All Channels
Popular
No membership found for this user.

Interview with Modern Dream’s Ollie Clark - LA Cops

Imagine for a moment that Hotline Miami and Syndicate were getting busy with Starsky and Hutch on the television across the room and the Beastie Boys’ “Sabotage” playing in the background. It’s essentially the combination of the four that produced indie studio Modern Dream’s fourth creation: LA Cops. It’s currently in development and in a nutshell, it’s a fast-paced, top down shooter with a touch of strategic planning…and it’s fun as hell.

Valenka managed to catch up with Ollie Clarke – not the soccer player – for an exclusive behind the scenes look at LA Cops.


VALENKA: How would you describe LA Cops to someone who’s never heard of it?

OLLIE: LA Cops is an addictive top-down shooter with a bright artistic aesthetic set to a theme of 70s cops in LA. The gameplay is addictive and reminiscent of Bullfrog’s classic ‘Syndicate’ in that the player has control of more than one cop that will cover the other as they attempt to keep the mean streets of LA clean. It’s an addictive gun toting challenge of a game.

VALENKA: You mentioned more than one cop in the game; how many are there? Do they have their own unique abilities or styles?

OLLIE: There are six playable cops in the game and they all start with the same attributes, however, as you play the game, you’ll be able to choose your favourites and upgrade them with new weapons and improved attributes. You’ll also see cutscene interludes with the cops that will show a little about who they are and how they fit in with the overall story. The cutscenes are abstracted from the game so that it feels like a soap, almost like an episode of Hill Street Blues or Starsky and Hutch playing out. Some cops are bad, some are good and some are just having a crap time with what’s going on in their life.

http://s2.n4g.com/media/11/...

VALENKA: That sounds fantastically appealing; the whole theme of 70’s noir is paired perfectly with a cop adventure. Is there a story behind LA Cops or is it just primarily mission based?

OLLIE: Yeah, we want it to be modular so that we can hopefully expand the game after release. LA Cops is mission based with a briefing and the cutscenes are designed and written to sit alongside the levels, describing a specific moment and context of each cop’s day. For example, Jo Murphy is the first female cop at the department and a cutscene will show her experience as such.

VALENKA: What inspired the overall idea for LA Cops?

OLLIE: LA Cops was inspired by the classic top down shooters from the 16bit era. I played games like Syndicate and Archon to death; those games never stopped being fun and the challenge for LA Cops is to see if we can make a game as fun that people can enjoy on the PC and tablet or phone.

Theme wise, the Beastie Boys’ ‘Sabotage’ video was an inspiration. I always thought that would make a great game, they just seemed to be having so much fun! That combined with the Modern Dream in-house art style we’ve been developing over the last year made it compelling for us to make an action game with attitude.

http://s2.n4g.com/media/11/...

VALENKA: I have a sense that its theme will appeal to a wide audience spanning multiple age generations. I can’t wait to see how it’s received by the community.

OLLIE: It would be good if the game does appeal to lots of players from all walks of life. To be honest, we’ve been deliberately targeting the hardcore players, but I think you can do that without alienating other groups of people.

VALENKA: Since its being released for PC as well as Android and iOS, can we expect any platform-exclusive content or is it universal for everyone?

OLLIE: We’re aiming to have the content universally available for everyone. We want people to be able to enjoy the game no matter what their preferred gaming platform is.

VALENKA: Is there a chance we’ll see LA Cops hit the indie section of the Xbox Marketplace or the Playstation Store?

OLLIE: We haven’t approached either of them; however we’d absolutely love to see LA Cops on Microsoft’s Xbox Marketplace and Sony’s Playstation Store. The game works really well on [game] pads and would look great.

VALENKA: It looks like you hit the proverbial nail on the head with LA Cops. From what I’ve seen so far, the theme and the gameplay do the project great justice. Have you set an official release date?

OLLIE: Thanks! It’s definitely the game we wanted to make and we’re really pleased with how players have taken to it so far. We’re aiming to have the game out by the fourth quarter of 2014, however, we’re also aiming to have an early access version of the game available so that we can share the game sooner and fix the major issues that bug players. Having said that, we’re going to put out a solid version of the game; some people have taken advantage of early access and released shoddy content. We’re not going to do that.

Day 10 | Modern Dream

oasdada4372d ago

Wud definitely love it for ps4

LightDiego4372d ago

Success for you developers, the game looks really interesting.

oasdada4372d ago

We need more devs like these

SpeedDemon4372d ago

I'd give it a try, looks fun.

MrxDeath4372d ago

OMG this looks great and they are saying that they are trying to release it this year

lazyboyblue4372d ago

Early access is OK when done right. These guys seem on the level so I'll certainly check out Lacops if they choose to go that route.

randomass1714368d ago

As long as the game is basically playable and only has limited content and balancing issues, I think early access games are alright. Sometimes they're just lousy and buggy and a total waste. Those are the games you have to avoid.

Show all comments (47)
70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

Read Full Story >>
simulationdaily.com
Jin_Sakai60d ago (Edited 60d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio60d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing60d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9260d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit60d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing60d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9260d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

Show all comments (13)
40°

Games Done Quick is coming to Europe for the first time with 3 days of Gamescom speedruns

The charity event will be streamed live from Gamescom in August.

Read Full Story >>
videogameschronicle.com
50°

Report: Injustice 3 in Development at NetherRealm Studios

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.