Maybay

Contributor
CRank: 14Score: 132390
20°

Is the combat system in Breath of the Wild is boring?

As ridiculous as that may sound to the hardened BOTW experts, it's become the normal topic of discussion whenever people list reasons as to why they didn't enjoy their experience with the title. Link's limited skillset of attacks can be combined with an arsenal of lethal weaponry that adds to the game's fundamentals. Sometimes simple can be a good thing. It helps novice players learn the game well, and can lead to a more engaging understanding. Not all titles benefit from this control scheme, though BOTW definitely excelled at it. Take Smash Bros. for instance; basic gameplay with a huge amount of depth to it. "A" and "B" are your attack buttons (based on normal control settings), with the directional up, forward, and down being each character's "smash" special. There's also forward tilts, back airs, dodge inputs, and the list goes on.

BOTW isn't for everyone, and I understand that opinions are to be respected, though how can I agree with the topic on hand when the video I posted below says different?

SCW19822891d ago

Its true, which is why after dumping 190 hours into the game and finding 117 shrines I haven't beat Calamity Ganon and have no desire to. I noped out of the Master Sword DLC so fast when I realized what it was.

NecrumOddBoy2891d ago

I actually think the combat is one of the better aspects of the game. I think Breath of the Wild lacks a story and purpose. The entire game has one main goal and that is to defeat Ganon, which is an incredibly underwhelming fight. The four Divine beasts a really mediocre puzzle shrines and each one has the exact same boss but uses a different element. Everything else in the game leads to breakable weapons or upgrades for either your stanima or heart. There is nothing else in the game worth finding. The whole point of this game is to play mundane puzzles until you can take 10 minutes to beat the one somewhat actual boss. The fact that it lacked the Triforce, unique weapons and items, and uses a crafting system that is 100% useless with the exception of a few potions you may need at certain points of the game. This was my most anticipated game of last year and it was the biggest letdown. I'm glad millions of people love it but I just don't know how this game got the recognition it did outside of nostalgia and the name Zelda

Bleucrunch2886d ago

@NecrumOddBoy Those are my sentiments on the game. I do not see why it got all the praise it got because it was pretty mediocre and of all the Zelda's easily the EASIEST of the Zelda games. In hindsight I would have started the game with the Master's difficulty.

I will do so when I forget a majority of the game so I can get a fresh perspective again. Well said.....Well said.

pandehz2890d ago

190 hrs of play and it was boring?

Lately there are many fames that bore me in 30 min.

InTheZoneAC2886d ago

190 hours and still you question his opinion on the game...smh. Obviously he spent enough time to question a lot, not just blindly thumbs up everything like most people seemingly did

DivineAssault 2891d ago

Well i guess people didnt enjoy the parries or taking out enemies with different hazards in the world.. I sure did.. Boring must be for the people who play it in a boring repetitive manner..

30°

Hidden Cutscenes in God of War Ragnarok May Hint at Egypt for Next Game

New God of War Ragnarok mined data reveals hidden cutscenes with Athena, Atreus, and a new character named "Mau".

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powerupgaming.co.uk
20°

Version Control is an Experimental VR Adventure Coming to Quest & SteamVR

Labworks Games has revealed experimental physics narrative VR adventure Version Control, coming to SteamVR and Meta Quest.

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xrsource.net
30°

NS2 Best-Seller, PS5 Tops 90M LT - Worldwide Hardware Estimates for January 2026

The Nintendo Switch 2 was the best-selling console worldwide with 765,795 units sold for January 2026, according to VGChartz estimates. The Switch 2 has sold 16.35 million units lifetime.

The PlayStation 5 was the second best-selling console, with an estimated 760,325 units sold, to bring lifetime sales to 90.20 million units. The Nintendo Switch 1 was the third best-selling console, with an estimated 178,472 units sold, to bring lifetime sales to 153.93 million units. The Xbox Series X|S came in fourth place with 118,727 units sold, to bring its lifetime sales to 34.29 million units.

Global hardware estimates for January 2026 (Followed by lifetime sales):

Switch 2 - 765,795 (16,351,114)
PlayStation 5 - 760,325 (90,200,369)
Switch 1 - 178,472 (153,933,312)
Xbox Series X|S - 118,727 (34,289,942)

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vgchartz.com
dveio15m ago

While I awfully appreciate VGChartz providing sell-through estimates and that they've been pretty damn accurate regarding PS5 and Switch/Switch 2 sales, I personally don't think that their X|S lifetime sales are anywhere near the truth.

I know that it's a fairly miserable state for everyone who is trying to figure out X|S sell-throughs or even shipments, and so is my claim that they're off in the same validity as VGChartz'.

But I don't think that X|S are anywhere even close to 34m sell-through units.