
Shigeru Miyamoto recently released some new information about the upcoming Zelda game that some people might find exciting, or may deter some people from playing it. He said, “There may even be times where you forget what your goal is because you’re doing other things on the side.” This is nothing new in the history of Zelda games, which always feature fun and entertaining side quests that earn the player helpful items and information. I was extremely excited when I heard this news because as I’ve mentioned in a previous article, I love Zelda side quests.
But, what if a game didn’t have any side quests? A game without any type of side missions or interlacing story lines with other characters would have to have a pretty strong main story line that keeps the players zoned in and never bored. Would a game like that be interesting at all? Side quests are my favorite part about any kind of video game. I like to get to know the background of other characters lives and learn about the history of the area I’m playing in. A game with virtually no side quests would probably bore me into shutting it off in the first half hour.
On the other hand, how many side quests are too many? When I used to play World of Warcraft I almost never followed the main story line and only focused on questing, (which I know is a big part of the game) which got tiring after awhile. I really like the Assassin’s Creed series, (yes I’m almost the only one) but the amount of side quests was annoying especially when there wasn’t a clear purpose to them. However in some games too many side quests work wonderfully, like in Grand Theft Auto 5. The missions were unbelievably funny and entertaining, and really improved the game as a whole.
There isn’t really a clear black and white answer as to how many side quests a game should have, it depends on the pertinence of the missions to the main story line as well as how fun they are.



Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.
Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.
To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

The charity event will be streamed live from Gamescom in August.

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.
The best game to ever do side missions was Majora's Mask. The fact that every npc was ties to the plot and the other character's, plus the time relapse mechanic made it all so symbiotic and necessary. Never felt like a fetch quest.
Just give players a way to keep track of quests like any normal game would.