jessupj

Trainee
CRank: 5Score: 74710

A Review is Not an Opinion

A review should NOT be an opinion. It should be a critique against a clear set of standards. Think about it this way. There is an english teacher sitting at his desk marking 2 separate essays. Both of them are on different subjects, but both have the same level of quality (grama, pacing, spelling, articulation etc). The teacher required to mark the essays in question according to a set of strict guidelines. Guidelines I might add that have been discussed, standardized and published for all teachers to read and follow.

But this teacher, instead of rightfully giving the same mark for both essays, grades one of them lower because he doesn't personally like this particular student. Or maybe he degrades it because he doesn't like the subject matter.

This is what edge and other unprofessional so called gaming journalists are doing, or so it seems. Marking according to their personal likes and dislikes (and fanboy bias) and giving their opinion of games, instead of reviewing ALL games CONSISTENTLY against a clear set of standards.

I have to question people's intelligence when they excuse a ridiculously bias review with, "It's his opinion, he's entitled to it." I say again, a review is not the same as an opinion.

20°

With Stupid Never Dies, Kobayashi is relishing the chance to build his bonkers zombie action game

At Capcom, Hiroyuki Kobayashi helped build franchises like Dino Crisis and Devil May Cry, as well as original games such as P.N.03 and Killer7. Now, more than 25 years after his first credited game (as a programmer on Resident Evil 1), the producer is relishing the challenge of creating an original IP once again.

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videogameschronicle.com
20°

Infamous Keepers is a reverse dungeon crawler where you have to survive after mass layoffs

The spin-off of Legend of Keepers takes a similar concept in a new direction.

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rockpapershotgun.com
20°

Monster Crown: Sin Eater adds PS5, Xbox Series versions

Monster taming RPG Monster Crown: Sin Eater will launch for PlayStation 5 and Xbox Series alongside its previously announced Switch and PC (Steam) versions on April 30, developer Studio Aurum announced. The PlayStation 5 and Xbox Series versions are ported by Red Art Studios.

Red Art Games will also release a physical edition of Monster Crown: Sin Eater for PlayStation 5 on July 2 in Europe. It includes a copy of the game and a double-sided poster. Pre-orders are available now via Red Art Games’ official online store.