
I have completely edited this list for 6/1/10 just for the fun of it. Enjoy.
10. Bring back all the old Chimera. Gray Jacks, Widowmakers, bring em all!
9. Move support. I want to play shooter games that are better than the Conduit with Conduit-like controls. That sounded weird I know but still.
8. Keep multiplayer at 60 players. 60's the perfect number.
7. Vehicles in the campaign.
6. Weapon Wheel, now that was innovative. Even if you keep the wheel at 4, still it would be awesome.
5. Bring back some old weapons from R:FoM. I would love to play with the XR-005 Hailstorm, the Sapper, and the Dragon again. That would increase the weapon roster largely.
4. Get some new weapons into the mix. This game should have around 16-18 weapons, and get some cool stuff in here.
3. Keep supporting the online. The thing with Resistance is that we got one map pack then support disappeared. Release Co-operative and Competitive DLC flowing throughout the year.
2. Make the game longer. I hate the usual 10 hours in a FPS game with only 5 minute cutscenes. You should add to the Blu-ray and make this a much longer game. Most FPS games can be beaten in 10 hours. After that you can do what?? Make it a longer experience. I want to be stuck inside a FPS for a month or two.
1. Explain the Chimera: This species is extremely unknown. You could reveal some more information about them and bring in new enemies. That would be very exciting to learn about several unknown facts like: When did the Chimera towers be built and where is their homeworld. Leave it open for the inevatable Resistance 4 (I just peed myself thinking about it!).
Well, here is some tips. I hope you use them and blow everyone away with Resistance 3.

Nagoshi Studio’s YouTube channel with the Gang of Dragon trailers appears to have been removed following reports that NetEase will stop funding.

Dear team,
Xbox has always been different.
We started with a simple idea. Games should bring people together through shared experiences. That led to the first Xbox in 2001, Xbox Live in 2002, and new ways to connect, from friends lists and achievements to parties and play across devices. Today, Xbox reaches over 500 million players around the world, with some of the most important franchises in entertainment.
re-evaluating exclusivity 💀
PS players will need to go back to pretending to dislike Xbox games
If they go back to exclusive games it at least shows that they are finally getting it. They would be turning down immediate money for something that will potentially workout in the long term.
Only issue is they've already opened Pandora's box. A lot of their base has moved to PC or jumped to PS. So will be a long road to get back on track.
We have been saying this from day one exclusives are a must if you are going to be selling hardware look at Nintendo and Sony before Jim Ryan. That's the proven formula. You had some that were deluded and blinded by loyalty accepting that multiplat was the future and that MS was merely getting ahead of where the industry was headed, but at least they can finally see the light and agree with what everyone has been saying for a decade+
Despite all of that, it's clear that Microsoft's Xbox division is broken beyond repair.

Insider Gaming writes: "Marathon was one of the best-selling video games in March 2026 in the United States. On Wednesday, Circna released the best-selling games of the month, and it featured six new releases along with two games returning to the top 20 after previously falling out."
Is it April fools day again?
The game is dead.
EDIT: the numbers are fudged. “digital sales on Nintendo and Xbox weren’t included in the data”
“ Is it April fools day again?
The game is dead.
EDIT: the numbers are fudged. “digital sales on Nintendo and Xbox weren’t included in the data”
Does it hurt you to hear a SONY game was BEST selling ?
You gotta let go of those OBCURED feelings 🤷🏿
Yeah sure, yet the player count is no where near what they want for a AAA game with so much money behind it
Why people are trying to spin this game like it’s done overly amazing is baffling to me.
It won’t even be a blip on peoples radars by the end of the year .
"2. Make the game longer. I hate the usual 10 hours in a FPS game with only 5 minute cutscenes. You should add to the Blu-ray and make this a much longer game. Most FPS games can be beaten in 10 hours. After that you can do what?? Make it a longer experience. I want to be stuck inside a FPS for a month or two."
I reckon they should do like they did on R&C by adding a challenge mode when the game is complete, where the enemies are even harder (harder than superhuman) and each have a random gun (It'd be funny to see a low level chimera with a LAARK)
Making the game about 10 hours long is a balancing act. They have to balance the skills of a gamer who is very experienced and will beat the game in a few hours but with re-playability versus the occasional gamer who needs to get value from the game ie; complete it.
As for your other ideas; Both R1 and Ratchet were criticised by many hacks for having far to many weapons which felt superfluous as the game could be done using only a few weapons on offer. Offering less weapons I assume was a response to this (though I think it is grasping at straws by reviewers to criticise something for giving players too much choice outside of what is essential). And the idea of the chain gun thing, Resistance already gets unfairly compared to GeOW so how would a blatant rip off of the the Lancer be beneficial to the game?
80 player online, sounds good but it seems to be more about the ability of having more people. It is certainly impressive but TBH I would prefer a 16 player very high quality and enjoyable game to a 60-80 player bog standard death match where you get killed every 5 seconds. I think Insomniac should focus more on some innovative multiplayer game modes on the existing network framework rather than peddle the same formula with more people.
Explaining more about the origin of the species would be nice though but I have a feeling that the real detail will be kept aside for spin off books and cartoons. I also expect R3 to be the last one in the series, trilogies make the world go round!
Tip #1- cancel the franchise its a generic boring franchise that does not sell. Insomniac is better off starting from scratch with a new hot franchise.
Dude, R2 absolutely sucked. Resistance Fall of Man was great (i played it straight for over 16 months) but R2 is crap. The story short, poor quality and extremely disconnected. If they even make an R3, they should bring back the narrator as they had in R1. You are 100% correct though that they need to bring back the old rfom weapons and do away with the crap R2 weapons...the splicer? wraith? and Marksman? Are you kidding me? Those weapons are all crap and rip offs from other games anyway. IG WAS known for unique weapons with rfom but with R2 they sucked it up bad. THe only good additions of weapons in R2 is the updated Auger for sure and perhaps the Phoenix...but even that is kind of wack. For R3 they need to have a solid single player campaign (which they did not have in R2), dont worry about the total numbers in adversarial multiplayer. 60 is already too much. DO NOT GO ANY HIGHER. Instead, lower the number and increase the graphical quality of the character models in multiplayer because the R2 online models suck....bad. I WAS a huge IG fan but after R2 Im extremely skeptical about anything they put out. R2 imo was a complete waste of 60 bucks. Oh yeah, one more thing, TAKE YOUR TIME ON R3. Who gives a sh!t if you crank out 2 or 3 games a year if they are crap games. R2 should have been in development for at least another 6 months.
Ok, one more thing, I promise, DITCH THE 2 WEAPON SYSTEM! Its generic and a terrible change in R2. Bring back the weapon wheel and weapon spawns on the map.
Well I really dont think this game should do any more than 32 players because 64 is to much kaboom and the graphics are way worse when you go online R2 then story mode. 32 players with Killzone 2 health, same maps, 30+ weapons, resistance 2 story mode graphics online, player make ranked matches, 12hr story mode, 2 player co-op offline story mode, all maps from RFOM via DLC, awsome blurr effects, killzone 2 gameplay, COD4 addictivness, help from guerilla games and zipper to make a awsome game to match Halo series, Cod4 lasting sprint, 4 player unranked online matches,snow maps, fighting on Chimera planet in R3, chimera maps, and the name of the game Resistance 3:fall of the chimera.