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DragonKnight

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Ubisoft And Embargoes

Had a different, and totally reactionary blog I was going to post but changed my mind and couldn't delete it, so I'm changing it.

I'm sure you've all heard of what Ubisoft is doing with The Crew and not allowing any reviews until launch. It follows what they've been doing with their games for awhile now and is completely wrong.

I'm a fan of the Assassin's Creed series, always have been and likely always will be despite some bad games and questionable moves. But honestly, before AC I don't think I played a single Ubisoft game. It's safe to say that Ubisoft's successes can somewhat be attributed to luck, and so it's kinda frustrating to see that they have become way too big for their own good to start pulling such B.S. moves.

Microtransactions in games? Nothing new, but still annoying. UPlay, I don't notice problems with it on consoles, but it has to suck for PC gamers. Poor PC ports? Inexcusable. But highly restrictive review embargoes? Totally wrong.

Ubisoft, you're asking for people to pass on all of your games because they'll believe that the games are broken at launch. You are showing little to no faith in your games and asking us to trust you. What kind of fools do you take us for?

I suppose that we do slightly have ourselves to blame, as these things wouldn't ever happen if we stood up to the publishers, but even still this is just completely wrong.

Ubisoft is also excelling at flimsy excuses, with the latest being "we want reviewers to experience the game with other players and not just other reviewers." Ok, so then make an open beta at the same time you give out review copies and open the game to everyone that way.

You're tanking Ubisoft. You'd better shape up because the attitude surrounding you and your products is already in the toilet, you don't want it to be flushed.

WilliamUsher4236d ago

"I suppose that we do slightly have ourselves to blame, as these things wouldn't ever happen if we stood up to the publishers, but even still this is just completely wrong."

I put the onus on the game reviewers and so-called journalists. It's their job to take these publishers to task, and each time they make excuses or brush it off as if it's still a consumer issue to solve.

It wasn't the consumers who reported on Aliens Colonial Marines, it was morally bankrupt games media. Consumers only went out and bought what they thought would turn out to be good based on the hype generated by the fools who manage the platforms that dictate what gamers know and don't know about an upcoming title.

The Crew? It looks completely mediocre to me; not even a game I would buy to pass along a lazy Sunday afternoon.

It's likely the reviews will reflect this, but how many game journalists will consistently point out that the game wasn't so great even in the preview builds they've played?

Thankfully Ubisoft spilled the spaghetti all over themselves by making a blog post that explicitly states that there will be no early review copies. Simply put, they've made the choice for a lot of consumers, which is a good thing.

And yeah, I agree that Ubisoft is tanking. They cluttered one too many games into a release window at one time and now the lack of quality is beginning to shine through with their rushed titles. They're reaping what they sowed.

DragonKnight4236d ago

Yeah I also agree that it's on the reviewers. They definitely don't have to publish any info on the game and that would eat into the sales.

Personally, like I've said before, if I had a review site I'd break the embargo just to spite Ubisoft. Wouldn't even care if it'd be career suicide as I'd be doing something that's out of principle and worth more than a publisher blacklisting me.

And I don't even care about The Crew myself, but there are obviously people who would/do and they don't deserve this treatment.

DefenderOfDoom24233d ago (Edited 4233d ago )

to DragonKnight , sorry you could not delete blog . But still , it turned out to be a good blog .

I believe that sites like IGN, GAMESPOT ect.. are changing their ways of reviewing their games by actually posting reviews days or even weeks after the embargo is lifted . Or even updating their review from time to time . Only problem is Metacritic does not update their reviews.

As far as their reason for not giving review copies out before release date .Whether its true or not , as already said in the comments , some people will believe , that THE CREW might have problems .

Gamer7774236d ago (Edited 4236d ago )

There should be a minimum review embargo of one day. Blocking the publication of reviews until release date is unfair to consumers; it prevents them for getting insight on the product that interest them.

DragonKnight4236d ago

It also creates the notion that the publisher is hiding something about the game, and that's never a good thing.

Gamer7774236d ago

Yah lots of games with day one embargos get terrible reception (Aliens CC, Ryse etc). The videogame industry is rather shady; its seems to be the only media where false advertisement is acceptable. Console games are demoed on PC with (PC setting) and even fake demos (aka Alien CC). Pre-rendered CGI is used to appear like gameplay (Killzone 2 e3 2004) and lately some games like Watch Dogs appear to look nothing like their initial advertisement.

MitchellK4236d ago (Edited 4236d ago )

It's funny too with ubisoft, Assassin's Creed Unity had post launch embargo and it turned out to be a buggy mess. Far Cry 4 the embargo lifted a week before launch and it turned out to be a pretty good game. The crew has a post launch embargo again and judging from the beta it's gonna be bad. So basically if ubisoft makes the review embargo to be post launch they aren't confident in the game and they know it's not very good, if they don't have a crazy embargo then they feel good about that game.

Moral of the story, if ubisoft enforces a post release embargo then even they think the game is below average.

DragonKnight4236d ago

Yep, and I think you're right. The Crew is probably going to be a mess or ridiculously scaled back.

zero_gamer4236d ago

As far as a regular customer of the industry can go, all future Ubi💩 games of interest will be shopped at the GameStop used rack. The Crew, eh, not bothering with that game at all. Next time I walk into GameStop and see AC Unity in the used Xbox One section I'll definitely buy it as Assassin's Creed games are usually really good.

DragonKnight4236d ago

AC Unity is pretty good. Not the best game in the series by any stretch, but I still am having fun.

Christopher4235d ago (Edited 4235d ago )

First, I don't believe in review embargoes. I believe a review should go up any time after you provide a copy of the game to review or whenever a person can get a copy of the final release game. I don't like this attempt to control who says what and when in order to sway the public. It's wrong. That's just my opinion.

Second, if you ever need a blog deleted, let me know, DragonKnight.

zero_gamer4235d ago (Edited 4235d ago )

I agree with this. What are they afraid of if they know the game is so good and got nothing to hide? FarCry 4's embargo policy got lifted before the launch of the game. Probably because Ubisoft was sure the game is the better of their 2014 releases.

DragonKnight4235d ago

TotalBiscuit put it very well when he said that embargoes, done correctly, are beneficial to reviewers as it gives everyone a chance to get their reviews out at the same time and with decent quality rather than rushing out a review so that you're the first one to get it out. But this practice of having embargoes up until right at, or 12 hours after, launch is all kinds of wrong. It definitely portrays a lack of confidence in the game and after such nonsense as Aliens: Colonial Marines, and the bugs present in AC Unity (of which I have thankfully had almost none), Ubisoft is just asking people to skip their games.

Second, noted.

Christopher4235d ago (Edited 4235d ago )

I get TotalBiscuit's logic, but I also think we as gamers will gravitate towards those reviewers who provide better quality reviews and don't rush them.

I do see the good and bad in both concepts, but I feel giving the reviewers the control and then the user base the ability to determine quality is the better route than what we've developed with embargoes as it is. As I've said, I don't trust giving publishers the power in any respect. They need to be beholden to the customers. As it is, the publishers are pretty much in charge of the major review sites and tell us what we can and can't see.

DragonKnight4235d ago

Can't really disagree with most of what you said other than trusting the userbase to gravitate towards the good reviewers. I mean, Kotaku is still around for example.

Christopher4235d ago (Edited 4235d ago )

Yeah, I could have worded that better. My meaning was that those of us who want quality reviews would be able to determine them from one to another. I don't think there's anything we could do to get rid of garbage news/opinion gaming sites, sadly. For gamers, it's the equivalent of watching soap operas.

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