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jidery

Contributor
CRank: 8Score: 46960

GT5 is not a racing simulator

I want to make it clear, I am a long time GT fan, and have been following the series since the PS1 days when it first came out. I have bought every single GT game, and GT5 is by far my favorite of the 7 I own. I feel extra close to the GT series because I myself am a race car driver, however only manage to race on my free time. I also wish to make it clear I do not want to start an argument, but am simply stating my opinion on the series, particularly on GT5, and how it has made some claims I don’t feel it lives up too.

Many have claimed that GT5 is the most realistic driving simulator available, which I would have to greatly disagree, and I have a few reasons behind this, mostly relating to the experience beyond getting the fastest lap time, which is only 10% of what real racing involves.

First off, when I am racing in real life, people do not ram into my car when I spin out on a straight away. I am not simply talking about me spinning out right in front of them, as that’s understandable, but when a driver has had 10+ seconds to avoid me, yet still hits me, something’s wrong. Even a female Asian driver can do that.

Now I understand that the AI does improve, however even after level 20 they still made the same moves, just less often. Now, why would the AI be so stupid at the beginning? This is a very poor design decision that PD needs to look into. Made the AI get slower lap times, but don’t make them stupid.

Next I would like to bring up damage, which simple sucks in GT5. Now I understand, some cars have better damage modeling than others, but when you’re going to call a game simulator, I expect my car to be totaled after going 250mph into a wall. If not totaled, at least squish the front end more than the little dents and nicks I see.

Speaking of going really fast, sense when could the Veyron go 270+ mph? This is something I thought GT had right, the feeling of the cars and the cars matching their real life counterparts, but I was sadly wrong. The actual top speed of the Veyron is 253.81 mph, yet I easily got mine going 272, and could have gone higher if I tried.

When it comes to passing, crashing, and more, you start to realize that GT5 is not a simulator, and has made many changes to simply be more fun, which who said that was a bad thing? Just stop calling it the definitive racing simulator; because it’s not, it’s a game. Now go and have fun, and if you want the true simulator, go outside.

hennessey865527d ago

with you on the ai its terrible but the actual racing aspect of the game ie the handling is very realistic in my opinion

IRetrouk5526d ago

i dont understand what you are saying about the ai, what levels are you and how long have you been playing, the ai have avoided me loads when im racing, if i crash they take a diffrent route around me, yes some crash into me as well on certain turns but mostly its very good.

sdtarm5525d ago (Edited 5525d ago )

They AI is bad and follows the race line, detail you missed even being a race driver... interesting, the damage will not be the same in all cars cuz companies simply dont want their cars to look totalled in a videogame and in a videogame you can push a car farther than its realife counterpart would be able too, remember that in life many more things come into the equation like gravity blah blah blah blah...

so if your not happy with it dont play and take a gokart drive on you parklot the point is that this is the closest you can get to the real thing on any console or is it not?

pupa5526d ago

BS plain and simple. GT5 are no less a racing simulator than you are a real racing driver. You make a bold statement and then go on to hammer the AI of opponents and question the Veyron speed without giving technical details or comparisons on performance tune ups and neither references to the Veyron as stock standard specs. Concerning damage ..... If they recreated the real damage models, if licensing allowed it, then everyone and sundry who is not a "racing" driver would have bitched as they would not be able to complete a race and that would've removed the fun factor.

My advice. Give back or donate GT5 to charity as you do not deserve to play it.

Racing driver? Pffft, my ass.

TruthBTold5526d ago

By his standards we are all drivers than. Isn't GT used for real professional drivers who do it full time, not just part time, as a way to practice racing? AI at the easier levels of difficulty is always "dumber". You see it in shooters when they just stand there and let you shoot them, you see it in sports games when its easier to run faster and score more, you see it in fighting games when its easier to kick the computers player. So now in racing when the AI is suppose to not make driving mistakes be smart but easy to beat? I don't get these points he's trying to make.

phosphor1125526d ago

Race car drivers never use computer AI while on simulators. In fact it's usually just time trials, the only real time they go against another person is on a service like iRacing. Racing with other professionals online.

phosphor1125526d ago

You look like a stealth troll. You make zero attempt at actually discussing the physics (which most racers would do) instead you bring up stupid things like the AI and damage (the least relevant of all things when it comes to racing).

Keep in mind the game is labeled the "real driving simulator" not "real racing simulator."

While the physics certainly aren't perfect, they are very very refined.

lh_swe5525d ago

Physics is something GT5 does expertly.
AI and Damage it does extremely poorly in comparison to the majority of other racers...is that not a point of concern for a game that has had 6 years in development, 100+ million sunk into it, the most pendantic developers in the world (as it would seem), years of expertise behind them, and even a prologue to test the market and points of concern!?

I'd say people should still buy this game if they love cars, I mean if they don't I'd be inclined to call them stupid...but it is faaaaaaaaaar from perfect and it didn't do nearly as well as people expected as to live up to the hype.

IRetrouk5525d ago

it more than lived up to the hype its sold more than any racing game this gen , the damage is better than, forza need for speed, the only real racers that beat it in damage is codemasters games and burnouts,also if you played the game you would know the ai gets better and more aggresive as you play. it was 5 years in development and they made gt5p and gtpsp as well, it was 60 million which they earned back off the 5 million gt5 p sold, pendantic developers?, oh you mean those men and women that worked for half a decade on something they loved sorry but in my world we call them kinds of people hardworking. the developers should be praised for what they have achieved, instead they get people like you downplaying and slagging off a game for things it dosnt even do wrong. im sorry im sorry what i ment was you are an idiot.

jidery5524d ago

I love the physics in GT5, it expertly captures the feeling of each car, however there are enough that makes this a game and not a simulator, which i lited above.

xino5526d ago

why should people read this?
it is clearly your opinion! and your opinion fails!

the fact is that GT5 is under the genre of Racing Simulator and you are denying a FACT. This already proved why you wasted your time writing this.

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