slessman

Trainee
CRank: 5Score: 6270

Ryzom is actually really family friendly.

Despite having the theme of violence the game is relatively family friendly. The game itself does not show blood so parents can feel better about their children playing this game. The characters also do not actually die when they are defeated by enemies--like on Wow. Insteadm the character is always saved by either the Kami or the Karavan. Also, animals, plants, and villains that are attacked by players always regenerate. Death isn't really possible in Ryzom and that makes the game very appropriate. There is no gore, no sexually suggestive content that I have seen so far, and it's impossible to die.

50°

A History of PS1 Graphics in Five Games

PlayStation wowed gamers from day one, but developers managed to push the console much further - TechStomper tracks the progress made over the PS1's years at the top through five games that show how programmers and artists unlocked the legendary grey box's potential.

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techstomper.com
GotGame81815h ago

Look, I loved my PS1. Graphically though N64 delivered a better overall experience. The difference that gave PS1 an advantage was CD storage PS1 had some beautiful cut scenes, but in terms of graphical power N64 hands down was better. PS1 had WAY more GAMES though. I think Developers preferred the tstorage over squeezing everything onto a cartridge with VERY limited space!

GameCube same thing Nintendo went with storage that was limited, but had games using multiple disks. RE4 is one port that clearly showed GC advantage. Rouge Squadron 2 and Luigi's mansion were beautiful launch games. Again PlayStation didn't Limit developers storage space. Nintendo's mini discs were expensive, and developers went with PS2! PS2 I am pretty sure has the largest game library of all consoles. Maybe not if you in include the vast amount.of.shovel wear on current consoles.

After that ugh, Nintendo seems to have given up on graphical power. Switch 2 games look really good, but I am usually going to buy ports on PS5/Series X.

PrimeVinister13h ago

N64 had some stunning games, but a lot of the library ran poorly. PS1 games tended to hit a playable 30 more often, albeit with less complex geometry and less/no filtering of textures, and the inherent flaws in how PS1 rasterises graphics.

I played loads of both back in the day and I definitely preferred the solid geometry and smooth textures of N64.

gaffyh5h ago

PlayStation 1 Devs were so innovative back in the day utilising so many techniques to achieve the best results. I think this article needed to focus on the games that used pre-drawn backgrounds like Resident Evil, In Cold Blood and FF8 to produce visuals that surpassed anything at the time.

PrimeVinister4h ago

I think you are right and I might add in an honourable mentions to at least discuss pre-rendered backgrounds in the visual history of PS1. It was hugely important and should have been in there.

I was going to include Resident Evil for 1996 but I wanted to talk about a second-generation 3D engine versus Ridge Racer, and I also wanted to talk about Lara's animation.

I was also going to put FF8 for 1999 on the list, even wrote a sentence. But then I figured that Driver would say more about how far programmers (and artists) had come in getting the most from the console.

PrimeVinister4h ago

Could even do an 'alternative PS1 graphics' history. Focus on atypical presentations, like pre-rendered, 2D, BSP engines etc.

40°
8.0

Mewgenics Review - Twisted Voxel

A grotesquely brilliant odyssey of feline eugenics, Mewgenics pairs deep DNA-driven mechanics with biting wit.

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twistedvoxel.com
50°

WWE 2K26 Ringside Pass Premium Includes New DLC Wrestlers, But Will Cost $600+ to Unlock Everything

WWE 2K26 Ringside Pass introduces a battle pass system that could push the game’s total cost to $675, sparking major backlash from fans.

MetroidFREAK216h ago

Why do people keep buying these yearly sports games?

Chocoburger1h ago

What a pathetic, scummy joke. Fortunately we can play the amazing PS2 / N64 games, with newly created fan mods, and not support 2K or WWE anymore, they don't deserve our money.