
So currently, if I'm honest, I'm juggling between university school work in the fields of biology, physics, and economy, supplying research drosophila with a barebone amount of life support, and Grand Theft Auto: Chinatown Wars, Half Minute Heroes, Counter Strike: Source, and an astronomical amount of unfinished games which are all beckoning me from an afternoon of caffeine and MCAT workbooks like a field of Sirens to their helpless victims. And it's impossible to enjoy anything.
When my will withers into submission, I turn my attention to a quick game of Counter Strike, formulating self-justifying excuses to befuddle my mind's rationality. It starts with a mere admiration of the amount of work I've managed in such a short amount of time--hey look, I understood all of 1 page of my Physics textbook. Then this sense of accomplishment balloons into a sense of fatigue--man, all these numbers are swimming in my brain, I need a break to get all this math in order. Then the fatigue finds credence in my new-found ego--I deserve this break, that was a lot of work that I've done. Then this combination overcomes the sense of guilt--I mean, how bad is it really to take the 5 minutes for me to die in a round out of my studying time 4 hours before my final exams? 5 minutes later the rationality began to suffocate under under-accomplishment--I could've killed that guy, just 1 more chance. 1 more round later, the smugness turns into a rivalry--look at that guy, he thinks he's so good, killing me twice now, I'll show him in the next round! And before you know it, it's an hour before the final exam, and I've only understood 1 page.
Unsatisfied and uneducated, I take the test with the same efficiency as my ability to paint. The scantron becomes my canvas to make smiley faces or spell out PSWII60 with the multiple choice bubbles. And the cycle repeats for every writing assignment or even while playing other games.
It's impossible to have Sacred 2, Dreamfall: the Longest Journey, Mass Effect, and Ratchet and Clank: ToD sitting on the self all at the same time unfinished because it is impossible to finish any of them. Giving attention to any of these games will only remind me with the guilt of not finishing another game. And not finishing these games brings a nostalgic desire to get another oldie like "wouldn't it be great to play Psychonauts again?" or "I should try Secrets of Monkey Island, everyone says its good." Then the piling debt of unfinished games mountains into an insurmountable checklist, so the only recourse at this point is to put all these games in the backpedal and play some new games to keep up with the community with the reasoning being that if I play Modern Warfare 2 after I finish these games, which could be years from now, the servers would be shut down and I'd be left with the worst Call of Duty campaign coming out of Infinity Ward.
Inevitably, I'd get a new game, play it interchangeably with my older titles which entitles me the ability to participate in the casual Internet gaming banter which is more like a shouting match of "you're wrong because I'm right." However, the problem resonates that once I'm stockpiled to the brink with games to play that I can no longer enjoy them. After a couple of missions through Chinatown Wars, it's impossible to backtrack my mind to remember the progress in Mass Effect 2. And since the story bears almost the entirety of its enjoyment, it's impossible for me the enjoy Mass Effect 2 which leads me to the unimaginable question--is this onslaught of triple A titles diminishing the overall enjoyment of the games?
Well obviously not. How can a total sum of great games be bad? That's a ridiculous claim. Maybe I'm just terrible at games and that "real gamers" have the ability to recite campaigns from years past while achieving triple kills in Modern Warfare using only the knife. Regardless of my amateur-ness, what follows is that I am compelled to rely on the Internet to catch up on the backgrounds of what happened through free walkthroughs or some sort of Wikipedia equivalent. But having to READ a game is boring. If I wanted to read Gears of War, I would've, and I would've hated it. So you see the conundrum. If I were to continue with my games, I must resort to the most boring activity known to man. But if I were to disregard my games, then I run the risk of repeating history with the simultaneous releases of new great games.
Fortunately, I have a solution. As an industry, we must pace ourselves. I understand that publishers' ultimate goal is in their balance sheets, but honestly, screw Bobby Kotic, and let games be fun again. Instead of rushing development of some promising titles just to make the quarterly statement, let's take the time for each game to be completely polished down to an absolute satisfaction. The longer development period should result in better games that don't require first day patches and DLCs in three days after release, which satisfy the gamers, making us more willing to part with our money. And this pacing of releases would solve the drought periods when I'm forced to experience the natural phenomenon called "sunlight" which is something that causes skin cancer and blindness, in case you're a fellow gaming hermit like me who need a bit of clarification, and the most dreaded activity insisted by girls for when you have nothing better to do called "shopping" which is just a bottomless pit of meandering through the same shirts in different sprites that ultimately account for all of your savings for your next game fix.
However, nothing's going to happen. We're still going to be bombarded with great games that we can't enjoy. Capcom will still charge us money for parts of the game already on the disc. Bobby Kotic will still be the Dick Cheney equivalent of gaming friendly fire. And we'll all need to take up exercise for when the Natal-Fit game will require us to all run marathons in our living rooms, flailing our arms to mimic some sort of motion controlled Frisbee golf.

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Wow, I wish I saw this on the pending blogs and approved this.
Brilliant write-up. I feel the same, I have gaming as a hobby, before gaming was a full hobby, I used to draw cartoons, or try.
Why did that stop? Because I decided to study a BA Hons in Animation at university, specifically, 2D drawn animation, since then, drawing hasn't been fun or a hobby or very rarely is. The process of animation is a long and tiring one and sometimes you end up asking yourself 'what's the point?' After all, each drawing is just something that you'd barely see, no matter if there's ONE drawing with TOTALLY perfect linework, doesn't matter.
It's at that point that the crutch of the videogame comes out, sometimes I feel bad because I've played a videogame, because I should be doing work. According to my 10 year old self in the past, I should have been rich by now, I was always determined, somehow, someway to get my little crazy stories, characters and writing recognised. I'd say I'm a quarter way there and found that people are much better than me and I'm a really small fish in a HUGE pond, I'm still a total, unconfident, amateur.
Since then, I've been studying a further MA in Animation, because I knew I needed to get better...and what am I doing in my spare time? Playing videogames and surfing and commenting on N4G.
Do I really, care? No, not really because it's one of the very rare hobbies that isn't work and gets my imagination going whilst doing it in a way I can completely chill out most the time.
Every game causing me to jump up and down like a moron, tire myself out and get shot in the face soon as I join an online game, (of which people are ALWAYS migrating to the next version) because people have more time to game and (in my opinion, unfairly) gain perks to make an unbalanced game for people that can't invest as much game time in the future is REALLY going to annoy me.
you guys hit my note
i'm also interested in animation btw =D doing some volunteering work at an animation festival =) but barely started so a lot to go
but i totally agree with the article.
i have a lot of games i suck at too, ironically BF:BC2 which i was so excited because i actually got good at the demo, but now I suck at MP and feel like its a waste of my time and i should be drawing or working on other stuff =/
by the end of it all i have 3-4 unfinished games sitting there, and i feel guilt when i play a NEW game without having finished the previous 2...
but, being stubborn as i am, i find a free day where i just finish all those 3-4 games, be it holiday or just a lucky day off =)
but i still agree that, video games are a tough hobby because you can actually "suck" at some of them
but don't fret man, if you don't feel you are "good" at the games its because maybe they just aren't your genre
i suck at fighting and racing games, but i have a natural ability for TPS', FPS's and strategy games =)
i love street fighter and GT franchises, but sucking at them means i never enjoy them as much as i do games i have a knack for =)
you jsut need t find the right game for you =) have you tried Team Ico's games? they usually tap into a person's creative side and are easy to pick up regardless of taste =) try em'
great article too, well written and organised with a start, middle and finish.
you should start up a blog just to set an example to most of the illiterate unschooled "video game bloggers" out there =)
You need to think of it like this: You have an education now. Your games are not going to disapear no matter how long they sit there for the sooner you get your education sorted the sooner you can get back to your games and devote yourself to them. Getting worked up that you have unfinnished games is only going to make you feel you have to rush more when you have all of an hour before an exam instead of planning for your exam you play the game get sucked in and are screwed your education is now. Your game will be there after.
If you had of revised and then felt you dont good with the exam you could enjoy the game alot more.
Me personally I would do as much work as I can, then spend a whole weekend just gaming.
But I know how you feel ^^
Doodleaalott