CRank: 5Score: 7630

Is Resistence 2 too on rails ?

I've got to say that the graphics quality and variaty of senarios and enemys have impressed me with resistence 2. But if there was one issue with the original it was too on rails for a modern shooter.

From most of the videos i have seen it looks like it will suffer from the same issues, the forest seens are all in low trenches, which for you in one direction. The iceland level sections i have seen are also mainly corridors.

Forest Level Video : http://uk.ps3.ign.com/dor/objects/14211237/resistance-2/videos/resistance2_introforest_092308.html

Another Example : http://uk.ps3.ign.com/dor/objects/14211237/resistance-2/videos/resistance2_bigenemy_092308.html

I can excuse the first game for this as it was a launch title and may have been rushed a little to make sure it made it on time. Lets hope this is not the case with the second game.

LinuxGuru6373d ago

The only way a game can truly be cinematic is by having certain segments that are out of your control (being on rails).

Yes, there is a fine balance between rails and freedom, but too much of either can really aggravate a gamer, or just make the game plain boring.

mratcliffe226373d ago

I think you have read a different thing into what i am attempting to say. Its the physical level being one long tunnel, no ability to go off path that worries me.

COD4 has set pieces which where impressive but it had open area which you could attach how you wished. Level such as the village in russia (can not remember the level name) are perfect example. You had to take each building but could do them in what ever order you wished.

LinuxGuru6373d ago

Well, the full game has yet to be released, so reserve your judgments for later.

TheColbertinator6369d ago

I think most scenarios will be played out prematurely.But I dont think the game will be bad anyway

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