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JakemanPS31994

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The History of Playstation: chapter 1

Hey guys! Right now my high school is getting us senior's started on our senior project, well it turns out that we can pick any subject that fits in our life. As you can see I decided to do mine off of The history of playstation. Its a rich and challengeing history that i just wanted the to teach to my teachers and parents. ENJOY!

The history of PlayStation

Chapter 1: Prologue
It’s really hard to believe that an underdog could become this big name in an industry dominated by Nintendo and Sega. It’s taken a lot of hard work and they created some enemies for it but they eventually became one of the biggest brands in gaming! Sony has introduced a lot of innovations over the years including but not limited to Dual-analog sticks, pressured sensitive buttons, and even free built in online. Over the Next 15 pages I’m going to tell you how Sony survived, Conquered, and eventually stumbled their way to the top.

Origin
Nintendo had been looking into disk-based tech since the release of the Famicom (NES). Once Nintendo heard the details about the newest form of CD-ROM technology they jumped aboard. The technology was called CD-ROM XA; a more reliable Compact Disc (CD) format, CD-ROM XA is an extension to the CD-ROM format that combines compressed audio, visual, and computer data. Nintendo approached Sony to make the CD attachment for the “SNES”, tentatively called “SNES-CD”. Sony signed a contract and got down to production with Ken Kutaragi (Nicknamed the “Father of Playstation”) as lead. Ken is the main reason why Nintendo decided to use Sony for the CD attachment. When Nintendo was developing the SNES, Kutaragi sold Nintendo on using the Sony SPC-700 processor in “SNES”.

The End of a partnership
Years have gone by and the “SNES-CD” is almost ready for an unveil at CES 91. At least that’s what Sony had planned, instead Nintendo Chairman Howard Lincoln walked out on the stage on the first day of CES and announced that they are partnering with Phillips electronics and abandon all work that they did with Sony. As with most people in their position, Sony was furious and rightly so. Why did Nintendo drop the contract and go with Sony’s competitor instead you ask? Well it’s because right before the announcement, Nintendo’s Hiroshi Yamauchi went back and read the original 1988 contract and what he found he did not like one bit and foremost scared the hell out of him. The reason it scared him is because Sony would have full control over the SNES-CD assets and gain most of the profit. Not just that but Sony also planned to develop a Sony branded SNES compatible home entertainment system that would also work with the SNES–CD format. In short it gave them too much control. After Yamauchi read the contract he decided to secretly cancel it and move on to Phillip’s. Bad move Nintendo…..

The rise of something big
With the end of Sony and Nintendo’s relationship and the “SNES-CD” project going to the toilet. Sony considered stopping research on the Play Station (then code named) project but ultimately decided to use what they had and develop a brand new competing system. In return Nintendo filed a lawsuit against Sony for a breach of contract claiming that they own the name “play station”, thinking that they own the name. The courts didn’t seem to agree with Nintendo when in October 1991 denied the injunction. With this victory for Sony they decided to release information on their new system and showing prototype machine’s.

By the end of 1992, Nintendo and Sony reached a deal whereby the “Play Station” would still have a port for SNES games, but Nintendo would have the bulk of the profit and full control of rights. However in early 1993 Sony decided that they would start reworking the Play station project to target a new generation of hardware. The space between the play and station was taken out to make PlayStation; the brand that we still know today. "

Thats all I got done so far and right now it's my rough draft so if you notice anything that just dosent work post in the comments or pm me.

wingman32x5188d ago

It looks pretty good, but I did notice 2 things,

1: Be sure to limit your bias as much as possible. It already came out a bit in the end of the partnership paragraph. You're doing a timeline type project. Usually you just relay the facts as objectively as possible. Using language like "Scared the hell out of" and "Bad move, Nintendo" produces a noticeable slant in Sony's direction. You want to try and avoid that.

2: Your choice of words is too casual IMO. You do a good job of summarizing the facts, but there are too many "Conversational" sentences. Keep in mind that you can add these personal touches during the presentation itself. I would try to keep the report/powerpoint as formal as possible, though.

Other than those two things, you're on the right track. You don't have to implement my ideas, I was just giving you advice from personal experience. I have a flair for academic papers, so I've done a lot of them over the years lol.

DragonKnight5188d ago

On the one hand I can agree with you about the "Bad Move" thing being a poor choice to add, as he should be making this presentation as though those listening to it have no idea of the history behind the Playstation, Sony, and Nintendo. "Bad Move" is telling everyone already what's likely to happen and thus makes the rest of the presentation merely a formality of elaboration. But where I don't agree is when you call it showing bias. There is no definitive wording that suggests any kind of slant with the words he used, and it would likely go unnoticed by anyone but people like us on gaming forums.

Also, perhaps he should make 2 drafts. One with more conversational style he could use during the presentation, and another formal style he can actually hand in to be graded?

5186d ago
ThatHappyGamer5187d ago

Nice Read, waiting for chapter 2...

Ravenor5186d ago

In return Nintendo filed a lawsuit against Sony for a breach of contract claiming that they own the name “play station”, thinking that they own the name.

Whole bunch of little stuff like that, that could probably just use a nice quick edit and be fixed. Good luck, none of my teachers never liked when I did game related stuff for Elementary or High School but that was a long time ago.

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