Trained Noob

Perjoss

Contributor
CRank: 5Score: 174940

The Freedom of Outer Space

For the past few months I have been on a quest of sorts, not the kind that involves collecting 10 vicious chicken lips or making sure the Amulet of Kings gets delivered to its rightful owner, my quest has been quite different. For quite some time now the market has been starved of good space exploration games, and this is what my search has been all about.

Early in the Xbox 360's life we had Project Sylpheed which was quite good but many complained it was overly complicated, and not a true exploration game anyway. Not too long ago we had a port of an Elite clone originally released on the PC called DarkStar One, a pretty good game and surprisingly it was in full 1080p, but it left me wanting more, much more.

The PC side of things is another story, there is quite a lot to choose from with great games such as Evochron Renegades, Independence War 2, the very complicated X3, the brilliant but perhaps a bit simple Freelancer and lastly not an exploration game but certainly worth a mention is Freespace 2! even the space section of Spore wasn't half bad, but even on hard setting it was just not very challenging.

Current gen consoles have been around for about 5 years now which makes we wonder, where are all the space games guys?? With Elite IV looking like it might take another 7 jillion years before we even see a first screenshot the horizon looks truly grim. Has this genre really become so unpopular that devs think its just a waste of time and money to make these kinds of games? I certainly hope not.

If devs are not willing to take a risk with the genre then perhaps they could test the waters with a HD remake of some of the older games like Freespace 2 or even one of the Elites. Freelancer is a prime candidate for this kind of treatment, the original game was around 700 megs so falling well within the download game size limits and it had quite arcade like gameplay, perfect for an Xbox Live game. It might not make it onto PSN as it was originally from Microsoft Games Studios and they probably still own the rights.

X3 Terran Conflict

Freelancer

Spore

Freespace 2

Dramscus5366d ago

I just started programming and learning how to make games. As I was going through some tutorials for blender the other day I realised that the foundation for spaced base combat games is probably more simple to create than any other game genre.

The physics are super simple. There isn't any gravity to simulate, something starts moving it goes forever. It pretty much just comes down to graphics and sound after you have the movement down pat.

I'm thinking that the first practice game project I make will be one of these types of games.
I know it's not something that'll probably ever be seen on a console or most people's home pc's but I'm hoping one day that a version 2 will.

It's sad that space shooters are so neglected now a days. Though it's also sad that D&D style rpg's are being neglected, and interesting game types that fall under miscellaneous categories.

They should make another pod racer game, they should also have some space based star ship racing games, through asteroid fields around moons, maybe through wormholes. Or a total zero G space station based fps game. space in general is just neglected this gen.

Here's hoping for a come back.

Perjoss5366d ago

Good luck with your project, it sounds like something you could have a lot of fun doing. As someone who has started many projects of my own (not games creation but stuff like short films) let me give you 1 piece of advice that I'm sure many will agree with: dont aim too big, maybe start off with just 1 solar system with 5 planets or something.

Aim for something that you are very likely to finish. That way if it all goes well you will get a fantastic sense of completion and not to mention you would have laid the foundation for a much larger universe.

Dramscus5366d ago

That is really good advice. Thank you.

I will be sure to do just that, I'm actually thinking just a small dog fight around a small space station to start. Maybe four or five ships.

SageHonor5365d ago

Would you count Mass Effect and Starhawk since both of those games have a sense of space exploration?

Perjoss5365d ago

Mass Effect is a good mention, I did love driving the Mako around on the planet surfaces, planets themselves looked fantastic and the buggy handled great and was fun to drive around and do combat in. It was also fantastic how you could jump out at any time and walk around and fight.

It's a shame they removed all that and replaced it with the incredibly boring planet scanning. The galaxy map I guess also has a hint of exploration to it, But the feeling of freedom I really like in true exploration games is when you travel around places that do not feel like they are supposed to be visited and you start to get that feeling of oh damn, I'm really far from home.

I would love to see a game like Mass Effect where instead of clicking 3 or 4 times on a map to travel across the galaxy instead you would have to fly there, from a gameplay perspective obviously this would never be done real time but perhaps a cut down 5 or 10 min flight, and not just travelling through a starfield but along the way maybe getting into space combat or receiving distress calls and then you could decide to change course to help out or carry on with main mission.

SageHonor5365d ago

Yeah but in mass effect some of the planets looked cool but had the same looking warehouse in it you know? I do agree though there isnt enough space exploration games and whatnot

+ Show (1) more replyLast reply 5365d ago
Bonobo123455365d ago

Hey I was looking for a good space game to play on PC!

You just gave me some to research a bit thanks!

kramun5365d ago (Edited 5365d ago )

I've been looking for a game that surpasses Elite, a game that began on the 8-bit computers. There's been Freespace, the X series, Freelancer and so on, but nothing has gave me the epic feeling of being in space that Elite did.

I don't think there is a single game that was made in those days that was so ahead of its time that even now, in 2011, has yet to be outdone.

I'm not really surprised that it hasn't been something that has taken off on consoles really, I just don't think the audience is there.

The only games that have made headway in the space simulation genre have been the X series, which comes very close to what Elite was. It's a daunting game to play, and takes a lot of time to adjust to, something that automatically makes it unsuitable to consoles.

Egosoft are probably the best contenders in the space sim race, but I don't think consoles will be viable platforms for them. The market just simply isn't there.

Pc is probably the only way to go if you want some space ship busting action.

rebeccahoward5357d ago

well, look at how many of us have lost jobs either to the illegal aliens or else to outsourcing.
http://in.answers.yahoo.com...

60°

Capcom Says Pragmata Sold 1 Million Copies in 2 Days

Pragmata has sold 1 million copies in two days, Capcom has announced.

asad1972h ago

Capcom is the best developer of all time. Consistent hit over many years .

DivineHand1252h ago

I didn't know it came out last Friday, or I would have bought the game. I will try again for this upcoming weekend.

CrimsonWing692h ago

Im really digging it. It reminds me of games from the PS2 era, not visually or how it plays, but like the spirit of it. If you were around for that golden age of gaming, you’ll get what I mean when you play this.

LucasRuinedChildhood1h ago

Have you tried Kanitsu-Gami: Path Of The Goddess (also Capcom)? That feels like a PS2-era Capcom game.

The_Hooligan1h ago

Agreed! The art style is amazing in that game. I bought it immediately after I played the demo but haven't started it lol

isarai_lee2h ago

The next thing I'm mine when I've had my fill of crimson desert. A nice linear action game to contrast the open ended 😗👌

jznrpg1h ago

CD is so big I’ll play it all year and squeeze shorter games inbetween

jznrpg1h ago

I preordered it long ago. Going to start it later this evening

Show all comments (11)
50°

Clair Obscur: Expedition 33 Is The Second Title To Win Game Of The Year At All Major Awards Shows

Clair Obscur: Expedition 33 has now become the second title to win Game of the Year at all five major awards shows.

Read Full Story >>
twistedvoxel.com
INMATEofARKHAM3h ago

solideagle, maybe the article is wrong but it mentions BG3 as the other.

CrimsonWing692h ago

It’s good, but I’m getting tired of seeing how overrated it’s getting.

andy8559m ago

It just wasn't for you in that way i guess. Can't really argue with it when it wins all the awards and it's the highest rating by players of all time

1nsomniac42m ago(Edited 38m ago)

I thought this game was a load of rubbish. Trying too hard to be art(sy) by people who don’t really understand art but want to make it look like they do. Found it obvious and shallow and just not a fun game. Just seemed like every relentless second they were clutching at trying to feed this superior narrative… the irony being that’s kind of what I’m doing now… maybe that’s art imitating art….

dveio6m ago(Edited 5m ago)

Didn't know the Golden Joystick fan votum was considered one of the "major awards"?

I always thought it's "only" the Big Four - VGA, Bafta, GDC and DICE.

Nonetheless, congrats to Clair Obscur!

40°

Ex-Naughty Dog Dev: Big Studios Are 'Forced' to Hire Like Factories

Former Naughty Dog artist Gabriel Betancourt explains why the "sweet spot" for game teams is under 200 people and how AAA "factories" kill creativity.

Read Full Story >>
powerupgaming.co.uk