


The
new millennium arrives, and Sony introduces itself with the PlayStation
2. Nintendo's old punching bag, SEGA, arrived before the new millennium
(9/9/99 to be exact,) and suffered the consequences. SEGA had been hurt
after putting up a fight for most of the last millennium with Nintendo.
When it came to fighting Sony, Sega could barely take a swing. Meanwhile Sony was still partying like rock stars as if nothing had changed. The
party must have been seriously interrupted on the day Microsoft
announced they were entering war for the voice of a generation.

Microsoft's
entrance in the war for the crown is a sign of the future of gaming.
Who better to convince the mainstream about games than a company that
dominates it? Think of it this way. Whatever gaming console sells the
most units is the Microsoft of its generation. (Shout out to Apple)



Back
to the new millennium. A year after the PlayStation 2 exploded on the
scene, Nintendo releases the GameCube and Microsoft releases the Xbox.
They couldn't even come close as they both lost by about oh 100 million
units or so. The PlayStation 2 could thanks its head start, and it's
collection of games for that. I think Nintendo felt that the company
that enters the war on Sega's behalf wouldn't stand a chance. That
turned out to be wrong as the Gamecube placed last for the generation.
Nintendo had lost the fight against Sony again.



With
the agony of defeat fresh on their minds, Nintendo locked themselves in
the lab (witherroljames.blogspot.com) They probably asked themselves
what made the PlayStation 2 so popular? One could say it was the appeal
that Sony had to the mainstream. Sony knew that they would have to
appeal more to the mainstream if they were going to beat Microsoft.
What better way to appeal to the mainstream then have the largest
collection of video games? The collection was so large and diverse,
that casual gamers had a better chance of finding a game that appealed
to them. Either that or parents had a better chance of finding the
right game for their children.



They
next question probably was something like "why did gamers overlook the
Gamecube?" One could say that it was the audience they tried to appeal
to. The Gamecube exposed Nintendo's soul. Even though they were in
last place, they were still releasing fun games. It felt as though
it was just about the art and nothing else.
Did the hardcore gamers turn their back on Nintendo? I doubt it.
"Top Hat Studios, Inc and Regular Studio are today very happy to announce that their anime parkour action-adventure, ‘MotorSlice’, is coming to PC and consoles this May." - Top Hat Studios and Regular Studio.

In this day and age, it’s rare we experience a warm fuzzy feeling when we boot up X (formerly known as Twitter, of course).
But the past few days have been lovely: our feed is full of people talking about DriveClub again.
The discussion started when someone posted a clip of the game and its infamous rain effects. The caption reads: “Still can’t believe this is a 12 year old game.”
This was one I was hoping would have some kind of boost from the PS5. The devs locked that sucker so tight...
I play the PSVR one even though it doesn't look as good, because that one is 60fps.
If they were to release that game on the PlayStation 5, there would be absolutely no need for a remaster or a remake. The whole appeal of the original game was that it consistently exceeded people's expectations.
Sony should reassemble the team and make Driveclub 2. Driveclub was so ahead of its time it’s crazy.
This is what I hate about gamers sometimes
There is a segment of gaming communities that always want an old game to come back. But when the game(s) were in their prime, nobody supported them or not enough people supported them. Driveclub, Killzone, Resistance, etc all fit that profile.
I want Driveclub, Killzone, Resistence, and etc all back too. But I say that as someone that bought into, played, and own those games.
Too many people like to talk but not put up the money to support when it's needed. I even lump two of my own personal friends into that. I remember how one of them constantly said "I always wanted to play the Resistance games", yet never made an effort to buy any of them. No way that's an isolated event.

Sony has begun scrubbing mention of PC from the PlayStation back-end, returning focus to "exciting, exclusive titles."
Wait, how is this even related to the next gen of consoles? This is looking back and comparing the old consoles.