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At a Glance: Chris Chung

Chris Chung loves playing, designing, programming, and creating art for all sorts of games. His specialties are graphic design, digital painting, 3D modeling & texturing, pixel art creation, QA, and game-jamming. His interests include indie games, Pokémon, LEGO, robots, and cats.

He may be a cat. We’re not sure. So don’t piss him off.

http://www.chrischung.com/

Catlateral Damage
Cats are a-holes and now there’s a game about it. In Catlateral Damage you play as a cooped-up cat where your paw is your only weapon and mischief-making is your only directive. Move your paw to swat at things and knock them onto the floor. Knock as much stuff on the floor before time runs out!

http://www.catlateraldamage...

Kickstarter: https://www.kickstarter.com...

Play on: Coming to Windows, Mac, Linux, but you can play the demo now for free:
http://www.catlateraldamage...

https://www.youtube.com/wat...

Mini Q&A:
Why do you make games?
I've always loved playing games and creating things, so it just feels natural to put those two together! I love the feeling of writing code, making art, fusing them together, and seeing a living, moving product emerge. There is also a lot of unexplored territory with games, such as new genres, themes, gameplay mechanics, and art styles. It's exciting to be able to explore those territories and create unique experiences people may have never seen before.

Why should people play Catlateral?
Catlateral Damage allows you to experience life as a typical domestic house cat, a perspective you probably haven't seen before in a video game. The utter destruction you can cause with your tiny cat paws is extremely satisfying. One of the great things about it is, since it's a video game (or maybe just because you're a cat), you never get in trouble! It's simple, silly, and anyone can enjoy it.

What element of game design do you hold above all others?
I believe that gameplay is the most important part of designing games. The distinguishing factor of video games from other media is interactivity, so what the player does should be the primary focus. Once the core gameplay is solid, all other aspects (themes, art, audio, etc.) can be added to create an amazing, cohesive experience.

Today’s Stories:
Giveaway: Catlateral Damage: http://n4g.com/user/blogpos...
Interview with Chris Chung: http://n4g.com/user/blogpos...
Developer Blog from Chris Chung: A Gamer/Game Dev's Opinion of the Game Industry in 2014: http://n4g.com/user/blogpos...
Feline Fine with Catlateral Damage: http://n4g.com/user/blogpos...

Day 5 | Chris Chung

MYDEATH214378d ago

Lol my cat is a lazy mofo. All he does is beg for food and kill Flys XD

randomass1714378d ago

My best friends two cats are total dummies, but I think they can totally relate to this game. XD

Alex_Boro4378d ago

Playing as a cat? Sounds cool

WillGuitarGuy4378d ago

I've been wanting this game since people started uploading their runs on YouTube months ago. It looks ridiculous and the game seems to have a lot of potential.

Show all comments (53)
70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

Read Full Story >>
simulationdaily.com
Jin_Sakai61d ago (Edited 61d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio61d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing61d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9261d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit61d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing61d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9261d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

Show all comments (13)
40°

Games Done Quick is coming to Europe for the first time with 3 days of Gamescom speedruns

The charity event will be streamed live from Gamescom in August.

Read Full Story >>
videogameschronicle.com
50°

Report: Injustice 3 in Development at NetherRealm Studios

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.