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Are exclusives becoming elusive? Has the war in gaming "changed"?

"War has changed!".  This can be heard throughout the gaming world, made famous by a game character who many will call their favorite.  But the statement was implemented by Team Kojima, of whom decided to keep the game exclusive to PS3.  Was there reasoning for this, other than the franchise being exclusive?  Are we in a new age, where the war on gaming has changed?

               Definitely yes!  In this time, the gaming industry is expanding rapidly and (for some devs) the revenue is so much greater when there product is non-exclusive.  It's sort of like us tripping over our own foot: Gamers would love for their favorite games to be 'loyal' to the console they own, whereas, Devs are mostly about developing games, getting it out there in the gaming world( presumingly in mass amounts).   And lets be honest: If you were in they shoes, wouldn't you want your game to attract millions? These are the days that lie before us. A age where nothing is 'guarantee exclusive'.

                Back in the day, there were fewer options. You had Sega and Nintendo. Either the game was meant for Sega for the technology the console possess, or the game was meant for Nintendo for the same reason. There was no need for major exclusivity, just as long as the first party remains loyal. Not to mention, each system had it's own 'characteristics' of which wheeled in cosumers. Sega was the gritty, grown up system that could deliver 'mature' material, and Nintendo was the more family-friendly, artsy system that anyone could enjoy.

                Today, gaming consoles are so much more versatile, capable of producing many types of entertainment: movie's, video's, internet access, music, photos, oh, and how could we forget gaming...?. Gamers would love to have their favorite franchise stay 'loyal' to the console they own. And devs would like for hard work(video game) to be noticed, whether it's exclusive or not. Exclusivity is less of a concern to devs, being that they have so much on their plate(making games, getting them published, making sure their operable, etc).  The last thing they would do is cancel a project due to it not appearing on certain consoles.  Us, as the gamers, only have one obligation, and that's to our heart. Our love for the game, the art, the fun we induced, should no longer be segregated.  Unfortunately, it will come at a cost.  If you love a title which is exclusive(most likely only first party games, I give it 3-5 more years ), then you will have to obtain what you don't have, which will be the opposing system.  Yes, this is the unfortunate truth.  But it's not a lost, but a graduation. You see, there was a day where games were considered to be 'for kids', but now the medium has expanded so far that games can pretty much sell by themselves, to anyone who's interested: kids, teens, adults, or anyone looking for something entertaining.  My co-worker had purchased a PS3 (his first console ever) only because he found out there's a Basketball game that allows him to design his own baller.  And you know what, he loves it, and while he can't get enough of playing, that was a system sold.  You see, people are not buying consoles just because 'they love video games', but because it kills time, looks interesting, or simply because it's an enjoyabe entertainment. The audience is much broader Today than ever, love it or hate it. Yes, games have become much more mainstream, but that just means that it's no longer underground, which could be good. Now the world can experience and enjoy great games, something most of us have a 10+ head start on. It's attracting a larger fanbase for gamers, and soon it won't be about the games, but more about the consumer in a whole and the demand at hard. And lastly, Thank You for reading this blog and growing with me.

j-skins1756494d ago

i dont know why people make such a big deal over system exclusives. i would be happy if there were no system exclusives.

70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

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simulationdaily.com
Jin_Sakai1d 9h ago (Edited 1d 9h ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio1d 2h ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing1d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster921d 1h ago

Once they re-evaluate exclusive all will be fine….

S2Killinit1d 1h ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing1d 1h ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9223h ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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40°

Games Done Quick is coming to Europe for the first time with 3 days of Gamescom speedruns

The charity event will be streamed live from Gamescom in August.

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videogameschronicle.com
50°

Report: Injustice 3 in Development at NetherRealm Studios

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.