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At a Glance: SnowCastle Games

SnowCastle Games is an independent developer out of Oslo, Norway that was formed in 2009 by Bendik Stang and Erik Hoftun. Having developed two different iOS games, Scale Tower and Hogworld, the team is now working on Earthlock, with plans to release it across multiple current generation platforms.

http://snowcastlegames.com/

Earthlock: Festival of Magic is a turn-based fantasy RPG. The game combines the element of a story of a mysterious world with a past to uncover, a wide range of characters with unique abilities and backgrounds, a combat system that allows you to pair up characters for devastating combos, and enemies that adjust to your own tactics and utilize the same pairing system.

http://www.earthlockgame.co...

https://www.youtube.com/wat...

Mini Q&A
Answers provided by Bendik Stang, Game Director

Why do you make games?

We make this particular game because it represents everything we want an RPG to be. It draws inspirations from our favourite games we played growing up, as well as our current favourite games. So in short, you could say we are making a game for ourselves exactly the way we like it to be.

Why should people play titles from Snowcastle Games?

If you have the same preference in RPGs and Adventure games as we have, it is likely that you will enjoy what we are making. Not too pretentious, focused on interesting characters and a good narrative, wrapped around some interesting combat mechanics and a weird world to explore. Our goal is to make games that you remember and that means we strive to deliver a story with characters that sticks in your mind.

What element of game design do you hold above all others?

The story and the characters. Of all the games I remember fondly, it is the story, characters, humor and atmosphere that lingers in my mind. The gameplay mechanics are immensely important since they help deliver the story, so it becomes the perfect philosophical question: what is most important: Story or Gameplay? I have landed on story.

Today's stories:
- At a Glance: SnowCastle Games: http://n4g.com/user/blogpos...
- An Interview with Bendik Stang: http://n4g.com/user/blogpos...
- Earthlock: Festival of Magic Preview: http://n4g.com/user/blogpos...
- Enter to Win an Amazon Gift Card: http://n4g.com/user/blogpos...
- Win an Xbox One Bundle or 1TB Playstation 4: http://n4g.com/user/blogpos...

Day 19 | SnowCastle Games

MrxDeath4004d ago

""The story and the characters. Of all the games I remember fondly, it is the story, characters, humor and atmosphere that lingers in my mind.""

i like a good RPG game with a good story and humor !
hope we see more of this team:)

Maze4004d ago

Damn, just read it was a turn based game. The only turn based game I'm good in is pokemon. I tried FF and sucked, Chrono Trigger I couldn't even finish it and there was this game on gba that I almost finished it was called something sun, but yeah I suck at these games.

FITgamer4004d ago

Haven't played a good Turn-based RPG in a while. This one looks interesting though.

coolbeans4004d ago

Seem like yet another genuine dev team out to make a solid RPG.

"The gameplay mechanics are immensely important since they help deliver the story, so it becomes the perfect philosophical question: what is most important: Story or Gameplay? I have landed on story."

I don't believe this kind of dilemma really exist in certain genres, or is like this blue pill/red pill choice. Sometimes, they're often treated like being perfect complements with one another instead of just being a "where do you side?" kind of deal. I don't know...maybe I'm just rambling. Tempted to write up something about this in the future.

Emilio_Estevez4003d ago

Sure sounds like rambling to me :D

ot: I like weird worlds, would like to check this out at some point. Not really a fan of turn-based, but I'm always open to trying something new.

fightinglove4004d ago

Personally I hold gameplay above all else, if it's lacking the story doesnt matter to me. If the experience is frustrating not even a best story in the world can save it for me. We'll see how earthlock fares, doesn't look bad.

Show all comments (32)
70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

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Jin_Sakai66d ago (Edited 66d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio66d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing65d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9266d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit65d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing65d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9265d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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Games Done Quick is coming to Europe for the first time with 3 days of Gamescom speedruns

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