stealth and increased mobility. Although I am not a big COD fan (or shooter fan in general), I admit to becoming a bit of a Halo multiplayer addict as of late. I think this demo has captured my interest by blending what I like most from shooter multiplayer games... while still bringing something new to the table.

As to be expected, both offerings look to be great games that will not disappoint. That being said, don't expect either to revolutionize the shooter genre, even if they each give their own unique spin. These games look to be evolutionary, not revolutionary.

theonlylolking5477d ago

I liked the crysis 2 demo way more.

thorstein5475d ago

Bulletstorm is going to die. Reason #1: It releases the exact same day as Killzone 3. For me it was a "might buy." Now it is not. Why would I spend time and money on a game that will be inferior in every way to KZ3?

I already Beta'd KZ3, so I know the diff. Too bad, too. It had some potential.

teething5474d ago

you have to admit that the Bulletstorm marketing has been gold. First the Halo "believe" spoof, then "Duty Calls." I give it thumbs up for originality and balls.

120°

Microsoft Gaming Revenue Drops 9% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 32%

Microsoft announced its financial results for Q2 of fiscal year 2026, including an update on its gaming business.

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simulationdaily.com
Eaten89h ago(Edited 9h ago)

They are the only company keeping PS5 alive - you better hope they don’t die!

varora8h ago

Ironically, it's PlayStation that's saving xbox, they're the only ones buying the games.

Eaten83h ago

They should merge then, because Sony apparently can’t make games anymore.

Scissorman3h ago

yes, cause 18 million PS5s sold last year because of xbox's games... meanwhile xbox sold 2.5 million for the year...

Eaten82h ago(Edited 2h ago)

Well they certainly weren’t sold because of the non-existent Sony games…

jjb198157m ago(Edited 56m ago)

Bro, why do you need to make alt-accounts to troll? Maybe if you play a PS5, you'll magically grow a pair.

+ Show (2) more repliesLast reply 57m ago
Outside_ofthe_Box9h ago

Pretty surprising on revenue and content being down. Obviously hardware being down is expected, but you'd think that the GamePass price hike, CoD, and things such horizon 5 coming to PS5 would drive things up. No wonder MS is all-in on the multiplat strategy, don't really have choice at this point. There might be another GP price hike this year.

SimulationDaily8h ago

COD is likely the issue. It appears BO7 is doing significantly worse than BO6. Game Pass is apparently growing, so the problem isn't there.

varora7h ago(Edited 7h ago)

Game Pass growing... that's not what I hear, I hear that it shed around 30% of it's Ultimate subscribers after the price hike as well people canceling other tiers. And you just reported services were down which would indicate the exact opposite.

SimulationDaily7h ago(Edited 7h ago)

@Varora: What you "hear" (from your uncle who works at Nintendo?) is irrelevant when the CFO of Microsoft says the opposite in the conference call.
Incidentally, "content and services" are down, not just services, which include Call of Duty. If you don't know how to interpret financials, don't try 😂

Edit: Oh wait... another troll account made 46 minutes ago. I really need to learn to check before engaging. 😂

varora6h ago(Edited 6h ago)

Well, certainly no one should question the honesty of a Microsoft executive...

But, I heard that between people downgrading and canceling it was as much as 30%.

And even though they raised the price of Game Pass Ultimate by 50% and an average increase across all tiers of 38% which of course grew subscribers so, you would think it should have made significantly more money, but you know who am I to argue its not simply CoD, it did massively under perform.

The good news is that Microsoft's consolidation of the industry really seems to be paying off for them, the industry and its former employees.

Eaten83h ago(Edited 3h ago)

Varoras source: trust me bro, my wife’s boyfriend works at Xbox!

+ Show (1) more replyLast reply 3h ago
CrashMania7h ago

Wonder how the goalposts will be moved this time, it shifted from exclusives and console sales, to revenue, where now then.

Lightning774h ago

No goal post. It was down last January also. Amy Hood predicted this was gonna happen. You gave us and downs, that's simply how it works.

DivineHand1255h ago

There is no incentive to buy into a closed ecosystem with no exclusives. I wish they would just make windows lite or steam os bootable on the Xbox so long time fans who still own the console can get some enjoyment.

Lightning774h ago

Closed ecosystem? How's it closed?

derek5h ago

And Microsoft wants to release another super expensive console next gen? Bizzaro world economics over there. Phillip Bartholomew Spencer will be promoted on the strength of these loses. Lol

TriniOutsider4h ago

Their next console has to be released. I could only imagine how much R&D they've already put into their next platform.

derek4h ago

Sunk-cost fallacy in action.

Show all comments (32)
50°

Fatal Frame 2: Crimson Butterfly Remake Switch 2 Demo And Silent Hill f DLC Collab Announced

Koei Tecmo has today released an overview trailer of Fatal Frame II: Crimson Butterfly REMAKE. As part of this, it's announced a few extra things.

Before it launches on the Switch 2 on 12th March, players can expect a demo on 5th March. There are no details about the demo just yet, but it will allow save data to be carried over to the full game.

There will also be a special collaboration with Silent Hill f. This will include a free costume available as DLC.

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nintendolife.com
repsahj7h ago

I really appreciate that almost every game has a demo now before release. I hope Silent Hill F will be next to port on Switch 2.

HyperMoused6h ago(Edited 6h ago)

Silent hill F was ok, its story was a bit nonsensical, and at a lot of points it just throws a heap of enemies at you for what seems like padding, hopefully the DLC will be better

30°

Demeo x Dungeons & Dragons: Battlemarked Review | 4ScarrsGaming

4ScarrsGaming reviews Demeo x Dungeons & Dragons: Battlemarked on VR, focusing on its tabletop combat and progression.

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4scarrsgaming.com