
(Excuse the size of this post, as I'm not one to write essays on such subjects; I like to keep it short and simple.)
Hello, everyone. I'm a large advocate of the Playstation "Move"ment. I love the amount of precision and usefulness it holds. That being said, I have a growing worry. Looking at both the SOCOM 4 and Killzone 3 MOVE gameplay footage, I can safely say I don't like the way the shooters are going right now.
http://www.youtube.com/watc...
http://www.youtube.com/watc...
These are the two games in question. While SOCOM 4's reticle looks aesthetically pleasing, KZ3's is looking far too much like this:
http://ecx.images-amazon.co...
This is not limited to aesthetics, but the gameplay as well. On closer examination, it is evident that there is, in fact, quite a bit of auto-aim in the game. This is may be limited to Single-Player only, but it is a blow to hardcore gamers. With this camera system, the games look far more arcadey than their true selves without MOVE.
KZ3 looks like a joke with the current interface. It has the overly-large reticle on the screen with changes colours. This is unacceptable. I have full faith in GG and Zipper, and I hope they at least add the option to keep the camera-system like without MOVE.
When you keep the Camera System, you keep the tactical feel to the games. Both developers have time to add the options to keep the game the same as it is but with pointing instead of the Analogue Stick. It is what the hardcore gamers want. The game just with added precision. I have faith in both companies, and I just want the games to be great.
Thanks for reading through this.
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good read but dont forget that both of these dont come out for at least 6 months so they could be better by then