
Although conservative outlets such as Fox News tend to get more flack and attention for having anti-video game sentiments, there are those on the left who also seem to misunderstand video games.
Hillary Clinton provides a good example of how this anti-video game sentiment seems to be a problem on both sides of the aisle. Somewhat infamous for starting an anti-video game coalition in congress after the GTA: San Andreas "Hot Coffee" incident, Hillary more recently spoke on the importance of controlling video games during the Christmas season.
Clinton commits numerous logical fallacies in this speech; however, I find her general misunderstanding of what goes on in video games to be more disturbing. I don't think it surprises anybody to find out that most politicians know almost nothing about video games, but you would think that somebody could fill them in at least a little! Hillary seems to think that cannibalism is a common thread in video games. Like many others, she also seems to think that many video games like GTA are focused entirely on "gaining points for committing violent acts".
Finally, the most heinous of insults comes as Clinton seems to think that people are likely to copy the behaviors that they commit in video games. More discussion on this, and her entire speech in the following video.
Please discuss: Are there any types of video games that you think SHOULD be banned? Are there any politicians that know what they are talking about when it comes to video games?

Game Informer - "Pragmata earns praise through its clever dual-mechanic battles, even if some of the rest of the experience can feel overly familiar."

GameSpot - "Pragmata is an excellent shooter with a hacking twist that introduces strategic depth and variety, all in service of a heartfelt story."
The arrival of a new Capcom title is always worthy of fanfare. When it’s a new IP launching simultaneously on a Nintendo console, it becomes a real cause for celebration. Pragmata joins Resident Evil Requiem in the ranks of heavy hitters running like a dream on Switch 2. The game has been steadily gaining hype since its announcement in 2020 and, when the demo dropped on the eShop in February, it showcased a unique, puzzle-infused spin on third-person shooting and gorgeous sci-fi aesthetics.
Pragmata’s Lunar Colony is a bright, vibrant setting that recalls the future-tech maximalism of genre classics like PlatinumGame’s Vanquish. The lavish art style will be familiar to fans of director Yonghee Cho’s work, whose credits include hyper-stylised Metal Gear Rising: Revengeance, NieR Automata, and Resident Evil 3.