
Raz Review: "I love the Katamari series; rolling the world up is fun, especially when the tectonic plates start coming off and clouds get stuck. I bought this because my new SKU isn't backwards-compatible (grrr) and I can't play the PS2 versions. And frankly, I'm a little disappointed.
The world begins in black and white, and gets colored in as you pick things up. Once it's on your Katamari, every other copy suddenly 'comes alive' in color. It's a neat idea, but I would have preferred it to be relegated to a single level instead of the whole game. Moreover, the visuals are strangely grainy and faded; it looks like a PS1 prequel rather than a PS3 next-gen sequel.
The plot, the game...these things are the same. Roll stuff up. Not terribly complicated, but that's part of the appeal. It's mindless fun, and the music's cute. A good game to play after smoking a joint. But I'm upset that Katamari's developers have gotten lazy with the graphics, and despite the years of titles that have come out, there is little or no innovation in the gameplay. I'm glad I have it (better than nothing), but it should be obvious to anyone that at this point the creators are definitely resting on their laurels."
Online: No
Rated: 7.5/10

Ahead of Nioh 3's release, Team Ninja has rolled out the day-one update as version 1.020.020, and this applies combat, enemy changes.
How is this? Haven’t had a chance to play the demo.
Off topic: I love how people who right now are commenting elsewhere that they don’t want multiplayer because all they want is single player, are not here to comment on this single player high profile exclusive. I guess its not really about single player (which is my own preferred genre), but more about complaining about multiplayer.

The pre-load date and download size for THQ Nordic and Tarsier Studios' upcoming horror adventure game, Reanimal, have been revealed.

Garri Bagdasarov: "Another swing and a hit from Square Enix and the Dragon Quest franchise. Dragon Quest VII: Reimagined streamlines the entire experience and provides plenty of quality-of-life updates that I wish every studio would implement into their games. The visuals and sound design are once again in the higher echelon, and game's combat is still just as enjoyable as Dragon Quest combat always is."