"...and no matter what, you keep finding something to fight for."

MattyG

Contributor
CRank: 10Score: 53990

Video Games: The Power of a Medium

My relationship with video games is, in many ways, very much like my relationships with my friends and family: at some points the greatest, with us experiencing the highs of life together, and at other times fraught with an inability to connect beyond a surface level. In the past months, certain circumstances in my life have led to me experiencing difficulty in my relationships with both video games and my close friends. In the last two weeks, my trouble with the latter came to a head in an unfortunate way, and I have been forced to do a lot of soul searching and self-reflection. In the midst of this turmoil however, I turned back to my favorite past time as a way to distract me while I sorted out my issues, and in doing so realized for the first time in a long time the power that the medium holds.

Without getting into too much detail, as my personal circumstances aren’t the subject of this blog, I’ve struggled with my mental well-being recently. This is something I’ve dealt with for years, but have managed to suppress. On the surface, I’m a relatively well adjusted college student who is just trying to get through school like everyone else, but I often face bouts of depression and anxiety, much of it stemming from a situation my family has faced for years. The way this situation has affected me has overflowed into the way I handle my interpersonal relationships, sometimes causing more trouble (A couple years ago, I posted a blog about Borderlands 2 and how the final DLC for that game had helped me cope with my situation on some level. I’d like to think I’ve improved as a writer since then (fingers crossed!), but if anyone is interested in that I’ll leave a link at the end of the post, as this one is in many ways a continuation of that.)

Video games have always held a special place in my heart. rom playing Triple Play 2001 on the original PlayStation with my brother to holing myself up in my room for a whole day learning the ins and outs of Fallout New Vegas for the first time, I’ve always loved the way the player becomes a part of the medium rather than a passive observer, but I’ve become jaded recently. I’ve tried to get immersed and hooked on many games with little success. Even titles I’d waited years for like Fallout 4 were failing to capture my attention, and I began to believe that the medium had just lost any real value for me. What was I gaining from it on a personal level? How was I growing as a person from sitting in front of my monitor and grinding through game after game?

Then last week, a situation began with a close friend that made me start to second guess who I was. I said some things out of impulse, hurt them, and potentially ruined a friendship. So, while they refused to talk to me about it, I retreated into video games. I hopped on the Steam store and saw a banner adorning the top page with the brilliant cover art of a game I’d forgotten had even released: XCOM 2. I decided to treat myself and purchase the game, and it immediately got its hooks in me.

Granted, it also kicked my ass. The last time I played XCOM was in late 2014, when I purchased Enemy Within. Even then I was relatively bad at the game, never even finishing a full playthrough, so it logically followed that I’d be an absolute mess in the more complex sequel. But where I normally would have become discouraged and given up, I persevered, and then came to an interesting conclusion, both about my failings in the game and my failings in my relationships: not only was I making tactical decisions without considering the ramifications on my other units on the battlefield, I’ve been making decisions about how I conduct myself without considering how they affect my friends and family.

I began to think back on how other games had made me look at myself and examine who I was, and realized this has been happening for years without me even noticing it. The ending of The Last of Us (IMPLIED SPOILERS) made me realize that I would have made the same decision had I been in Joel’s shoes, that I value a single person who matters to me over the millions I’ve never interacted with. BioShock taught me, as I believe it did with many of us, that I often take for granted the motives of others, being far too accepting that their intentions are pure.

Certain games (not all - I really don’t think Call of Duty or Assassin’s Creed have ever made me do any real introspection) have been shaping who I am and how I conduct myself for years through their gameplay and narratives, but I had always failed to think that they could be having that kind of effect. In the same way that XCOM 2 made me to stop and consider the results of my soldier placement or budget allocation, it has also had a far deeper effect, forcing me to realize that I need to take my time making decisions in any situation, consider the cost before taking the leap. This particular situation is obviously a very personal one that won’t be shared by many, if any, but I believe almost all of us have experienced a change in our personality or conduct due to our interaction with a video game at one time or another, even if it wasn’t in the forefront of our minds. The true power of the video game medium isn’t in the fact that it allows us to interact with it, it’s in the way it interacts with us, testing us with both the challenges of its gameplay and story, forcing us to realize our inadequacies and shortcomings in order to face them head on.

Blog mentioned: Borderlands 2 has helped me more than I could've ever imagined - http://n4g.com/user/blogpos...

Judge_Rez3617d ago (Edited 3617d ago )

Great post! I read it completely, really enjoyed it!
I have had a tough
period (someone close turned their back on me), too and may share some points w/ you . Trust doesn't guarantee certainty.
(Although games didn't help me , to be honest. I don't play that often)
Minor note : ". Even titles I’d waited years for like Fallout 4 were failing to capture my attention. "
<---This sentence is repeated twice, I think you made a mistake.
Once again, great post! Stay strong & improvize your way out of life's hazards!

MattyG3616d ago (Edited 3616d ago )

Thank you for reading and for the support, I appreciate it!

And good catch! I rewrote that sentence and forgot to take out the original version. Thanks so much!

FullmetalRoyale3616d ago

Snake Eater unrepressed my mother issues I had buried, and ultimately led to me facing them. I'm much healthier, and happier for it. While it is unfortunate you had issues to deal with in the first place, it does me good to see something of a kindred spirit in your post. Thank you for sharing.

MattyG3616d ago (Edited 3616d ago )

I'm so glad the post resonated with you and that you found comfort and happiness in a game. For all its occasional (okay, FREQUENT) goofiness, MGS3 has such powerful and personal themes. I'm happy to hear that it could help you through your troubles :)

gamejediben3613d ago

Great blog post! Yeah videogames have a greater ability to effect us than most entertainment mediums due to how much time we spend with them and how much we invest.

I've also learned a lot about myself thanks to strategy games. I've become much more tactical with my life choices as a result. Try naming your soldiers in XCOM after your family and friends and see how long you can keep them alive. XCOM has a way of slapping you in the face with your own inadequacies and demanding you be better. And I love it!

Side note: You should also check out the Fire Emblem series. It's easily the best stuff Nintendo has ever done. Great story telling and excellent tactical gameplay.

MattyG3613d ago

I'm so glad you enjoyed it!

I actually just bought Fates a few weeks ago and have Awakening sitting in my backlog. I haven't played much lately, but I'm itching to get back to it because I loved what I played!

30°

What an Xbox founder thinks of the new Xbox CEO | Seamus Blackley interview

Gamesbeat caught up with Blackley to extract some wisdom about Microsoft’s journey in games, what he thinks Sharma should do, and where gaming can go next. Part of his message is hopeful, but Blackley sees a lot of peril on the road that Microsoft is following. And it makes him worry about the future of gaming.

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19h ago
40°

"This is an Xbox" campaign was Sarah Bond's idea and many at Xbox hated it

Sarah Bond's "Xbox everywhere" strategy and controversial "This is an Xbox" campaign have been blamed for alienating Xbox employees and failing to deliver results, with multiple sources telling they're relieved by her departure.

Lightning779h ago

This adds more clarity to the situation. She was in charge of marketing so I 100% do. Believe this was her. The fact that she pissed off a lot of ppl with this campaign was interesting. The kicker she kicked you out if you questioned her moves. Sounds like a Satya move to me.

Ok when it comes to the marketing of the Xbox maybe not get rid of where Xbox is at but advertise the console, bundle 1 month of GP and have "xbox everywhere" as a side thing or just a minor thing. It's too late for Series consoles but do this with their next console. If GP is 30$ this needs to justified ASAP put all of ABK. Remake remaster popular games and put those out on the service. Have a handful of AAA games come day one even. Perma exclusivety is dead however they can be timed. The would at least give ppl a somewhat of a reason to invest. Satya will not allow permanent exclusives again.

Do I still think Xbox is dead? Depends, how much will Satya not get involved and let Asha and Matt figure something out. The more I think about it, I think Satya only really gets involved if the financials aren't lookin so hot. I think Xbox going multiplat was a result of wanting make their money back from ABK and of course raise their unreasonable and near unrealistic margins.

Anyway, things did get interesting and adds nuance just how Xbox is ran.

-Foxtrot2h ago

I’ve read that article they put out on this and it just sounds like a massive hit piece on her. They’ve basically thrown her under the bus.

I highly doubt all of this was just her idea, especially the multiplatform stuff.

Ever since the Zenimax and Activision deal all eyes have been on the Xbox department. There’s no way she’d have acted alone with decisions as big as these, Phil Spencer and Satya Nadella would have been all over this aswell, especially with them both being higher than her.

When they brought her in I thought to myself she’d be used as a scape goat and here we are.

It’s the exact same thing they did when Don Mattrick left “oh it wasn’t our idea, it was all Don, our new leader Phil Spencer is a gamer and will turn things around”.

lodossrage1h ago

Exactly, they always have to pin it on someone. Everything was Don Mattrick's fault before. Now everything is Sarah Bond's fault.

People act like these companies don't have focus groups, board meetings, focus testing, etc for these ideas before they hit.

They'd rather blame her rather than the product they asked her to market. How else was she going to market playing your xbox games on any device? Has anyone stopped to think that the marketing was bad because the product itself was bad?

But I don't feel sorry for her, she knew the kind of people she was working with

darthv7220m ago

Would it still be a hit piece if it was actually true? If she really was behind the whole everything is an xbox... then I say they took the chance and it didnt pay off. Most companies let people go over bad decisions like that.

lodossrage17m ago(Edited 13m ago)

That's just it darth72, it more than likely isn't the truth because we know she didn't have control over everything at Xbox. That would be Phil Spencer, who has Don Mattrick's old position.

And to be fair, even he can't be blamed for everything since it's highly unlikely all this goes on without Nadella's blessing at some point

20°
8.0

Resident Evil 7: Biohazard (Nintendo Switch 2) Review – Spooks On The Go - Pixel Byte

Resident Evil 7: Biohazard returns the series to its horror roots, and on the Nintendo Switch 2, you can take those frights everywhere.

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pixelbytegaming.com