fenome

Trainee
CRank: 5Score: 79640

Micro Transactions, the Anaconda of the industry

So the hot topic right now is Micro Transactions and I'm seeing a lot of back and forth going on in the comment threads (as usual) and just decided to put my two cents in on it as well..

This is kind of a hit or miss for me..

I find it acceptable for F2P game-types because you get out what you put in. Game development does take time and money so I don't expect full games outright for free. If you like what you've played of the game you can decide what aspects to buy and how much you put in. Heck if you really enjoy the game and just want to support it you can even kind of think of it as a donation to the people who brought you an experience that you really enjoy.

What I don't find acceptable is charging the full $60 price on a game and then incorporating this business model on top of it. If you're going to do this then there should be a $30-$40 price-tag on the title, because then at least it wouldn't hurt so bad if you spent another $20 on in-game content. If you're charging the full price then the in-game unlockables should only be available through some kind of in-game (fake) currency. I do understand that some of these transactions are available through
in-game credits (or whatever they choose to call them), but they make them very hard to obtain, trying to lure the player into spending real money for the instant gratification rather than grinding for the in-game achievements. There needs to be a better balance.

This poses a very relevant question for the future of retail titles. Where do we go from here?

If it turns out that everybody buys into the little content on full retail titles this could very well turn into the norm. Oh, it's just a buck here or $5 here, or $60 for ONE freaking car!? Where does it end? Subscriptions on retail games?

I was genuinely interested in Final Fantasy XIV until I found out it was a subscription based game. I have a bunch of subscriptions at the moment as it is via Netflix and what-not that are already milking my card on a monthly basis as it is, so I just couldn't justify another monthly expense on a single videogame. At least it is an online only game and it does cost money to keep the servers running, but I can see businessmen seeing that this is a viable means of revenue and trying to implement it as well, just to see if it'll work.

I'm not criticizing one company or the other on this topic, although one definitely is trying to push this right out of the gate. I just don't want this to go over because if it turns out it works for one of them it's just a matter of time before the other follows suit. Vote with your wallets on this one please, I don't want this to be a standard practice for games that are already over-priced at $60 a pop.

I already have a problem with them charging full-price for digital games, there's no reason for it at all. They don't have to ship them, they don't have to manufacture any of the materials that go along with physical titles, there's absolutely no reason we should have to pay full retail price on digital games. Period.

NOTE:
I didn't include DLC into this, because I feel that that is another topic in it's own right. I also find DLC acceptable as long as it is an actual expansion of the game, not just small in-game items such as armor that should be available in the game in item chests or at item stores, not an actual real world marketplace using real world money.

Stick894531d ago

Like you said, if the game is F2P then this practice (while not the best) is at least tolerable, I mean come on they have to make money somehow.

However when you buy a full priced game, and log in only to see micro-transactions everywhere. That stings...a lot.

SweetIvy4531d ago (Edited 4531d ago )

I agree that micro-transactions, meaningful ones I mean that have impact on the game, not just trivial, merely esthetic ones (that one can easily do without) shouldn't have a place in retail games.
I mean, in Killzone shadowfall there a pink zebra skin you can purchase for your bots, by no means it changes anything in the game, so I'm fine with that. You feinitely don't need to spend those 2$ if you don't care but when you have to actively purchase game content for a 60$ game, that's a no-no!

As for the price of download games, I think they have to keep the prices high to keep retailers at bay which does make sense if you look at it from that point of view.

fenome4531d ago

Good point about the digital prices and keeping retailers at bay, never thought about it that way. Stepping on toes and what-not. Seeing as how Amazon can now offer digital content through PSN, maybe we can start seeing some competition through there at least. Hopefully other online retailers can follow suit and maybe we can start getting some deals!

OrangePowerz4531d ago

Micro transactions can be done in a good way or a bad way. In a racing game if priced correctly I don`t mind if they have micro transactions, because some people are not that fortunate when it comes to free time. Thee isn`t really a reason why people with a limited amount of time that like to play a racing game have to miss out on 70% of the content simply because they don`t have much time to play.

Obviously there are also some stupid examples like Ryse singleplayer skills can be bought with real money when the game last like 5 hours or Dead Space 3 when it interferes in a big way.

Dead Space should be a survival horror game where you have to fight to get better weapons and ammo instead of just buying stuff and completely undermine what the game should be in an effort to squeeze more money out of you costumer.

Roccetarius4530d ago (Edited 4530d ago )

Time shouldn't be an issue to shove in Microtransactions either. It may take longer before some unlocks the content, but that's how it should be anyways.

With time comes more responsibilities in life, and you have to value your priorities.

Cosmetic ones i have no problem with, but anything else is a problem.

ExCest4531d ago (Edited 4531d ago )

I say it's only bad if the retail game has microtransactions that lead to pay-to-win. Then, it gets nasty. If it just provides cosmetics, then I say that's tolerable.

If the MT provides bonus xp/money, then it gets a little nasty.

If it's straight up perks in-game (be it whole new usables: cars, guns, planes, etc., or some other form of perk that are better than what is already provided), then we have a problem.

fenome4531d ago

I agree 100% it should be purely cosmetic unless it's some kind of actual add-on content. Anything gained otherwise should be earned by playing the game. Play to win or pay us because we said so just doesn't fly with me. Not everyone has extra cash for aesthetics and they definitely shouldn't get punished by missing out on content just because they don't wanna hand over even more money after a $60 purchase. Unfortunately a lot of people just don't have that kind of money laying around, while some just have so much they don't even know what to do with.. but that's another story altogether..

colonel1794531d ago

I swear I prefer always online DRM and not having the ability to buy the games used than to have games become a micro transaction milking.

I am really afraid that Uncharted 5 is going to be about buying weapons and treasures. The next Gran Turismo to be about buying cars, or the next Little Big Planet to be all about buying every single item to use, and different levels, etc.

I hate that companies now want to milk the consumer as much money as possible without any effort whatsoever. They want to make services instead of products so they save as much costs as possible.

This industry is going to destroy itself by greed.

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30°

Gang of Dragon Studio Reportedly Removes YouTube Channel Amid Funding Uncertainty

Nagoshi Studio’s YouTube channel with the Gang of Dragon trailers appears to have been removed following reports that NetEase will stop funding.

Read Full Story >>
twistedvoxel.com
240°

We Are Xbox

Dear team,

Xbox has always been different.

We started with a simple idea. Games should bring people together through shared experiences. That led to the first Xbox in 2001, Xbox Live in 2002, and new ways to connect, from friends lists and achievements to parties and play across devices. Today, Xbox reaches over 500 million players around the world, with some of the most important franchises in entertainment.

Read Full Story >>
news.xbox.com
Itveds11h ago

re-evaluating exclusivity 💀

PS players will need to go back to pretending to dislike Xbox games

pwnmaster300010h ago(Edited 10h ago)

Or meaning since it’s doing so good they might just do everything day 1.

They didnt say re-evaluating their multiplatform approach.
🤣🤣🤣 Xbox is so dead. I know you scared🤣🫵ӿ 97;

10h ago
Eonjay7h ago

Even when the topic is strictly Xbox he can't stop talking about PlayStation. Xbox has basically become the hate of PlayStation... and not much else.

peppeaccardo16m ago

This whole mess is the result of bad decisions and strategy from those who have "the vision" inside the company.

pwnmaster300010h ago

Hurt over video games 🤣🤣

Lmao we all grew and got jobs but apparently you stayed home broke 🤣🤣.
Man I love loyal dogs like you. MS kicked Spit and slapped you around but you still come back on all 4s.

Good little boy 🤣🤣

10h ago
GhostScholar8h ago

My only question is what games are PlayStation gamers gonna play now? They don’t really come out with new games anymore. I’m looking forward to wolverine, but after that then what?

-Foxtrot10h ago

Lmao

There’s no way after everything it’s going back, the damage is done

What you are seeing now is the new management telling what the core fanbase (aka…you) want to hear so they are pumped full of hope and are more likely to invest in the next Xbox console

When Phil took over after the awful Xbox One reveal he did the same thing, he told people what they wanted to hear for damage control.

It’s crazy people are getting suckered into this again.

GhostScholar8h ago

I mean I always buy both systems, so none of this affects me.

darthv722h ago

FWIW..... wasn't the new management speaking to the other staff.... not so much us (regular folk)?

CrashMania10h ago

And you'll now go back to again thinking exclusives suddenly matter, that multiplatform is no longer the future, or that revenue from multiplatforms doesn't matter, like all you flop flopping xbox grifters lol.

The whole post just sounds like the previous phil corpo slop talk to me, whole thing reads like a nothing burger lol.

Jin_Sakai8h ago

“re-evaluating exclusivity”

She also said this.

“The model that got us here won’t be the one that takes us forward.”

Profchaos6h ago

I don't know if they have a model anymore it's flipped so many times since the xbox one reveal

TriniOutsider8h ago

It must be miserable being someone like you.

Aloymetal7h ago

There's a bunch just like him but that's what happens when some rely on dreams, hope and wishful thinking. lol

isarai_lee8h ago

"pretending"? Bro gears hasnt broke 1mil on ps5, and starfield hasn't passed 200k, Hellblade 2 was even stated to be a financial disappointment in sales on its own console, let alone ps5. Im not saying people don't like them, but they certainly aren't setting the community on fire, Forza may be different tho

Neonridr7h ago

Forza broke 5 million on PlayStation. So yes. And there's a new one coming soon.

Aloymetal8h ago

Xbawx is ''re-evaluating exclusivity''... Translation: After throwing all sort of crap to the wall to see if something sticks but clearly nothing worked, we, including our lord ''in charge'' Phil came to the conclusion that exclusives indeed do matter so please forget if we ever said otherwise.
Yup, I feel it in my gut, next gen belongs to xbox, PS6 is cooked...

7h ago
1Victor6h ago

Someone can’t sleep after those 5 million forza games PURCHASED by PlayStation owners🤣 🧌 💥

5h ago
Extermin8or3_4h ago

Well with the decreased price of gamespass even with cod off it there is no way it is profitable given the cost of making their 1st party games (not if you actually include that cost in gamespass costs which they typically dont but should) they will just make a loss without the sales on

Xx_Pistol_xX2h ago

They don't hate the games. They hate the box.

DazaMc1h ago

Forza just sold five million copies on PS5, they have a taste for it now.

+ Show (11) more repliesLast reply 16m ago
Outside_ofthe_Box10h ago(Edited 10h ago)

If they go back to exclusive games it at least shows that they are finally getting it. They would be turning down immediate money for something that will potentially workout in the long term.

Only issue is they've already opened Pandora's box. A lot of their base has moved to PC or jumped to PS. So will be a long road to get back on track.

We have been saying this from day one exclusives are a must if you are going to be selling hardware look at Nintendo and Sony before Jim Ryan. That's the proven formula. You had some that were deluded and blinded by loyalty accepting that multiplat was the future and that MS was merely getting ahead of where the industry was headed, but at least they can finally see the light and agree with what everyone has been saying for a decade+

pwnmaster300010h ago

True, blame it on the rabid fanboys. MS can do no wrong and spinner this multiplatform move. While the actual fans moved on.

I feel like with the new Xbox coming they are hoping to bring back those old fans and then if it goes well. Bring back exclusives.

If the new console is performing like series x and one. Naw they staying multiplatform.

darthv722h ago

Actual fans dont move on... they can add to their hobby while waiting for the next new release. If you believe what you typed then I guess PS fans moved on too.... you know, since its been a Sahara for 1st party games this gen.

Itveds10h ago

Gonna be a funny world where Xbox games are exclusive and Sony games are not lol

Outside_ofthe_Box8h ago(Edited 8h ago)

Funny world where Sony is pro consumer and Xbox is not? At least according to what you loyalists have been saying all this time 🤭

VenomUK8h ago

@itveds For how many years have you been doing this sad stuff? For how many years have you been creating fake accounts to troll? For how many years have you always been cl vnn

fr0sty6h ago

Pathetic incels with nothing better to do than argue over a box... Because they don't have any good games to play on theirs, obviously. If your precious box is so special, why don't you shut the fuck up and go play it?

Elda21m ago

Sony exclusives will always be better than anything XB puts out.

+ Show (1) more replyLast reply 21m ago
CrashMania10h ago

I think it's too late, xbox sales were diving even before ABK, they got even worse since then even long before the full multiplatform push. I'd be surprised if they even went back to timed exclusivity at this point, Helix is basically a PC and is going to be expensive, they already struggle to sell cheaper xbox consoles, it will be low volume and they'll have a very small 'console' base to sell to, which has already been conditioned to just play via gamepass anyway.

Neonridr7h ago

I don't see them removing PC from the equation. Considering MS has a heavy enough investment in the PC market, it would be foolish to abandon them. I could see them taking away games from PlayStation or ensuring they are timed exclusives at the very least. Say what you will but if Call of Duty ends up becoming a timed exclusive to Xbox machines, that would hurt PlayStation, don't pretend like those games don't sell millions.

Outside_ofthe_Box4h ago

They would lose out on a lot of CoD sales tho. Doesn't PS make up most of the sales?

Pyrofire955h ago

Their lifeline of solely the Xbox consoles is dry. Good-Great games on a 1st party scale can't be made at a loss so willingly - sent to the Xbox to only sell limited copies.
They invested billions scooping up studios and need to start making returns.
Sucks that nearly every company is publicly traded and have to be so shareholder biased but that's how it is.
Their words are strong but it'll take time to see what their actions accomplish. Lowering the cost of Game Pass and taking CoD off of it was a good clear start.

darthv722h ago

More like, allot of their base just played game pass. So now they need to encourage them to start buying again.

+ Show (3) more repliesLast reply 21m ago
maximusprime_10h ago

Despite all of that, it's clear that Microsoft's Xbox division is broken beyond repair.

9h ago
BeHunted8h ago

PlayStation is currently draining money on flop after flop. It's Sony that needs to re-evaluate their strategy

7h ago
CrashMania5h ago(Edited 5h ago)

Wonder how much money was lost on perfect dark, hellbalde 2, 300 million lost revenue
by putting cod on gamepass. The recent Jason schrier news that Xbox has cancelled dozens of projects, spent 70 billion just to see Xbox sales further collapse and gamepass see little growth.

The fact is this has been PlayStation's most profitable generation and they are making loads of money and selling plenty of consoles and games. While MS won't give you any sales figures or profit numbers for Xbox, says it all really.

shadowT10h ago

"Our presence on PC isn’t strong enough."

Fishy Fingers9h ago

It isnt. But I dont think they mean in 'games', rather, footprint.

They own the OS but as far as gaming is concerned, Steam dominate. I imagine the VAST majority of people who use the Xbox app/launcher are PC gamepass subs. No ones buying their 3rd party PC games through Xbox PC.

Show all comments (70)
90°

Marathon Was One Of The Best-Selling Games In March 2026

Insider Gaming writes: "Marathon was one of the best-selling video games in March 2026 in the United States. On Wednesday, Circna released the best-selling games of the month, and it featured six new releases along with two games returning to the top 20 after previously falling out."

Read Full Story >>
insider-gaming.com
92nar1d 14h ago (Edited 1d 14h ago )

Is it April fools day again?

The game is dead.

EDIT: the numbers are fudged. “digital sales on Nintendo and Xbox weren’t included in the data”

italiangamer1d 13h ago

🖕🖕🖕 29313;🤡🤡

92nar1d 10h ago

How’s concord 2, sorry I mean marathon doing? 🤣🤣

Neonridr16h ago

well it's not on Switch / Switch 2.. so their number would be zero.

The game had a decent launch however the userbase numbers are dwindling on Steam.

1Victor16h ago(Edited 16h ago)

“ Is it April fools day again?

The game is dead.

EDIT: the numbers are fudged. “digital sales on Nintendo and Xbox weren’t included in the data”

Does it hurt you to hear a SONY game was BEST selling ?
You gotta let go of those OBCURED feelings 🤷🏿

Neonridr16h ago

I mean the only reason MLB was the best selling title was because it was multi-platform. Likewise with Marathon. Will ring true for MS games. Only Nintendo titles are truly flexing their muscles when they chart as they are only to be found there.

S2Killinit5h ago

So that means we are going to act like it wasn’t best selling?

ChunkyMonk4h ago

It's kinda funny how this Obscure guy lives rent-free in your head. lol

Does Phil also live there?

1Victor3h ago

It's kinda funny how this Obscure guy lives rent-free in your head. lol

Does Phil also live there?
I’m sorry did you wrote something smart ?
Or are you trying to to be funny because you failed at both
Now kid run to mommy legs the grown ups are talking.
Don’t bother writing anything I will not respond to a bratty child like you

Outside_ofthe_Box15h ago

Can't wait to see how this is spun negatively. 😜

-Foxtrot10h ago

Yeah sure, yet the player count is no where near what they want for a AAA game with so much money behind it

Why people are trying to spin this game like it’s done overly amazing is baffling to me.

It won’t even be a blip on peoples radars by the end of the year .

S2Killinit5h ago

I really doubt that. I see it getting more and more traction.

ChunkyMonk5h ago

You must me typically wrong cuz those Steam chart numbers (AKA where the game sold the MOST) is less than what Hunt has, and Hunt didn't cost $500 million to make lol

Soy7h ago

So........doing better than most expected, but not enough to make back what it cost.

Show all comments (20)