Gimmemorebubblez

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How Sony's PS4 will crush the Xbox One into pulp

The PS4 has so many fundamental advantages over the Xbox One that in my opinion it will crush Microsofts Xbox One. Here are 5 reasons why.

1)General Image of the Playstation Brand

Without a doubt Sony has better public perception. Even though Microsoft has done so many 180's most consumers are still under the "Evil Microsoft" impression that litters comment sections of articles, threads and videos whether justified or not. Sony has been stead-fast in maintaining a "good-guy" image, Sony has yet to mis-step the way Microsoft has. The greatest gift to Sony PR this year has not been the PS4 but instead the Xbox One. The PS4 momentum is strong going into the holiday season with pre-orders supposedly out-numbering the Xbox 4:1 in Europe and 3:1 in mainland North America. The Playstation brand just is stronger than the Xbox brand.

2) Exclusives

Sony World Wide Studios is the worlds largest internal development team comprising of 14 studios across 32 teams and has won more GoTY awards and nominations than any other development group since the awards inception.

After the back-lash surrounding the "The Xbox One has no games" "TV TV TV TV TV TV" "COD COD COD COD" MS in a last ditch attempt to save the DRM scheme and the initial Xbox One vision blew most of their exclusive games at this years E3. They announced games by the bucket load... some are only coming out in Q3/Q4 2014 and Q1 2015. According to two Mod-verified Insiders on Neogaf, Sony plans to hold back major announcements. Sony expects to sell-out every PS4 until March 2014 and does not see a point in releasing so many games in Q4 2012 and Q1 2013.

According to "Verendus" this years VGA's and next years E3 are "gonna be crazy" with major surprises including a "MASSIVE" Western 3rd party exclusive that will blow people's minds as well as Naughty Dogs next game in development since 2011, Santa Monica's (Stig's team) project that has been in production full swing for 42 months, Guerilla's next gen WRPG(rumored) in development since 2010, Media Molecule's next game and much more in fact here is a list I compiled shortly before Gamesom. http://forums.n4g.com/What-...

While Sony is dropping bomb after bomb MS will still be talking about Halo 5, Titanfall, Black-tusk next title, Fable Legends and so on. Also don't think that SCEJ&A is not cooking up PS4 titles.
Their are 2 SEGA PS4 exclusives (Yakuza????and Shemn*$%3????) as well as quote on quote "Demon Souls 2 , you will know it when you see it." Don't forget SCEJ is massive and under Allan Becker(SSM), SCEJ will be doing wonders next gen and don't forget SOE who's MMO's will play a roll on PS4.

Sony is saving bombs for when MS has run out of them.

3) Price
The Playstation is $100 cheaper than the Xbox One. This alone will massively swing the odds in the PS4's favor.

4) Sony Entertainment
Microsoft backed on the wrong horse, IPTV is the future not cable. Sony is the worlds largest entertainment company and has produced shows such as Breaking Bad, movies like District 9 and albums like "21" by Adele. After a spat between Time Warner and CBS Sony has managed to worm it's way in to securing deals with content providers including Viacom and when unleashed next year Sony will have a new "special feature" in the form of Playstation TV that will be trojan horsed by the PS4 in the same way Blu-ray was for the PS3 and DVD was for the PS2. If Playstation TV is a success it could move a sh*t ton of systems.

5) The PS4 is more powerful.
The Xbox One was designed as an entertainment system and after all the dizzying 180's we are left with a games system that doesn't play games as well as its biggest competitor for $100 more. The PS4's GPU as well as its memory system is far superior to the Xbox One and with the inclusion of hUMA(the Xbox One does not have it) makes the PS4 not on raw power but on an architectural level ahead of the highest end 2013 PC's. Hell, even AMD is parading the PS4's GPU being more powerful than the Xbone's and I am confident enough that we will, come release day, notice a difference between multiplats. http://www.neogaf.com/forum...
So what do you think? Do you think MS's billions and marketing muscle will guarantee a win for the Xbox One or do you think the PS4 will crush the Xbox One into pulp?

Athonline4625d ago

HUMA is part of the APU design. Both XBone and PS4 got it.

Gimmemorebubblez4625d ago (Edited 4625d ago )

Please correct me if Im wrong but the Xbox One GPU only has access to the embedded ESRAM, while the CPU has access to the 8 gigs of DDR3, I know the Xbox One has tiled resources but I have checked everywhere and everywhere I look it says that the Xbox One doesn't have hUMA.

Heres a quote from Arstechnica
http://arstechnica.com/info...

Even with the integration of GPUs and CPUs into the same chip, GPGPU is quite awkward for software developers. The CPU and GPU have their own pools of memory. Physically, these might use the same chips on the motherboard (as most integrated GPUs carve off a portion of system memory for their own purposes). From a software perspective, however, these are completely separate.

This means that whenever a CPU program wants to do some computation on the GPU, it has to copy all the data from the CPU's memory into the GPU's memory. When the GPU computation is finished, all the data has to be copied back. This need to copy back and forth wastes time and makes it difficult to mix and match code that runs on the CPU and code that runs on the GPU.

The need to copy data also means that the GPU can't use the same data structures that the CPU is using. While the exact terminology varies from programming language to programming language, CPU data structures make extensive use of pointers: essentially, memory addresses that refer (or, indeed, point) to other pieces of data. These structures can't simply be copied into GPU memory, because CPU pointers refer to locations in CPU memory. Since GPU memory is separate, these locations would be all wrong when copied.

hUMA is the way AMD proposes to solve this problem. With hUMA, the CPU and GPU share a single memory space. The GPU can directly access CPU memory addresses, allowing it to both read and write data that the CPU is also reading and writing.

hUMA is a cache coherent system, meaning that the CPU and GPU will always see a consistent view of data in memory. If one processor makes a change then the other processor will see that changed data, even if the old value was being cached.

Also here is an image by AMD explaining the difference between an APU and an APU with hUMA(HSA)

Athonline4625d ago

Sharing a single memory pool is defined by the HSA, part of the APU CPU architecture. A single memory pool is something both consoles have and access to it is defined by the APU.

HUMA is more or a less the implementation of HSA's share memory pool in PCs with the traditional von Newman architecture.

The eSRAM, whenever the RAM is DDR3 or whatever else have NOTHING to do with it. In a way neither PS4 nor XBOne got hUMA, as the common memory pool is defined due to the HSA.

Gimmemorebubblez4624d ago

Oh, ok thanks...what about the unique Onion Onion+ and garlic Busses on the PS4.

ghostrider324614d ago

Yep, looks like Sony will have a one horse race again seeing how MS pissed off their fans. Lord knows Nintendo won't be giving any form of attention.

60°

Capcom Says Pragmata Sold 1 Million Copies in 2 Days

Pragmata has sold 1 million copies in two days, Capcom has announced.

asad1974h ago

Capcom is the best developer of all time. Consistent hit over many years .

DivineHand1254h ago

I didn't know it came out last Friday, or I would have bought the game. I will try again for this upcoming weekend.

CrimsonWing694h ago

Im really digging it. It reminds me of games from the PS2 era, not visually or how it plays, but like the spirit of it. If you were around for that golden age of gaming, you’ll get what I mean when you play this.

LucasRuinedChildhood3h ago

Have you tried Kanitsu-Gami: Path Of The Goddess (also Capcom)? That feels like a PS2-era Capcom game.

The_Hooligan3h ago

Agreed! The art style is amazing in that game. I bought it immediately after I played the demo but haven't started it lol

robtion18m ago

I know what you mean. I think it really feels like Vanquish, with some Dead Space and Binary Domain thrown in. So maybe more PS3 era but yes it is great.

isarai_lee4h ago

The next thing I'm mine when I've had my fill of crimson desert. A nice linear action game to contrast the open ended 😗👌

jznrpg3h ago

CD is so big I’ll play it all year and squeeze shorter games inbetween

jznrpg3h ago

I preordered it long ago. Going to start it later this evening

Show all comments (13)
50°

Clair Obscur: Expedition 33 Is The Second Title To Win Game Of The Year At All Major Awards Shows

Clair Obscur: Expedition 33 has now become the second title to win Game of the Year at all five major awards shows.

Read Full Story >>
twistedvoxel.com
INMATEofARKHAM5h ago

solideagle, maybe the article is wrong but it mentions BG3 as the other.

CrimsonWing694h ago

It’s good, but I’m getting tired of seeing how overrated it’s getting.

andy852h ago

It just wasn't for you in that way i guess. Can't really argue with it when it wins all the awards and it's the highest rating by players of all time

1nsomniac2h ago(Edited 2h ago)

I thought this game was a load of rubbish. Trying too hard to be art(sy) by people who don’t really understand art but want to make it look like they do. Found it obvious and shallow and just not a fun game. Just seemed like every relentless second they were clutching at trying to feed this superior narrative… the irony being that’s kind of what I’m doing now… maybe that’s art imitating art….

dveio2h ago(Edited 2h ago)

Didn't know the Golden Joystick fan votum was considered one of the "major awards"?

I always thought it's "only" the Big Four - VGA, Bafta, GDC and DICE.

Nonetheless, congrats to Clair Obscur!

40°

Ex-Naughty Dog Dev: Big Studios Are 'Forced' to Hire Like Factories

Former Naughty Dog artist Gabriel Betancourt explains why the "sweet spot" for game teams is under 200 people and how AAA "factories" kill creativity.

Read Full Story >>
powerupgaming.co.uk