Takoulya

Contributor
CRank: 5Score: 22330

Playstation Move Shooters and You!

(Excuse the size of this post, as I'm not one to write essays on such subjects; I like to keep it short and simple.)

Hello, everyone. I'm a large advocate of the Playstation "Move"ment. I love the amount of precision and usefulness it holds. That being said, I have a growing worry. Looking at both the SOCOM 4 and Killzone 3 MOVE gameplay footage, I can safely say I don't like the way the shooters are going right now.

http://www.youtube.com/watc...

http://www.youtube.com/watc...

These are the two games in question. While SOCOM 4's reticle looks aesthetically pleasing, KZ3's is looking far too much like this:

http://ecx.images-amazon.co...

This is not limited to aesthetics, but the gameplay as well. On closer examination, it is evident that there is, in fact, quite a bit of auto-aim in the game. This is may be limited to Single-Player only, but it is a blow to hardcore gamers. With this camera system, the games look far more arcadey than their true selves without MOVE.

KZ3 looks like a joke with the current interface. It has the overly-large reticle on the screen with changes colours. This is unacceptable. I have full faith in GG and Zipper, and I hope they at least add the option to keep the camera-system like without MOVE.

When you keep the Camera System, you keep the tactical feel to the games. Both developers have time to add the options to keep the game the same as it is but with pointing instead of the Analogue Stick. It is what the hardcore gamers want. The game just with added precision. I have faith in both companies, and I just want the games to be great.

Thanks for reading through this.

JakemanPS319945667d ago

good read but dont forget that both of these dont come out for at least 6 months so they could be better by then

Takoulya5667d ago

Yes, that's what I'm counting on. I just want to get it out there before it's too late.

5662d ago
30°

Tingus Goose review: AI can't make this up [SideQuesting]

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40°

Sony Patent Hints at PSSR 2.0 Upgrade for PS5 Pro to Reduce FPS Drops and Resolution Cuts

A new Sony patent suggests improvements for PSSR 2.0 on PS5 Pro and hints at fixes for FPS drops and native resolution issues.

OpenGL10m ago

Interesting, so dynamic resolution but from the upscaling phase.

30°
8.5

The Legend of Heroes: Trails Beyond the Horizon (PS5) Review | VGChartz

VGChartz's Thomas Froehlicher: "The Legend of Heroes: Trails Beyond the Horizon is a very satisfying follow-up to a partially disappointing Trails Through Daybreak II. It has a much stronger narrative, dramatically improved combat, boasts great returning characters, delightful enhancements, and even more enjoyable side content in the form of Grim Garten. It’s worth every euro I paid - indeed, I'd pay twice the price for it, given the fantastic experience it provided. Given the dramatic cliffhanger at the end, I’m rather surprised to see that Falcom is going to spend two years remaking Trails in the Sky; I wager that many fans, me included, will be eager to see Van’s final episode."

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